Amazing work!WobblingPixels wrote: ↑Fri Nov 28, 2025 5:54 pm Took me a while but it's finally finished![]()
OSSC Pro NTSC & PAL Profiles 2025-11-28 for over 14 systems
Includes CRT profiles. Almost every profile has two sets of settings (Scaler and Linemultiplier Adaptive mode).
For more info and additional optimization check the video tutorial and spreadsheet guide.
1. Update firmware to 0.81 or newer (MUST!):
https://github.com/marqs85/ossc_pro/releases
2. Profiles download:
https://drive.google.com/file/d/1qJSigg ... 117lMtKHhP
3. Video + Installation tutorial:
https://www.youtube.com/watch?v=kJUMBzgd-84
4. Spreadsheet guide:
https://docs.google.com/spreadsheets/d/ ... id=0#gid=0
When it comes to the original Xbox, the pixel clock and internal scaling vary with the video encoder used. With the Xcalibur, I've derived that games rendered at 720x480 pixels are output with a 13.5 MHz (480i)/27 MHz (480p) pixel clock and games rendered at 640x480 are output with a 12.27 MHz/24.55 MHz pixel clock. With the Focus Enhancements encoder, timings derived by Classic Console Upscaler Wiki contributor Sestain have a fractional clock, suggesting that it scales 640 pixels to 720 in order to output that too at 13.5 MHz/27 MHz.
https://junkerhq.net/xrgb/index.php?tit ... c_settings
So there might need to be two or even three different optimized profile sets for the original Xbox to cover the different video encoders.