when do you reckon Ketsui will be playable in MAME?
-
DC906270
- Posts: 993
- Joined: Wed Apr 27, 2005 7:34 pm
- Location: THE UK!!!
when do you reckon Ketsui will be playable in MAME?
anytime soon?
-
howmuchkeefe
- Posts: 724
- Joined: Sun Jun 26, 2005 7:03 pm
- Location: USA
- Contact:
-
DC906270
- Posts: 993
- Joined: Wed Apr 27, 2005 7:34 pm
- Location: THE UK!!!
-
Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
1) Driver has a crapload of encryption that unfortunately cannot be applied to other games using that hardware (DOJ, Espgaluda etc).
2) I heard that the driver itself has been removed at request. Info on one of the many other threads discussing Ketsui in MAME.
3) Only Arika are interested in porting, but for some reason, a port is very difficult to pull off. Especially considering the kind of stuff they want to add to the port.
As for older Cave games, with the exception of Progear no Arashi, which is a recent development, they've been emulated for well over 5 years now.
And Toaplan stuff runs on slightly altered hardware to Cave's older system. The sound chip being a problem in emulation.
Look for the many other threads that discuss these issues. This kind of thread should be stickied, seriously The amount of times it crops up...
2) I heard that the driver itself has been removed at request. Info on one of the many other threads discussing Ketsui in MAME.
3) Only Arika are interested in porting, but for some reason, a port is very difficult to pull off. Especially considering the kind of stuff they want to add to the port.
As for older Cave games, with the exception of Progear no Arashi, which is a recent development, they've been emulated for well over 5 years now.
And Toaplan stuff runs on slightly altered hardware to Cave's older system. The sound chip being a problem in emulation.
Look for the many other threads that discuss these issues. This kind of thread should be stickied, seriously The amount of times it crops up...

-
zlk
- Posts: 565
- Joined: Wed Jan 26, 2005 4:10 pm
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
2010? Better than never. Seriously, the farer away a shmup is to most players, the better it seems to be (a bit like RSGun). Don´t get me wrong, I really want to play this too - finally a shmup that pulls of bullets that travel downwards, AND THEN UP!
And the music is ace, too; not to forget that intuitive scoring system.
THE BULLETS ARE NOW DIAMONDS!
-
Blade
- Posts: 1261
- Joined: Wed Feb 09, 2005 5:24 pm
- Location: Wisconsin...burr...
The days prior to Ketsui being emulated would consist of ESPGaluda I and II being emulated, Ibara, and Pink Sweets also emulated...which is to say...
Playstation 2 Emulator...not MAME.
Playstation 2 Emulator...not MAME.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
-
angrycoder
- Posts: 232
- Joined: Mon Jan 31, 2005 1:34 pm
- Location: Pennsylvania, USA
Why would you want to play emulated ports? I mean there is nothing intrinsically special about the PS2 that allows it to push sprites around as opposed to the original arcade hardware.Blade wrote:The days prior to Ketsui being emulated would consist of ESPGaluda I and II being emulated, Ibara, and Pink Sweets also emulated...which is to say...
Playstation 2 Emulator...not MAME.
-
iatneH
- Posts: 3202
- Joined: Tue Jan 25, 2005 11:09 pm
- Location: Vancouver, BC, Canada
-
Strider77
- Posts: 4740
- Joined: Thu Jul 27, 2006 7:01 am
""Only Arika are interested in porting, but for some reason, a port is very difficult to pull off. Especially considering the kind of stuff they want to add to the port.""
how do you know this? where did you hear it from? I'd like to read up on cave and arika... why arika does the ports and why they did such effort in the ones they did ect..
how do you know this? where did you hear it from? I'd like to read up on cave and arika... why arika does the ports and why they did such effort in the ones they did ect..
-
Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
http://shmups.system11.org/viewtopic.php?t=9192Strider77 wrote:""Only Arika are interested in porting, but for some reason, a port is very difficult to pull off. Especially considering the kind of stuff they want to add to the port.""
http://shmups.system11.org/viewtopic.php?t=3191

-
MovingTarget
- Posts: 926
- Joined: Wed Mar 30, 2005 7:44 pm
- Location: Scotland
-
Kiken
- Posts: 3991
- Joined: Tue Jan 25, 2005 11:08 pm
- Contact:
Wow! It was worth revisiting this thread just for the Recapiness.Icarus wrote: http://shmups.system11.org/viewtopic.php?t=3191
-
ASK
- Posts: 263
- Joined: Thu Jul 27, 2006 11:16 pm
- Location: Toronto
Re: when do you reckon Ketsui will be playable in MAME?
When someone starts a donation fund for the person who provides MAME with a working driver. Money is always a great incentive for programmers!DC906270 wrote:when do you reckon Ketsui will be playable in MAME?
-
incognoscente
- Posts: 927
- Joined: Tue Jan 25, 2005 11:33 pm
- Location: Georgia, USA
