Incorrect.Ganelon wrote:snap monkey wrote: Anyway, Silvergun's chaining doesn't involve the ship itself; it's more or less just another different chaining system with selected targeting, the same of which can be said of Dodonpachi where you selectively don't kill all enemies immediately so that you continue your chain . Meanwhile, Ikaruga focuses on synchronizing your shots along with your color changing, which is more of the puzzle aspect of the gameplay.
As for random shooting, yes, you can certainly get by the game hardly ever color changing. However, generic shooting doesn't affect the basic gameplay itself in Silvergun (meaning no penalties) whereas imprecise color changing and shooting at the wrong vertical negatively affects your survival in basic Ikaruga play.
The score-system is directly linked to the weapon experience system. To maximize your weapon levels as quickly as possible, you need to learn to chain effectively. Failing to do so results in an under-powered craft later in the game, which can cause numerous problems while fighting bosses.
The Saturn mode, however, removes this aspect of gameplay due to its inclusion of an experience (and score) save system.