Recently, the BadUpdate exploit was improved so that the exploit process is much more reliable and doesn't take as long. (around a minute at most) That makes it kind of practical for normal use, if not ideal, and if you want something better, the original author of BadUpdate announced that he is working on a full softmod, although it will probably take quite a while before he finishes and releases it.
Dodonpachi Saidaioujou
-
Star Lurker
- Posts: 10
- Joined: Thu Apr 23, 2020 7:27 pm
Re: Dodonpachi Saidaioujou
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
Faith wrote: ↑Sun Aug 31, 2025 2:15 amWell, space is only half the problem @_@"...
As said, need to be mobile. In last 10 years, hubby and I have moved 9 times... it is very tiring.
In that time, we sold much, threw away even more, from fatigue.
Haha, well, as you said: "each to their own." For me, I find a certain comfort being close to screen, keyboard, and everything.
My laptop is 17" and it works for me perfect for the way I play.
We also have quite a powerful speaker next to my laptop, so I use it for gaming too to really feel everything that is happening.
Also, my laptop keyboard is very, very good (Cherry MX Ultra Low Profile).
It is one of the best I have ever used for STG, because super low travel with very mechanical click & feel. Definitely not sterile.
Thank you very much for all the information you have given!!~
For now, I will stick to my laptop. I like my gaming desk and setup, and definitely no space for any more hardware anytime in current life situation and the future too. But at least I know, if somehow, things change, I know where to look haha. But, these days, I really try to just own less physical things. I like my clutter-free life. And that is why I have big focus on just using my laptop for everything. Have one good laptop, and make it carry my world. If we had space and money for bigger setup, maybe we buy the Exa Arcadia :p if we ever win lottery haha!~
For Faith,
----------
I was watching an episode of Oprah back in the day and she said, "You use 20% of what you own, 80% of the time" -- so the remaining 80% of what you own isn't being used whatsoever as it's just material/physical "stuff." Strange but entirely true!
So yes, I understand the concept of living with less & doing away with most physical stuff (as that type of concept/idea works well if you move into/live in a "tiny house" setup where space is at a "super premium" and it all doesn't go to waste as you really have to "downsize" and only use what you really need and not what you want, wishfully). Of course, some "tiny houses" can easily set you back a whopping $200k or even $300k easily! At the end of the day, it's just a matter of how one wants best maximize their "living space" to the fullest extent, expense-wise, with a "tiny house" setup as it is (perhaps one with enough room to include a single Japanese candy cab at best would be ideal or just settle/resort to using a portable supergun setup instead & relax with some of your favorite prized arcade jamma pcbs and "call it a day").
----------
I see that the MegaMillions jackpot that was drawn Saturday night on 8/30/2025 wasn't won (although 4 people from California matched 5 out of 6 numbers to win a whopping $1.1+ million prize each -- still not a bad payday with a mere $2.00 spent on it if you stop to think about it with two winners from the Bay Area and the other two remaining winners hailing from Southern California according to the news media). Tonight's 9/01/2025 drawing for the MegaMillions jackpot should easily be in the $1.1 Billion dollar range quite easily (yep, news media has confirmed that it's, indeed, $1.1 Billion for tonight's jackpot drawing -- the largest MM jackpot ever was at $2.4 Billion back in 2022).
----------
Of course, the odds of winning tonight's MM jackpot is "1 out of 292+ million" -- it's been said that you have a better chance of "getting hit by lighting" than winning the lottery.
----------
If you & your hubby win the MM jackpot, you both could quit your jobs, buy a bigger house fully furnished and still get that highly desired Exa-Arcadia cab with every single game made for it (and still have plenty of "leftover change to retire early") -- how about that, hmmm?
The real question to consider is, if you do win big, to take the "one lump sum payment" or go for the "30 annual payments" option instead? Most jackpot winners opt for the "one lump sum payment" but end up getting less than half of the entire winning jackpot amount thanks to Uncle Sam taking a whopping amount for tax purposes. It is what it is at the end of the day.
Back to the original DDP-SDOJ topic/thread at hand.
PC Engine Fan X! ^_~
-
XtraSmiley
- Posts: 711
- Joined: Fri Apr 20, 2018 9:22 am
- Location: Washigton DC
Re: Dodonpachi Saidaioujou
There is a Cave CV1000 multi PCB that runs this game fine, plus all the other ones as an option!
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
There's a South Korean produced Crown Arcade "Raspberry Pi to Jamma" jamma-based pcb (with an included beefy on-board cooling fan) that uses a Raspberry Pi 4 + RGB-Pi OS v4 front end + Final Burn Neo arcade emulation that can play the DDP-SDOJ rom that was released back in late December of 2022 (using an accelerated R-Pi 4 with "run ahead" optimized to run SDOJ as intended) that plays in true tate mode on a low-res 15.7kHz arcade monitor setup/candy cab (using the candy cab's on-board control panel to play it as it should be played). It's considered the cheapest way/method to play DDP-SDOJ via the candy cab/supergun route without "breaking the bank" nowadays.
----------
There are several methods of playing SDOJ properly (short of buying a genuine and real Cave CV-1000 jamma pcb of SDOJ and "calling it a day" for peace of mind). It is what it is.
----------
PC Engine Fan X! ^_~
----------
There are several methods of playing SDOJ properly (short of buying a genuine and real Cave CV-1000 jamma pcb of SDOJ and "calling it a day" for peace of mind). It is what it is.
----------
PC Engine Fan X! ^_~
-
spmbx
- Posts: 647
- Joined: Sat Aug 01, 2009 5:22 pm
- Location: The Netherlands
Re: Dodonpachi Saidaioujou
Buying ageing CV1000 hardware "for peace of mind" is kind of a wild take considering the age and fragility 
-
Ms. Tea
- Posts: 498
- Joined: Mon Jul 29, 2013 5:03 am
Re: Dodonpachi Saidaioujou
Faith, just a note - Xbox 360 discs can't be read in a normal DVD drive. You need a special drive with special software to dump it. So if your plan is to emulate the Xbox 360 version, just keep in mind even if you buy an original disc there's a good chance you'd still have to download an ISO and wouldn't be able to rip it yourself.
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
*smacks own forehead*Ms. Tea wrote: ↑Tue Sep 02, 2025 10:39 pm Faith, just a note - Xbox 360 discs can't be read in a normal DVD drive. You need a special drive with special software to dump it. So if your plan is to emulate the Xbox 360 version, just keep in mind even if you buy an original disc there's a good chance you'd still have to download an ISO and wouldn't be able to rip it yourself.
Thank you so much for letting me know >.<!~
At least know to not bother trying that but I did search and some people say there is one model of DVD drive that can read it but quite hard to find.
Haha I think no matter what, I still have many STG to play while I wait to scratch this itch >.<"!~
At least thankful for how many good quality STG there is on PC now!
-
Ms. Tea
- Posts: 498
- Joined: Mon Jul 29, 2013 5:03 am
Re: Dodonpachi Saidaioujou
No problem! Sorry to disappoint you but thought it was better to make sure you knew before spending money on the game.
The drives in this list work, if you install special firmware: http://wiki.redump.org/index.php?title= ... 6_Xbox_360 The dumping process can be a little fiddly; I haven't tried it myself. But a single DVD drive is smaller than a 360, for sure!
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
On the Switch port of DoDonpachi Sai-Dai-Ou-Jou, if you use a dedicated 4:3 aspect ratio IPS LCD monitor such as this one: https://www.amazon.com/Wstirhy-Monitor- ... r=8-3&th=1 and adjust the screen size to X = 150 Y = 200, the background screen disappears/is completely covered and isn't an eyesore when playing DDP-SDOJ. But if you play the Switch port of DDP-SDOJ on a widescreen 16:9 aspect ratio monitor setup, the "dreaded background screen issue" appears during a gaming session and won't ever "go away" period.
A handy rotating monitor stand using a 75mm x 75mm Vesa mounting bracket along with four M4 sized screws to hold the 4:3 monitor securely in place (while being able to rotate in either 90 degree or 270 degree orientation is a definite plus in my book): https://www.amazon.com/gp/product/B07Q7 ... IH0HO&th=1
The other Switch port of DoDonpachi Dai-Fukkatsu (aka DDP-Resurrection) supports 4:3 spec type LCD monitor as well. Both Switch ports of DDP-SDOJ & DDP-DFK v1.5/BL if played on a dedicated 4:3 LCD monitor setup, the overall resolution will be capped at 720 x 480p format (even if the Switch TV output is selected in 480p format when the Switch is in "docked mode").
The only issue is that Livewire didn't add the option to include scanlines, so by using an external HD SLG add-on, it's the final piece of the overall puzzle for completeness: https://www.amazon.com/Gam3Gear-Scanlin ... 235&sr=8-1
----------
I'm sure Livewire didn't anticipate the extra effort, trouble and additional expense to play the Switch port of DDP-SDOJ with a dedicated 4:3 aspect ratio monitor setup as originally intended but with the above listed three "optional" hardware items at your disposal, it's truly elevates playing Cave's swansong STG title to new heights in 2025. Of course, "your mileage may vary" depending on what overall size 4:3 monitor is used in the end. Enjoy the Switch port of DDP-SDOJ at it's best as it was meant to be.
----------
PC Engine Fan X! ^_~
A handy rotating monitor stand using a 75mm x 75mm Vesa mounting bracket along with four M4 sized screws to hold the 4:3 monitor securely in place (while being able to rotate in either 90 degree or 270 degree orientation is a definite plus in my book): https://www.amazon.com/gp/product/B07Q7 ... IH0HO&th=1
The other Switch port of DoDonpachi Dai-Fukkatsu (aka DDP-Resurrection) supports 4:3 spec type LCD monitor as well. Both Switch ports of DDP-SDOJ & DDP-DFK v1.5/BL if played on a dedicated 4:3 LCD monitor setup, the overall resolution will be capped at 720 x 480p format (even if the Switch TV output is selected in 480p format when the Switch is in "docked mode").
The only issue is that Livewire didn't add the option to include scanlines, so by using an external HD SLG add-on, it's the final piece of the overall puzzle for completeness: https://www.amazon.com/Gam3Gear-Scanlin ... 235&sr=8-1
----------
I'm sure Livewire didn't anticipate the extra effort, trouble and additional expense to play the Switch port of DDP-SDOJ with a dedicated 4:3 aspect ratio monitor setup as originally intended but with the above listed three "optional" hardware items at your disposal, it's truly elevates playing Cave's swansong STG title to new heights in 2025. Of course, "your mileage may vary" depending on what overall size 4:3 monitor is used in the end. Enjoy the Switch port of DDP-SDOJ at it's best as it was meant to be.
----------
PC Engine Fan X! ^_~
-
Lord British
- Posts: 658
- Joined: Sat Sep 01, 2018 12:22 pm
- Location: Chicago
Re: Dodonpachi Saidaioujou
Just got the 360 disc in the mail. Fired it up on my 65" TV and yeah, I get how it's fugly. Then I hooked it up to my Toshiba 26" CRT through the HDMI port (the TV is from 2005) and it's beautiful. Only issue is you can't play your PS2 light guns game on this TV.
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Haha wow what a coincidence! Finally got mine too >.<!~
My friend helped me get this directly from Japan... but only managed to ship recently because was waiting for other things to arrive too! SDOJ Ultra Edition, box is huge!!!~
I put my poor Baby-G watch there to compare size @_@!~
Not yet sure if I will unseal & open because it is in 100% super mint condition like it was just released yesterday!

-
spmbx
- Posts: 647
- Joined: Sat Aug 01, 2009 5:22 pm
- Location: The Netherlands
Re: Dodonpachi Saidaioujou
So you bought a game to put on your shelf and not play?Faith wrote: ↑Sun Oct 19, 2025 2:50 amHaha wow what a coincidence! Finally got mine too >.<!~
My friend helped me get this directly from Japan... but only managed to ship recently because was waiting for other things to arrive too! SDOJ Ultra Edition, box is huge!!!~
I put my poor Baby-G watch there to compare size @_@!~
Not yet sure if I will unseal & open because it is in 100% super mint condition like it was just released yesterday!
![]()
-
AGermanArtist
- Posts: 833
- Joined: Wed Aug 09, 2023 2:20 pm
Re: Dodonpachi Saidaioujou
I wouldn't open it if I had it running on Xenia Canary.
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
Faith wrote: ↑Sun Oct 19, 2025 2:50 amHaha wow what a coincidence! Finally got mine too >.<!~
My friend helped me get this directly from Japan... but only managed to ship recently because was waiting for other things to arrive too! SDOJ Ultra Edition, box is huge!!!~
I put my poor Baby-G watch there to compare size @_@!~
Not yet sure if I will unseal & open because it is in 100% super mint condition like it was just released yesterday!
![]()
For Faith,
Glad to hear that you got the "Super Limited Edition" variant DoDonpachi Sai-Dai-Ou-Jou bundled set. It does have a bunch of cool DDP-SDOJ related swag/goodies packed neatly inside including an awesome music OST CD worth listening to with a portable CD player/boombox setup.
----------
Now all you need is a dedicated 360 gaming console (the Xbox 360 Slim is the best one to get bar-none/hands down & no "dreaded 'Red Ring' of Death" issues to contend with whatsoever -- I have three myself including the Japanese region 360 Slim Glossy Black colored variant, the USA region 360 Slim Matte Gray colored variant & the USA region 360 Slim "Star Wars R2-D2" themed variant version) + a Sony 9" CRT TV = priceless way to play DDP-SDOJ "old-school."
You can play the 360 port of DDP-SDOJ in either yoko or tate but it looks at it's best if played in tate with an "old-school" analog CRT-based TV or a CRT-based SVGA monitor using the optional 1st-party Official Microsoft 360 VGA cable listed here (with the 360's overall screen output set to 4:3 aspect ratio to display at 640 x 480 progressive output resolution & as a expected bonus, scanlines are already included for completeness -- how cool is that?): https://www.ebay.com/itm/224532263355?_ ... R77zmtK_Zg
Or you decide to go the 4:3 aspect ratio LCD monitor route, then this modest 9.7" sized 4:3 based monitor works just fine with a built-in HDMI port: https://www.amazon.com/Wstirhy-Monitor- ... r=8-3&th=1 You'll need a rotating monitor stand listed here (it rotates in both 90 degree & 270 degree orientations on a "as needed basis" if it needed be): https://www.amazon.com/HUANUO-Monitor-F ... 79&sr=8-11 And lastly, an external HD SLG "Scanline Generator" add-on to add the obligatory "scanlines" for completeness: https://www.amazon.com/Gam3Gear-Scanlin ... 196&sr=8-1
As it is, DDP-SDOJ is "region-free" meaning that it'll boot-up/play on a USA region Xbox 360 Slim console without any problems/hassle + no need for a dedicated Japanese Xbox 360 Slim console just to play it either. Add a proper Hori produced Xbox 360 arcade stick and you're good to go playing DDP-SDOJ "in style."
Here's an Xbox 360 based Hori Real Arcade Pro EX-SE arcade stick with all Japanese Seimitsu arcade parts already factory installed from the "get-go" (it's just missing the "break-away" cable portion so it can be bought cheaper based on that particular fact alone): https://www.ebay.com/itm/317347185166?_ ... BMiurCx79m I bought a Hori RAP EX-SE variant arcade stick many moons ago brand new and it's one of the nicest 'n' better arcade sticks that Hori's made over the years using the same RAP joystick base from the older HRAP arcade sticks originally released for the Playstation 1 and Playstation 2 consoles back in the day. It's well-known that Japanese Sanwa Denshi arcade parts are associated with the "Fighting/FTG" based genre whereas with Japanese Seimitsu arcade parts, they're associated with the Shmups/STG genre -- but "your mileage may vary" based on your preference for either Sanwa or Seimitsu parts in the end ultimately.
You'll just need a proper Xbox 360 "break-away" controller cable and you're all set. Stone Age Gamer sells one here brand new: https://stoneagegamer.com/breakaway-cab ... x-360.html
----------
PC Engine Fan X! ^_~
-
Lord British
- Posts: 658
- Joined: Sat Sep 01, 2018 12:22 pm
- Location: Chicago
Re: Dodonpachi Saidaioujou
Thanks for the run down PCEFX!
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Is that... unusual?
I already have both ROM and ISO for this game @_@"...
And, have been playing it! I bought this both for collection and to own the game; so, because of that, there is a lesser need to open it unless I want see the art book!~
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Thank you for detailed post!~ Sorry no reply until now; no internet access for me since Monday (was moving) @_@"...
I did see Electric Underground video to best play this game on 360, but, as I did say before... I have no 360 haha and do not intend to buy it. No space. Trouble to move. So on. I tried the ISO in Xenia, and for me, it is almost perfect. Anyway, I always play keyboard. It is the most comfortable for me, so, to have the game on Xenia means it is a familiar and comfortable playing environment for me since it feels the same like all other STG I play. Don't really like game controller much, and I prefer keyboard for moving ship over arcade stick!~
-
Steven
- Posts: 4601
- Joined: Tue May 11, 2021 5:24 am
- Location: Tokyo
Re: Dodonpachi Saidaioujou
Got the super limited edition, huh? You can probably fit like 2 CV1000s in that thing. I got one (the super LE, not the PCB lol) used maybe three few years ago. The previous owner took such good care of it that half of the stuff in it is still sealed and everything that was opened, including the huge outer box itself, still has the original plastic wrapping intact, included, and still usable because it was extremely carefully cut with scissors and retained. I store the outer box in its original plastic just because I'd feel bad about throwing it away after the original owner took such care in opening it and preserving it that way.
Super LE is pretty cheap now. Surugaya has them for like 13,000 yen or so compared to 8000~9000 for the normal edition. I paid 25,500 for mine from Surugaya, so it's probably safe to say that prices have fallen by a decent amount since then. Surprised they didn't increase, given the renewed interest in the game due to the Switch version.
At this point I think this is the only bullet hell game that I can actually enjoy playing, and I like it enough that I actually bothered to learn how to max chain stage 1 in arcade mode without using Youtube or replays despite considering chaining to probably be the single worst scoring system in the genre. Don't ask me why because I don't understand it myself. I just like this game for some reason. Just wish I had a better controller than the 360 controller. Perhaps I'll convert my RAP N to leverless and put the UFB in it just so I can finally play this game properly. Someday...
Super LE is pretty cheap now. Surugaya has them for like 13,000 yen or so compared to 8000~9000 for the normal edition. I paid 25,500 for mine from Surugaya, so it's probably safe to say that prices have fallen by a decent amount since then. Surprised they didn't increase, given the renewed interest in the game due to the Switch version.
At this point I think this is the only bullet hell game that I can actually enjoy playing, and I like it enough that I actually bothered to learn how to max chain stage 1 in arcade mode without using Youtube or replays despite considering chaining to probably be the single worst scoring system in the genre. Don't ask me why because I don't understand it myself. I just like this game for some reason. Just wish I had a better controller than the 360 controller. Perhaps I'll convert my RAP N to leverless and put the UFB in it just so I can finally play this game properly. Someday...
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
Steven wrote: ↑Sat Oct 25, 2025 3:11 am Got the super limited edition, huh? You can probably fit like 2 CV1000s in that thing. I got one (the super LE, not the PCB lol) used maybe three few years ago. The previous owner took such good care of it that half of the stuff in it is still sealed and everything that was opened, including the huge outer box itself, still has the original plastic wrapping intact, included, and still usable because it was extremely carefully cut with scissors and retained. I store the outer box in its original plastic just because I'd feel bad about throwing it away after the original owner took such care in opening it and preserving it that way.
Super LE is pretty cheap now. Surugaya has them for like 13,000 yen or so compared to 8000~9000 for the normal edition. I paid 25,500 for mine from Surugaya, so it's probably safe to say that prices have fallen by a decent amount since then. Surprised they didn't increase, given the renewed interest in the game due to the Switch version.
At this point I think this is the only bullet hell game that I can actually enjoy playing, and I like it enough that I actually bothered to learn how to max chain stage 1 in arcade mode without using Youtube or replays despite considering chaining to probably be the single worst scoring system in the genre. Don't ask me why because I don't understand it myself. I just like this game for some reason. Just wish I had a better controller than the 360 controller. Perhaps I'll convert my RAP N to leverless and put the UFB in it just so I can finally play this game properly. Someday...
For Steven,
You can use a Brook controller adapter like this one on your 360 console: https://www.amazon.com/Brook-Wingman-XB ... ca_id_hp_d
It allows you to use other different gaming console game controllers on the 360 such as Switch, PS3, PS4 and PS5 based gamepads & arcade sticks with ease. Or you can buy a dedicated 360 arcade stick -- Hori sold the Real Arcade Pro 360 arcade sticks in both Sanwa Denshi & Seimitsu endowed flavors as well.
----------
That Hori RAP N arcade stick that you have can be used on your 360 with the "Brook Wingman XB2" setup -- easy as pie.
----------
PC Engine Fan X! ^_~
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Haha! Seems like the previous owner is a clone of myself >.<!Steven wrote: ↑Sat Oct 25, 2025 3:11 amThe previous owner took such good care of it that half of the stuff in it is still sealed and everything that was opened, including the huge outer box itself, still has the original plastic wrapping intact, included, and still usable because it was extremely carefully cut with scissors and retained. I store the outer box in its original plastic just because I'd feel bad about throwing it away after the original owner took such care in opening it and preserving it that way.
That is exactly what I do! For these kinds of collectibles, I use a new blade for my X-Acto knife and do very precise cut to open.
And I always keep the plastic there for added protection too!~
I am glad you also like this game... maybe it is the graphics and the color palette? Somehow, it just makes me happy! And the music I think is very fitting too, and generally, just good vibes!!!~
Playing SDOJ on Xenia in 2025:
SDOJ runs perfect for me using this version of Master Branch from: "Latest commit to the master branch on Wed Aug 20 2025."
I tried Canary as some old post suggest... but the problem with Canary is somehow I cannot use it to play with keyboard, but, with Master using keyboard to play SDOJ is perfect! No problems.
Key bind can be changed from inside "xenia.config.toml" file.
Also, to prevent crash after intro, you need to set these two:
- gpu = "d3d12"
- gpu_allow_invalid_fetch_constants = true
And, some extra useful info:
I find changing the Audio System to this sound less problem:
- apu = "sdl"
- postprocess_antialiasing = "none"
- postprocess_ffx_fsr_sharpness_reduction = 0.0
- postprocess_scaling_and_sharpening = "fsr"
- keybind_right_thumb = "F"
Hope this information is useful for anyone who wants to play this game on Xenia instead! Took much time messing around on own and also searching online for all this... so, I thought better just have it in one post here. Also, because a lot of information is from long time ago, I think it is helpful to have it updated. Only last problem for me is... Xbox 360 version of SDOJ really seems more laggy than using Arcade ROM with FBNeo. I play this game better using FBNeo. Many times in 360 version I press bomba... and still die @_@"... but, it is known that 360 version has more lag.
Last edited by Faith on Wed Nov 05, 2025 6:08 am, edited 1 time in total.
-
CerealPT
- Posts: 45
- Joined: Tue Dec 31, 2024 12:58 am
Re: Dodonpachi Saidaioujou
main advantage of 360 version will be the HD sprites.
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
Yes, it'll be in 720 x 480 format or even 640 x 480 format with true 4:3 screen aspect ratio support on a real 360 Slim console setup. The original SH-3 based Cave CV-1000 pcb of DDP-SDOJ (circa 2012) runs in 320 x 240 progressive scan output format only.
PC Engine Fan X! ^_~
-
joeh
- Posts: 19
- Joined: Mon Jun 03, 2013 8:09 pm
Re: Dodonpachi Saidaioujou
Has Xenia progressed to the point where the slowdown in this game matches the 360 hardware? Last Youtube video I've been able to find shows almost a perfect match for Futari, but Saidaioujou played much faster on Xenia. I'm a Canary user myself as I much prefer using a Xbox One controller, as opposed to a keyboard.Faith wrote: ↑Sun Oct 26, 2025 6:24 amHaha! Seems like the previous owner is a clone of myself >.<!Steven wrote: ↑Sat Oct 25, 2025 3:11 amThe previous owner took such good care of it that half of the stuff in it is still sealed and everything that was opened, including the huge outer box itself, still has the original plastic wrapping intact, included, and still usable because it was extremely carefully cut with scissors and retained. I store the outer box in its original plastic just because I'd feel bad about throwing it away after the original owner took such care in opening it and preserving it that way.
That is exactly what I do! For these kinds of collectibles, I use a new blade for my X-Acto knife and do very precise cut to open.
And I always keep the plastic there for added protection too!~
I am glad you also like this game... maybe it is the graphics and the color palette? Somehow, it just makes me happy! And the music I think is very fitting too, and generally, just good vibes!!!~
Playing SDOJ on Xenia in 2025:
SDOJ runs perfect for me using this version of Master Branch from: "Latest commit to the master branch on Wed Aug 20 2025."
I tried Canary as some old post suggest... but the problem with Canary is somehow I cannot use it to play with keyboard, but, with Master using keyboard to play SDOJ is perfect! No problems.
Key bind can be changed from inside "xenia.config.toml" file.
Also, to prevent crash after intro, you need to set these two:
There still seems to be problem with crash if you go from game back to main menu and back into game again. Cannot seem to fix this... but it is easy to just restart Xenia again if this happens.
- gpu = "d3d12"
- gpu_allow_invalid_fetch_constants = true
And, some extra useful info:
I find changing the Audio System to this sound less problem:
And changing these make the game look super in full screen:
- apu = "sdl"
Hope this information is useful for anyone who wants to play this game on Xenia instead! Took much time messing around on own and also searching online for all this... so, I thought better just have it in one post here. Also, because a lot of information is from long time ago, I think it is helpful to have it updated. Only last problem for me is... Xbox 360 version of SDOJ really seems more laggy than using Arcade ROM with FBNeo. I play this game better using FBNeo. Many times in 360 version I press bomba... and still die @_@"... but, it is known that 360 version has more lag.
- postprocess_antialiasing = "none"
- postprocess_ffx_fsr_sharpness_reduction = 0.0
- postprocess_scaling_and_sharpening = "fsr"
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Hmm @_@"... isn't the software slowdown something that is programmed in the game, not Xenia?joeh wrote: ↑Sun Oct 26, 2025 11:05 pmHas Xenia progressed to the point where the slowdown in this game matches the 360 hardware? Last Youtube video I've been able to find shows almost a perfect match for Futari, but Saidaioujou played much faster on Xenia. I'm a Canary user myself as I much prefer using a Xbox One controller, as opposed to a keyboard.
As long as the 360 port runs at correct speed when screen is free from bullets, then any slowdown from when game goes maximum danmaku that is programmed in the port should also be accurate.
When playing original arcade ROM, with Mame or FBNeo, then yes, the slowdown needs to be added by emulator since the slowdown is not in the ROM, but rather, limitation of original arcade hardware. But... this should already be considered in the 360 port, since the 360 port is not on original arcade hardware anymore either. But so far, everything seems accurate for me (I think) @_@"...
But, if I compare the slowdown between using arcade ROM on FBNeo against 360 port on Xenia, the 360 is much more accurate. On FBNeo danmaku patterns are definitely higher speed than arcade.
I notice this on Stage 3 mid-boss (and especially the area right before it); much harder on FBNeo.
-
joeh
- Posts: 19
- Joined: Mon Jun 03, 2013 8:09 pm
Re: Dodonpachi Saidaioujou
So, I'm not sure how Xenia processes the 360 code. I was trying to draw a similar comparison to MAME, in terms of slowdown needing to be added. Here is the video I'm referencing: https://www.youtube.com/watch?v=q1hphdcOtcs&t=182s. Multiple CAVE games are tested in a comparison between the Xbox 360 hardware and Xenia. Futari, showcased at the beginning, is almost spot on perfect compared to running on hardware, but the remaining games tested show the playthrough on Xenia running faster. Now, this video was uploaded about 2 years ago, hence my question if the emulation has improved in terms of accuracy. Perhaps it isn't the emulation of the slowdown per se, but the mechanism Xenia uses to emulate the timing of the hardware itself?Faith wrote: ↑Mon Oct 27, 2025 1:39 amHmm @_@"... isn't the software slowdown something that is programmed in the game, not Xenia?joeh wrote: ↑Sun Oct 26, 2025 11:05 pmHas Xenia progressed to the point where the slowdown in this game matches the 360 hardware? Last Youtube video I've been able to find shows almost a perfect match for Futari, but Saidaioujou played much faster on Xenia. I'm a Canary user myself as I much prefer using a Xbox One controller, as opposed to a keyboard.
As long as the 360 port runs at correct speed when screen is free from bullets, then any slowdown from when game goes maximum danmaku that is programmed in the port should also be accurate.
When playing original arcade ROM, with Mame or FBNeo, then yes, the slowdown needs to be added by emulator since the slowdown is not in the ROM, but rather, limitation of original arcade hardware. But... this should already be considered in the 360 port, since the 360 port is not on original arcade hardware anymore either. But so far, everything seems accurate for me (I think) @_@"...
But, if I compare the slowdown between using arcade ROM on FBNeo against 360 port on Xenia, the 360 is much more accurate. On FBNeo danmaku patterns are definitely higher speed than arcade.
I notice this on Stage 3 mid-boss (and especially the area right before it); much harder on FBNeo.
I wasn't trying to turn this into a discussion about Xenia, per se, but SaiDaiOuJou is one of the games tested in the video above, which is why I thought it was relevant.
-
CerealPT
- Posts: 45
- Joined: Tue Dec 31, 2024 12:58 am
Re: Dodonpachi Saidaioujou
it will be interesting to see if EXA arcade ever gets cracked/emulated since SDOJ there is pretty much the definitive version of the game running on modern hardware.
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Oh wow that is a good video! I would like to compare too, but I do not have 360, and without replay from the YouTube video author, will be hard for me to do similar precise comparison.joeh wrote: ↑Mon Oct 27, 2025 2:50 amHere is the video I'm referencing: https://www.youtube.com/watch?v=q1hphdcOtcs&t=182s.
Do we know if that video author (Ragnar) is on this forum too?
Anyway, I can say that on FBNeo, game is even faster lol, so actually, Xenia is still better experience even with more input lag.
No no, I think this discussion is good! Honestly, when I started to do this, I found that much information is outdated. So I think it is good we renew this discussion to be more up-to-date!
Haha. How many years did it take for SDOJ original arcade ROM to be released? I think we can wait even longer for EXA ver lol.
But yes, if I win lottery, I will just buy EXA and be happy >.<!~
-
PC Engine Fan X!
- Posts: 9761
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Dodonpachi Saidaioujou
Faith wrote: ↑Mon Oct 27, 2025 4:01 amOh wow that is a good video! I would like to compare too, but I do not have 360, and without replay from the YouTube video author, will be hard for me to do similar precise comparison.joeh wrote: ↑Mon Oct 27, 2025 2:50 amHere is the video I'm referencing: https://www.youtube.com/watch?v=q1hphdcOtcs&t=182s.
Do we know if that video author (Ragnar) is on this forum too?
Anyway, I can say that on FBNeo, game is even faster lol, so actually, Xenia is still better experience even with more input lag.
No no, I think this discussion is good! Honestly, when I started to do this, I found that much information is outdated. So I think it is good we renew this discussion to be more up-to-date!
Haha. How many years did it take for SDOJ original arcade ROM to be released? I think we can wait even longer for EXA ver lol.
But yes, if I win lottery, I will just buy EXA and be happy >.<!~
The DDP-SDOJ arcade rom was released back in December of 2022 as an early X-Mas present.
PC Engine Fan X! ^_~
-
Faith
- Posts: 459
- Joined: Sun May 25, 2025 11:03 am
Re: Dodonpachi Saidaioujou
Really think this is the hardest "Original" difficulty ever played lol.
Big struggle. Especially Stage 4 that mid boss no-bomba for hidden extend is just pure evil, and many times, will die just to get that.
If it was not for that crap, maybe manage 1CC already lol. So sad.
Really a huge huge increase in difficulty when compared to Mushihimesama... that I managed Normal Original clear 2nd day playing.
Regardless, having a lot of fun, even if 1CC seems far away X_X!~
But I admit... I am bad at Cave!~
Big struggle. Especially Stage 4 that mid boss no-bomba for hidden extend is just pure evil, and many times, will die just to get that.
If it was not for that crap, maybe manage 1CC already lol. So sad.
Really a huge huge increase in difficulty when compared to Mushihimesama... that I managed Normal Original clear 2nd day playing.
Regardless, having a lot of fun, even if 1CC seems far away X_X!~
But I admit... I am bad at Cave!~
-
guigui
- Posts: 2291
- Joined: Mon May 26, 2008 1:02 pm
- Location: France
Re: Dodonpachi Saidaioujou
There is a contradiction here. But yes, SDOJ is definitely on the hard side of the Cave games. Play DFK instead !
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.