Gungriffon Geona wrote:you act like I haven't been playing this genre since I was 7.
And how old are you now?
Gungriffon Geona wrote:I have fun playing a game over and over again just see how long I can go without dying. Score means nothing to me. I restart most games if I screw up, but in the case of Garegga I wanted to see what the fuss was about, in which I didn't get why it's considered so great.
Particular games open themselves up to players and become great when a player makes the effort to understand the game's systems and learn how to play a game properly. The fact that you pick one of the genre's
most complex games, shove four credits into it at once then pass it off without even getting to know the game properly makes me LOL.
Garegga and the rest are liked around here because of the everlasting depth, the amount of involvement it gives a player, and the vast replayability from both mastery of the many ships and, get this,
playing for a higher score. Wow, fancy that.
But then again, I guess gameplay depth is wasted on someone who only plays "for fun".
Although I laughed at this comment...
Gungriffon Geona wrote:I have fun playing a game over and over again just see how long I can go without dying.
...especially considering that in Raizing games, the best way to play is by dying repeatedly.