Space Invaders dev Tomohiro Nishikado says danmaku games are "dead end" for the genre - thoughts?
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Angry Hina
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Re: Space Invaders dev Tomohiro Nishikado says danmaku games are "dead end" for the genre - thoughts?
Possibly it was better in Angloamerika but in Germany at least I have never seen anything more than Special Move descriptions. Of course it changed with 3D Fighters where combos are much more on the logical side (and you could find them in ingame tutorials or the handbook).