From Software 'n such

Anything from run & guns to modern RPGs, what else do you play?
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Lemnear
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Re: From Software 'n such

Post by Lemnear »

Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
Yes I've heard this from many, but if I look at the Remake and say "what is it like?" I don't find any real similarities to generic things, especially World 3, 4 and 5.
ah the image in your last post is not there apparently, (ah no there is) I haven't seen these expressions in game AHAAHAHAH is it the photo mode? :lol:

Anyway Patches animated is the best thing that happened to me in souls
Last edited by Lemnear on Sat May 24, 2025 12:44 pm, edited 1 time in total.
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Blinge
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Re: From Software 'n such

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Sima Tuna
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Re: From Software 'n such

Post by Sima Tuna »

Blinge wrote: Sat May 24, 2025 6:03 am How did they rebalance shields?

bahaha. DSP getting clapped by the blood drunk hunters is a certified hood classic
Mostly by balancing physical resistance against equip requirements and stamina drain in a more intelligent way than DS1. In DS1, any shield that weighed more than 3 pounds was a complete piece of shit, because the heater was 2 pounds and blocked 100% of physical damage, and the crest shields were all 3 pounds and blocked either 100% or 90+% of physical damage. Then there was the broken fucking grass crest shield, that could be upgraded to block 90%+ physical damage and give you extra stamina regen. :lol:

Dark Souls 2 dramatically increased the weight of phys100% shields, reduced the availability of such shields (especially early) and reduced the phys% reduction on lightweight shields. There are still some really good shields (like the large leather shield that blocks 85% and weighs very little,) but you do have to actually think about your shield in DS2. I also remember the grass crest shield equivalent not being so easy to grab immediately upon starting a fresh game.

DSP exists solely to get obliterated in souls games. That is his personal hell. It always amazes me how he's played so many of the games for so many years yet sucks so much ass still.
Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
They're not nearly dark and shadowy enough for the way Demon's Souls was supposed to look. OG ps3 visuals are still pretty much perfect to this day.
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Blinge
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Re: From Software 'n such

Post by Blinge »

Haha yeah the remake vs OG demons souls isn't an argument I can get invested in again.
I just know Bluepoint think they know better, and in their inspirations sheet for the new flamelurker design, they didn't include the old flamelurker as a reference. That tells you everything tbh.
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anyhhow - Shields in DS2?
Idk man. You can get a 90% light shield in the first area! Which is good for like the whole game.
There is also a 100% phys reduce shield after Pursuer, so, also in the first area.
Either of those are good for the entire game. Who cares if they're heavier?? the fast roll requirement is up to like 70%! in ds1 it was 30%


the 'meta' for most souls nerds is dude with a greatsword in his underwear rolling everything
Idk what an ADP build is, adp is necessary to have any efficacy in the game at all. So all builds are ADP builds.
Except my recent couple of youtube streams, in which i'm trying to do the Thicc Boi run for DS2 now. Trying to beat the game without rolling at all.

By the by, there's that Eagle Shield/Wooden greatshield available for purchase in Majula. 95% phys reduction may aswell be 100 imo. And it has mega stability.

So competent shields for the full game are accessible almost from the get go.

https://youtu.be/U72El07fidI?t=250
Here is the stream Vod but i plan to make a montage/ Youtube vid out of the playthrough
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Lemnear
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Re: From Software 'n such

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Blinge wrote: Sun May 25, 2025 7:02 am the 'meta' for most souls nerds is dude with a greatsword in his underwear rolling everything
Idk what an ADP build is, adp is necessary to have any efficacy in the game at all. So all builds are ADP builds.
Basically it aims to have more iFrames than the opponent. Is a build with higher than normal ADP (Agility), to spam rolls around your opponents and attack using a pair of poison daggers. One of the most hated builds in PVP. Minimal investment in any stats other than Agility and Stamina, ironically ADP also gives you some HP as a stat, so it's not too fragile either. I thought it was some kind of trolling, but I've seen more of these than I thought :| ...and also a lot of Dark Crescent Axe.

And anyway ONLY in DS2 did weapons like this exist:
https://darksouls2.wiki.fextralife.com/Warped+Sword
that allow you to go Dual with different categories of weapons, not being able to do it in 3/ER was a huge disappointment....
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Re: From Software 'n such

Post by Sumez »

I love Dark Souls 2 for a lot of reasons, and revisiting it via SOTFS really helped me appreciate in a way that's reminiscent of the best the KF games have to offer. But I'm not sure I can think of anything good about the gameplay changes, regardless of how cool you might think powerstancing is.

Maybe it's just my play style, but am I the only one who spends a lot more time just standing around waiting for stamina to regenerate in DS2 compared to every other Souls game?
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Re: From Software 'n such

Post by ryu »

Sumez wrote: Mon May 26, 2025 6:53 am Maybe it's just my play style, but am I the only one who spends a lot more time just standing around waiting for stamina to regenerate in DS2 compared to every other Souls game?
Also noticed this when I was playing Dark Souls 2 recently. Can't say if it was better or worse for me in comparison with the other games however because I haven't played them in years.
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Re: From Software 'n such

Post by HELLEPHANT »

Lemnear wrote: Sat May 24, 2025 12:42 pm
Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
Yes I've heard this from many, but if I look at the Remake and say "what is it like?" I don't find any real similarities to generic things, especially World 3, 4 and 5.
ah the image in your last post is not there apparently, (ah no there is) I haven't seen these expressions in game AHAAHAHAH is it the photo mode? :lol:

Anyway Patches animated is the best thing that happened to me in souls
I think the "generic" complaints are coming from comparison to popular western fantasy games like the modern Diablos. This lavish fantasy aesthetic with bright colours and exaggerated comicbookesque monsters is pretty much the Blizzard look.

I definitely wouldn't call it ugly, but it's not as good a fit for the game's grim themes of struggle than the more grounded and drained look it used to have. It was so dark and pallid that even a mundane locale told the story of a sad and sick world. This new one looks much more adventurous and energized in comparison.
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Re: From Software 'n such

Post by Austin »

I don’t know what people are smoking. DeS remake is gorgeous.
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Re: From Software 'n such

Post by Blinge »

I think birru will like this

https://youtu.be/UaiWnWoySk4
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Re: From Software 'n such

Post by AGermanArtist »

Anyone playing Night Reign? What's it like? I'd get it, but I need Edge to tell me what to think. If I get it, would love a long term partnership with committed players from here.
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Re: From Software 'n such

Post by ryu »

I refuse to pay the prices Sony is asking for online multiplayer on their consoles and haven't upgraded my PC in 9 years, so I'm out by default. :roll:
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Re: From Software 'n such

Post by Austin »

Picked it up on PC yesterday, though I was busy and haven't tried it yet. All I know is Digital Foundry did a video on it from its beta months back, and it looked really fun. The new movement options look awesome. I'm looking forward to trying it.
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Re: From Software 'n such

Post by BIL »

Blinge wrote: Sat May 31, 2025 10:18 am I think birru will like this

https://youtu.be/UaiWnWoySk4
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Re: From Software 'n such

Post by bcass »

Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
Completely agree with this. I sincerely hope that Bluepoint are not allowed anywhere near a From game ever again.
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Re: From Software 'n such

Post by bcass »

AGermanArtist wrote: Sat May 31, 2025 2:52 pm Anyone playing Night Reign? What's it like? I'd get it, but I need Edge to tell me what to think. If I get it, would love a long term partnership with committed players from here.
For me, it's a stone-cold masterpiece. An experiment that totally paid off for them. By no means perfect, but it's incredibly addictive and satisfying to play. I will be clocking up many hundreds of hours in this game.
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Re: From Software 'n such

Post by bcass »

Lemnear wrote: Sat May 24, 2025 12:42 pm
Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
Yes I've heard this from many, but if I look at the Remake and say "what is it like?" I don't find any real similarities to generic things, especially World 3, 4 and 5.
ah the image in your last post is not there apparently, (ah no there is) I haven't seen these expressions in game AHAAHAHAH is it the photo mode? :lol:

Anyway Patches animated is the best thing that happened to me in souls
There's a number of very highly viewed and well put together critiques on youtube about this very topic. Watch them and recline in horror how Bluepoint absolutely butchered the whole thing in quite the most disrespectful and ignorant ways possible.
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Re: From Software 'n such

Post by Lemnear »

bcass wrote: Sun Jun 15, 2025 11:44 am
Lemnear wrote: Sat May 24, 2025 12:42 pm
Blinge wrote: Sat May 24, 2025 12:31 pm the remake aesthetics don't look ugly.
but they look generic as fuck and dont respect the original.
Yes I've heard this from many, but if I look at the Remake and say "what is it like?" I don't find any real similarities to generic things, especially World 3, 4 and 5.
ah the image in your last post is not there apparently, (ah no there is) I haven't seen these expressions in game AHAAHAHAH is it the photo mode? :lol:

Anyway Patches animated is the best thing that happened to me in souls
There's a number of very highly viewed and well put together critiques on youtube about this very topic. Watch them and recline in horror how Bluepoint absolutely butchered the whole thing in quite the most disrespectful and ignorant ways possible.
Strangely enough, Miyazaki himself said that many of the improvements BluePoint made he would have made himself if he had had the budget or the skills to do so at the time :roll: .
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Re: From Software 'n such

Post by bcass »

Got a link for that?
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Re: From Software 'n such

Post by AGermanArtist »

Just bought this. If anyone's looking for games, my tag's in the thread. Add me :mrgreen:
I played Elden Ring and Demon's Souls in the same 6 mth period.
It was interesting to compare the two.
On one hand you had a visually superior game with antiquated From systems and a visually lacking game with evolved From systems.
Maybe if Bluepoint update Elden Ring, we might be onto something special...
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Re: From Software 'n such

Post by AGermanArtist »

Woah, it's a better looking game than Elden Ring.
Just had an hour on it with two randoms, where we got to Day 3 and died.
Initial impressions are that it's like a PvE cross between Casual War Zone Trios and Fortnite Zero Build, but Elden Ring.
Saw this got a 9 in Edge. It seems quite shallow? It's well worth the £35 price of admission, so they got that right. I can see it being something like the similarly priced Hell Divers 2, in that I'll likely have a few games a month and enjoy it, and continue to play the other online stuff I have (COD BO6/WZ/Fortnite Zero Build) with the same level of regularity. I don't see this dragging me away from those and I don't feel like I've been ripped off.
One thing I noticed immediately is that I don't know how you're supposed to do anything in the game other than just keep moving. The circle moves pretty quickly and there doesn't seem to be any notification it's closing.
This was my first game with it, so maybe I'm missing something?
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Re: From Software 'n such

Post by AGermanArtist »

Had another run last night with randoms who seemed to know what they were doing.
We managed to kill one of the Night Lords, and killed 10+ under bosses, and unlocked another Night Farer.
I got a bunch of Trophies. It was pretty quick, we cleared it in around 40 mins.
I haven't really had time to get into the items/runes etc, but I have to say I'm really liking this.
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Re: From Software 'n such

Post by FinalBaton »

Just beat DS1. Man what an amazing journey.

Didn't know about the silver pendant's use on Manus :? Nor the safe spot :? I disposed of him without those

Also kept trying my hand at Kalameet without Gough for a good while, before looking online :lol: I almost beat him that way! But after 30 deaths I gave up, lol. Don't regret it, as Gough's cutscene is super cool, and the proceding fight with grounded Kalameet is fun enough!

--------------------

I just bought DS3 and that will be next!, starting it in the next few days. Also just got a ps5 to play it at 60fps.

And after that, it should be Bloodborne's turn (too bad it's 30 fps capped). And after that : Elden Ring ps4 version on ps5.
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Re: From Software 'n such

Post by Sima Tuna »

Started up Nioh 2. I loved Nioh and I'm loving this one so far. It's quite a bit more challenging than Nioh 1 though, and I'm not sure how I feel about the demon transformation and demon realm stuff. They really starve you of stamina on certain boss phases with how the demon realm works.

I got my ass kicked to hell and back by Gozuki. By the time I finished him up, I went straight to Mezuki and killed him on the second attempt. I did not use the Burst Counter at all, just learned the dodge timings instead. Demon realm Enkis are honestly probably harder for me now. Enki loves spazzing the fuck out and spamming attacks when my stamina is drained from the demon world.

The new weapons are not for me. Double hatchet is cool if you want to roleplay as Li Kui, I guess. The switch glaive thing is fine, but I'd rather have a proper halberd. It's a shame the switch glaive seems to be the only weapon that scales on magic. I was kind of hoping to make an onmyo mage character, but I don't want to use switch glaive. For now, I'm going with spear and katana. Scrub ashigaru weapon set.
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Re: From Software 'n such

Post by Daytime Waitress »

FinalBaton wrote: Fri Jun 20, 2025 10:42 pm And after that, it should be Bloodborne's turn (too bad it's 30 fps capped).
I was switching between my solo Bloodborne run and Elden Rang with mates and I never once noticed the difference, or maybe just subconsciously adjusted.
Do hope you don't let it put you off giving the former a try.
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Re: From Software 'n such

Post by ryu »

Daytime Waitress wrote: Sat Jun 21, 2025 6:34 am
FinalBaton wrote: Fri Jun 20, 2025 10:42 pm And after that, it should be Bloodborne's turn (too bad it's 30 fps capped).
I was switching between my solo Bloodborne run and Elden Rang with mates and I never once noticed the difference, or maybe just subconsciously adjusted.
Do hope you don't let it put you off giving the former a try.
I swear the FPS hype at least started as propaganda from shills paid by Nvidia & co to get people keep upgrading their hardware.
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Re: From Software 'n such

Post by FinalBaton »

Eh, I don't think 60 fps is a "luxury" : it's just the standard for action-heavy games. That's what our beloved NES and Genesis games and the like, ran at. I don't think it's crazy to expect that. Wouldn't want to play modern DOOM or a fighting game at 30 fps for example.

A stable 30fps is totally serviceable for all but the most demanding action games, of course. But 60 feels a cut more responsive and fun.

I'll still pay Bloodborne of course! Good to know it still feels good enough for DANK SOULS & Co. that's good news.
Last edited by FinalBaton on Sat Jun 21, 2025 8:41 pm, edited 1 time in total.
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Re: From Software 'n such

Post by FinalBaton »

Daytime Waitress wrote: Sat Jun 21, 2025 6:34 am I was switching between my solo Bloodborne run and Elden Rang with mates and I never once noticed the difference, or maybe just subconsciously adjusted.
Do hope you don't let it put you off giving the former a try.
Good to know! Thanks
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Re: From Software 'n such

Post by Austin »

FinalBaton wrote: Sat Jun 21, 2025 8:24 pm Eh, I don't think 60 fps is a "luxury" : it's just the standard for action-heavy games. That's what our beloved NES and Genesis games and the like, ran at. I don't think it's crazy to expect that. Wouldn't want to play modern DOOM or a fighting game at 30 fps for example.

A stable 30fps is totally serviceable for all but the most demanding action games, of course. But 60 feels a cut more responsive and fun.

I'll still pay Bloodborne of course! Good to know it still feels good enough for DANK SOULS & Co. that's good news.
The souls games at 30fps are definitely fine. And honestly, most of them didn't run at even that half the time if you were playing during the PS3/360 era.

Bloodborne is incredible. You will love it.

That said, 60fps does indeed make these games move and play a lot better. Double the framerate means more on-screen information for the player to better read patterns, generally greater ability to react faster and more precisely, and honestly is just more pleasant to the senses (easier on the eyes, better connection between what you're doing on the controller and what happens on the screen, etc).
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Re: From Software 'n such

Post by FinalBaton »

'm having a ton of fun in DS3! I'm at the Swamps (Crucifixion Woods).

All boss fights are awesome so far, that's top notch. The current one (Crystal Sage) is very different, but not in a bad way : with all the projectile types and the illusions in phase 2, it reminds me very much of an oldschool 2D bossfight actually!

Environments are gorgeous; I was under the impression that they would be all GRIMDARK and sepia only. But they do all have touches of aditional vibrant colour. Looks very much like DS1 to me.

No complaints with the "linear frame: although I love the interconnected world of DS1, this works for me too. I enjoyed the Nexxus hub of DeS, afer all.
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