I'm so glad that Hamster's Arcade Archives are a thing.

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
Jeneki
Posts: 2625
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Jeneki »

I believe the confusion stems from how the release dates lined up. The Negcon controller released after Ridge Racer in Japan, so if someone bought it at release they wouldn't be using that controller.
Typos caused by cat on keyboard.
PC Engine Fan X!
Posts: 9067
Joined: Wed Jan 26, 2005 10:32 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by PC Engine Fan X! »

Jeneki wrote: Wed Jun 11, 2025 6:15 pm I believe the confusion stems from how the release dates lined up. The Negcon controller released after Ridge Racer in Japan, so if someone bought it at release they wouldn't be using that controller.

The U/C NTSC version of PSX Ridge Racer does support the NeGcon -- of course, the NeGcon sold in the USA was white where with the NeGcon sold in Japan, it was black. I tried looking for a brand new JPN NeGcon but only was able see a demo model (which wasn't for sale either) in Akihabara back in 2000.

PC Engine Fan X! ^_~
User avatar
Carmen
Posts: 410
Joined: Wed Aug 10, 2005 7:01 am
Location: Shanghai
Contact:

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Carmen »

The original NeGcon were all white (well, more like eggshell or off-white), the black NeG was around when R4 was released as a redesign. Actually the original NeG had the fan-style trigger buttons (which I myself have only seen in photos), before they switched to the plunger style triggers.

As an aside, Namco is one of the few companies left that still maintains its old webpages (other than Nintendo and Tecmo, I can't think of any others, but please do let me know!!), so here's the official page for the NeG (black NeG, the fabled ブラネジ has its own page too): https://www.bandainamcoent.co.jp/cs/list/negcon/ As you can read they make a big deal about the analogue nature of the controller in the advertising. Honestly cool to see this stuff still preserved.
"Mercy on the Earth"

三十六計走為上策
Azathoth_0
Posts: 14
Joined: Tue Dec 31, 2019 5:05 am

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Azathoth_0 »

Sturmvogel Prime wrote: Wed Jun 11, 2025 8:01 am Video System's Spinal Breakers is this week's release.
https://www.famitsu.com/article/202506/44557
Looks to be censored compared to the arcade original, at least from the trailer on Hamster's YouTube page. Unfortunately another "archive" that isn't.
User avatar
Jeneki
Posts: 2625
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Jeneki »

Heck yeah Spinal Breakers is rad, but why am I hungry for waffles?
Typos caused by cat on keyboard.
User avatar
Sturmvogel Prime
Posts: 1043
Joined: Sat Oct 11, 2008 4:23 am
Location: Autobot City, Sugiura Base

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sturmvogel Prime »

Azathoth_0 wrote:Looks to be censored compared to the arcade original, at least from the trailer on Hamster's YouTube page. Unfortunately another "archive" that isn't.
By far it was only the 'Arbeit Macht Frei' ('Work sets you free') gate entrance. I guess they made it to comply with Nintendo's "No-No's". Nazi imagery is one of them (remember the butchered SNES port of Wolfenstein 3D?).
https://www.timeextension.com/news/2025 ... -this-week
Fan of Transformers, Shmups and Anime-styled Girls. You're teamed up with the right pilot!
Bringing you shmup and video game reviews with humorous criticism.

STG Wikias: Thunder Force Wiki - Wikiheart Exelica - Ginga Force Wiki
Steven
Posts: 3997
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Steven »

Has anyone tried the Cyber Stick with Ridge Racer? I wonder if that works, as I know there are a few ACA games that support it... although I forgot what they are lol
User avatar
hamfighterx
Posts: 789
Joined: Mon Aug 23, 2010 5:45 pm
Location: Bonus Round

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by hamfighterx »

According to Segaretro: "Unofficial support for the joystick was added in certain games sold for PlayStation 4 and Nintendo Switch, such as Arcade Archives Metal Hawk." https://segaretro.org/Cyber_Stick

Neat, if anyone is aware of any other games in the Arcade Archives series that are supported, please post! I'll check out Ridge Racer later when I'm at home tonight. Have used my Cyber Stick USB a decent bit with the Egret II Mini and Mega Drive Mini 2.
RedCadre
Posts: 17
Joined: Tue Dec 31, 2024 4:13 am

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by RedCadre »

So, just to confirm since no one had answered it before is their anyway to change the camera angle in Ridge Racer? Cant stand the front view of the road.
dmk1198
Posts: 452
Joined: Thu Jul 09, 2020 11:38 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by dmk1198 »

No mate
defected78
Posts: 152
Joined: Wed May 12, 2010 10:20 am

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by defected78 »

Hi

You cant change the camera angle on the arcade so its not a missing feature.

Also Ive just played the switch 1 version and it HAS analogue control for gas on the right stick which is actually great. Id assume the switch 2 port is the same.
dmk1198
Posts: 452
Joined: Thu Jul 09, 2020 11:38 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by dmk1198 »

Oooo I hadn't noticed that good spot!
User avatar
Sima Tuna
Posts: 2074
Joined: Tue Sep 21, 2021 8:26 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sima Tuna »

Did the arcade version of Ridge Racer have analogue gas? Like, in the cabinet?

I ask because a lot of earlier arcade racing titles do not have analogue gas or brake. So games like Outrun still play perfectly on systems like the 3ds and Switch. Generally, I agree that analogue triggers are essential for racing games. Especially sim racers. But it matters less for some arcade racing games that were never intended to have analogue gas and brake. I mean, not every racing game is Gran Turismo.
User avatar
Carmen
Posts: 410
Joined: Wed Aug 10, 2005 7:01 am
Location: Shanghai
Contact:

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Carmen »

I can't speak from experience, but the cabinets all had acceleration/brake pedals (I originally thought they were all Roadster-styled cabins, but it seems that was only the Full Scale version). The Wiki has a rundown of all the original cabinet styles: https://ja.wikipedia.org/wiki/%E3%83%AA ... 5%E3%83%BC It is worth mentioning that the rocket start works by revving to a certain RPM and holding it, which wouldn't really be doable with just digital.

Outrun is really old, I mean it's like a seven-year gap between that and Ridge Racer. Maybe better to look at the games that came out just before it, like Virtua Racing, or even Winning Run, for comparison.
"Mercy on the Earth"

三十六計走為上策
User avatar
Sima Tuna
Posts: 2074
Joined: Tue Sep 21, 2021 8:26 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sima Tuna »

Virtua Racing is on Switch too though. I'm not aware of any issue with triggers in Virtua Racing on Switch.
User avatar
Carmen
Posts: 410
Joined: Wed Aug 10, 2005 7:01 am
Location: Shanghai
Contact:

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Carmen »

In an above post somebody mentioned that the Right stick can be used for analogue gas (in Ridge Racer). How does Virtua Racing handle it? I have it and I really like the port (like all of the Sega Ages on Switch), but I admit I just use digital controls with an SNES pad. :oops: I agree with the sentiment that even if analogue gas/brake was there originally, it's not really essential (times on PS1 RR are much easier to optimise with digital gas/brake as opposed to analogue, for example). The option is nice for authenticity's sake, but it doesn't feel game changing in the way that, having tilt controls for a Hang-On game would be (IMO).
"Mercy on the Earth"

三十六計走為上策
SavagePencil
Posts: 719
Joined: Mon Nov 11, 2013 4:06 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by SavagePencil »

Virtua Racing handles it the same way: right stick up to accelerate, down to brake.
Steven
Posts: 3997
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Steven »

I somehow forgot Switch Virtua Racing exists. I wonder if that works with the Cyber Stick. Unlike Ridge Racer, I actually have Switch Virtua Racing, so I can test to see if that works with the Cyber Stick, but the result will depend on the mapping of the Cyber Stick's controls. I'll go check later tonight, provided someone doesn't beat me to it.
Post Reply