Non-Traditional Enemy Collisions: the Definitive List

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Non traditional enemy collisions

Hell Yeah!
15
41%
Hell Naw!
5
14%
Meh, can take them or leave them
17
46%
 
Total votes: 37

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CaptainKraken
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Re: Non-Traditional Enemy Collisions: the Definitive List

Post by CaptainKraken »

Didn't see ZeroRanger on here so there's that one.
Walls exist but only hinder your movement, enemies bump you away (but can still damage you if you get bounced around by too many enemies).
Is I think how it works, been a while since I played the game.
Squire Grooktook wrote:Make a game because there's something you want to exist that doesn't.
Shooting game never die!
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LordHypnos
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Re: Non-Traditional Enemy Collisions: the Definitive List

Post by LordHypnos »

CaptainKraken wrote: Fri May 30, 2025 4:11 pm Didn't see ZeroRanger on here so there's that one.
Walls exist but only hinder your movement, enemies bump you away (but can still damage you if you get bounced around by too many enemies).
Is I think how it works, been a while since I played the game.
Thanks, I'll add it to the list!

EDIT: Actually, do the walls bounce you away, like the enemies, or you just can't move through them?
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CaptainKraken
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Re: Non-Traditional Enemy Collisions: the Definitive List

Post by CaptainKraken »

LordHypnos wrote: Sun Jun 01, 2025 2:45 pm Actually, do the walls bounce you away, like the enemies, or you just can't move through them?
They're just walls, can't move through them. They don't damage you unless you're squished. They stop bullets too.
Squire Grooktook wrote:Make a game because there's something you want to exist that doesn't.
Shooting game never die!
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LordHypnos
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Re: Non-Traditional Enemy Collisions: the Definitive List

Post by LordHypnos »

CaptainKraken wrote: Sun Jun 01, 2025 9:15 pm
They're just walls, can't move through them. They don't damage you unless you're squished. They stop bullets too.
I did get that. What I want to know is whether running into them results in your ship bouncing away (as it does for the enemies), or do the walls just stop your movement.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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CaptainKraken
Posts: 57
Joined: Wed Nov 30, 2016 1:04 am

Re: Non-Traditional Enemy Collisions: the Definitive List

Post by CaptainKraken »

LordHypnos wrote: Wed Jun 04, 2025 12:58 am
CaptainKraken wrote: Sun Jun 01, 2025 9:15 pm
They're just walls, can't move through them. They don't damage you unless you're squished. They stop bullets too.
I did get that. What I want to know is whether running into them results in your ship bouncing away (as it does for the enemies), or do the walls just stop your movement.
Oh, sorry; I guess I wasn't clear. The walls do not bounce you, they just stop your movement.
Squire Grooktook wrote:Make a game because there's something you want to exist that doesn't.
Shooting game never die!
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