Kaitei Daisensou psx vs sat

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Strider77
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Kaitei Daisensou psx vs sat

Post by Strider77 »

I didn't see a thread addressing this.. maybe I didn't hunt far enough but I was wondering if the psx vers is better than the sat vers? I own the sat in the hunt but heard the psx is better from some and then the sat vers from others...
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Post by neorichieb1971 »

I think this subject has come up about 6 times before.

From what I read before. PS1 version has much less slowdown and is considered the better port.

I think the PCB trashes both of them though.
This industry has become 2 dimensional as it transcended into a 3D world.
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Strider77
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Post by Strider77 »

i heard it has less slow down also.. I wonder if it does this by losing animation or any effects..
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Post by neorichieb1971 »

Couldnt really tell you. I've seen the arcade PCB running only twice in my life.. I would say the PS1 version looked pretty close.
This industry has become 2 dimensional as it transcended into a 3D world.
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Strider77
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Post by Strider77 »

i have the saturn port... maybe i'll just pic up the psx and resell it if it's not to my liking
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D
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Post by D »

The Saturn version has more slowdown? hehe!
The Saturn port has the most slowdown of any game on any system ever. The entire game is played in slowdown. 50% speed loss all the way. beautifull graphics btw. Very metal sluggy
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Herr Schatten
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Post by Herr Schatten »

The Saturn port adds slowdown to an already slow-paced game. The result is a game that moves at snail's pace pretty much all the time. The Saturn version is also buggy as hell. Sometimes it won't even load or just crash out of nowhere after the game over screen.

Avoid.
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CIT
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Post by CIT »

Ah fuck, and here I just bought the Saturn version a month ago cuz I thought it was better than PSX... :?
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Post by chtimi-CLA »

i think i remember the PCB chugging as much as the saturn port
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Post by Shatterhand »

What game is that? In The Hunt?
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DC906270
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Post by DC906270 »

ive got Saturn version, seemed alright
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Post by MNK »

Just thought I'd pop in and say that the PS1 version (and presumably the Sat ver. too) has the stages appering in a different order than the arcade original.


PS : South pole > Channel > Seabed ruins > Sunken town > Deep dark sea > Enemy base

AC : South pole > Sunken town > Channel > Deep dark sea > Seabed ruins > Enemy base


So the only way to play In the Hunt in original form is by PCB or emulation. Also, the Sat version only has an arranged soundtrack while the PS1 got the original plus a brand new one.
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Post by Herr Schatten »

Shatterhand wrote:What game is that? In The Hunt?
Yes, that's the one.
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Turrican
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Post by Turrican »

MNK wrote:So the only way to play In the Hunt in original form is by PCB or emulation. Also, the Sat version only has an arranged soundtrack while the PS1 got the original plus a brand new one.
I truly love the PS rearranged soundtrack, it's great!
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Post by Kiken »

Turrican wrote:
MNK wrote:So the only way to play In the Hunt in original form is by PCB or emulation. Also, the Sat version only has an arranged soundtrack while the PS1 got the original plus a brand new one.
I truly love the PS rearranged soundtrack, it's great!
Except for the fact that the AST was encoded using some crappy bitrate. There's tons of popping and crackling on all of the arrange tracks, which is really inexcusable for DA.
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Post by CAVE man »

MNK wrote:Just thought I'd pop in and say that the PS1 version (and presumably the Sat ver. too) has the stages appering in a different order than the arcade original.


PS : South pole > Channel > Seabed ruins > Sunken town > Deep dark sea > Enemy base

AC : South pole > Sunken town > Channel > Deep dark sea > Seabed ruins > Enemy base


So the only way to play In the Hunt in original form is by PCB or emulation. Also, the Sat version only has an arranged soundtrack while the PS1 got the original plus a brand new one.
Are you playing the Japanese PS1 version and the US PCB/Rom? Im sure the Japanese PS1 level order is the same as the Japanese PCB.
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Post by John_Smith »

CAVE man wrote:
MNK wrote:Just thought I'd pop in and say that the PS1 version (and presumably the Sat ver. too) has the stages appering in a different order than the arcade original.


PS : South pole > Channel > Seabed ruins > Sunken town > Deep dark sea > Enemy base

AC : South pole > Sunken town > Channel > Deep dark sea > Seabed ruins > Enemy base


So the only way to play In the Hunt in original form is by PCB or emulation. Also, the Sat version only has an arranged soundtrack while the PS1 got the original plus a brand new one.
Are you playing the Japanese PS1 version and the US PCB/Rom? Im sure the Japanese PS1 level order is the same as the Japanese PCB.
Not sure on the differences between the PSX and Saturn ports, but I must admit after owning both Japanese and English PCB’s I was surprised to see that there was a differing level order. That, and the order that the boss icon thingies are stamped into the metal hull after each stage changes too. There are some other enemy occurrence differences too, eg. in the south pole there's a nasty little spot just after you pass a large mountain and approach a small ice berg where in unison a handful of bomber jets and a large bomber plane fly over from the left and naturally, being bent on blood lust you try and waste the big bomber after dispatching the smaller jets while dodging the slews of bombs it peppers forth, but the amount of times my perfect run through the first couple of stages is cut short by not letting go of this bomber plane I couldn't count. Anyway, this bomber isn't in the English release (or at least on normal difficulty). Proof enough that Japanese games are at times watered down in the difficulty stakes for the western market.

Truly a classic little title from Irem though, I’ve sold my English PCB though I’ll take my original Kaitei Daisensou PCB to the grave!

I may be stating flat out common knowledge here, but at least some of the crew that worked on “In The Hunt” went on to make the awesome “Geo Storm” (Gun Force 2) and then to the ranks of NAZCA to produce Metal Slug. The artistry is unmistakable. :wink:
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Strider77
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Post by Strider77 »

BEHOLD!!! the power of submarines
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Post by The Coop »

We all live, in an Irem subma- *BOOM!*
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