Castle of Shikigami III PC port - crowdfunding

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
FunktionJCB
Posts: 423
Joined: Sun Feb 28, 2016 11:51 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by FunktionJCB »

User avatar
NeoStrayCat
Posts: 1052
Joined: Wed Aug 04, 2010 5:43 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by NeoStrayCat »

Finally! But yeah, other than that...

The latest post on the Camp-Fire crowdfuning page mentions their March release, and that backers will get their codes for the game and soundtrack ASAP starting from today (2/13/25).

However, as mentioned before, the game is going to be a port of the arcade version, so no "console" version stuff sadly. Munchausen is selectable as a hidden character similar to Chibi Fumiko in 2. And "Dramatic Change Mode" (switch between 2 characters during gameplay) will be included as an update sometime after the launch of the game.

Also, looking at the store page, while it'll be in both English and Japanese for text menus and dialouges, the voices are Japanese only. Sadge...I was hoping the voices from the English Wii version would be included. (Unless it might be possible to mod them over like I did for 2's PC/Steam version, unless its in a format that I hope could be possible to replace them with easily. But I'm doubtful that it might be a slim chance.)
I've Come to Deliver Some Bad Luck!
PC Engine Fan X!
Posts: 9072
Joined: Wed Jan 26, 2005 10:32 pm

Re: Castle of Shikigami III PC port - crowdfunding

Post by PC Engine Fan X! »

NeoStrayCat wrote: Fri Feb 14, 2025 1:51 am Finally! But yeah, other than that...

The latest post on the Camp-Fire crowdfuning page mentions their March release, and that backers will get their codes for the game and soundtrack ASAP starting from today (2/13/25).

However, as mentioned before, the game is going to be a port of the arcade version, so no "console" version stuff sadly. Munchausen is selectable as a hidden character similar to Chibi Fumiko in 2. And "Dramatic Change Mode" (switch between 2 characters during gameplay) will be included as an update sometime after the launch of the game.

Also, looking at the store page, while it'll be in both English and Japanese for text menus and dialouges, the voices are Japanese only. Sadge...I was hoping the voices from the English Wii version would be included. (Unless it might be possible to mod them over like I did for 2's PC/Steam version, unless its in a format that I hope could be possible to replace them with easily. But I'm doubtful that it might be a slim chance.)

So the upcoming Steam port will be based on the original Taito Type X arcade version of Shikigami No Shiro III? If that's so, then it'd be a 1:1 copy, right?

PC Engine Fan X! ^_~
User avatar
NeoStrayCat
Posts: 1052
Joined: Wed Aug 04, 2010 5:43 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by NeoStrayCat »

PC Engine Fan X! wrote: Fri Feb 14, 2025 4:28 amSo the upcoming Steam port will be based on the original Taito Type X arcade version of Shikigami No Shiro III? If that's so, then it'd be a 1:1 copy, right?
I'm assuming so, but yeah, as mentioned from their recent project post under this line...

・PRJページにも記載しましたが、今回はアーケード版の移植バージョンです。
・As stated on the PRJ page, this is a ported version of the arcade version.
I've Come to Deliver Some Bad Luck!
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

Ah, that's pretty exciting and surprising if it's a new port entirely - I had assumed it would be a quick compatibility fix-up of the 2006 Windows version.
User avatar
cj iwakura
Posts: 1798
Joined: Tue Jan 27, 2009 2:28 am
Location: Coral Springs, FL

Re: Castle of Shikigami III PC port - crowdfunding

Post by cj iwakura »

That trailer doesn't fill me with optimism, seeing as how they got Emilio's name wrong.

Image

They have it listed as Emirio.
Image
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
User avatar
NeoStrayCat
Posts: 1052
Joined: Wed Aug 04, 2010 5:43 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by NeoStrayCat »

Oof...Otherwise, I didn't notice it until lately. (Although it was mentioned on Cosmo Machia's socials a while back...) But Shiki 3 for PC/Steam is coming out on 3/13/25. Like Exelica for PC/Steam, the game will have the game and the soundtrack separately, or you can buy a discounted bundle (probably at 10% off like Exelica's) that includes both.

Prices as follows...Game: 3,400円, $29.99, €28.99 / Soundtrack: 1,000円 $8.99, €8.79

But other than that, here's hoping they just use the script from the English Wii version for the English text, since the basis is already there, give or take.
I've Come to Deliver Some Bad Luck!
FunktionJCB
Posts: 423
Joined: Sun Feb 28, 2016 11:51 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by FunktionJCB »

User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

I can't play this until Monday so I'm excited to hear anything about the port from you lot. (Is it brand new as implied or based on the older Windows version?)
User avatar
nogden
Posts: 39
Joined: Wed Jul 12, 2023 3:08 am

Re: Castle of Shikigami III PC port - crowdfunding

Post by nogden »

Yes I’m also eager to hear how the port is
User avatar
Jeneki
Posts: 2625
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Castle of Shikigami III PC port - crowdfunding

Post by Jeneki »

Interesting that the title is now 3 (number) instead of III (roman numeral), especially considering in the "About this game" section there are character cards that show the game title with roman numerals intact.
Typos caused by cat on keyboard.
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

Yeah, there's quite a break with the rest of the key art for the game in those Steam banners too, which almost make it look like a visual novel sequel, heh. The new numbering is consistent with the Steam version of 2, I guess, but on the whole it's a messy aul bit of presentation...
User avatar
cj iwakura
Posts: 1798
Joined: Tue Jan 27, 2009 2:28 am
Location: Coral Springs, FL

Re: Castle of Shikigami III PC port - crowdfunding

Post by cj iwakura »

The in-game text calls it III, so yeah, just more wacky inconsistencies.

Also, from watching a stream, the script is full of missing punctuation and generally bad grammar.

Image
Image
Image
Image

It's fine, translation wise, but yeesh, Shikigami deserves better. Definitely a massive step down from the Aksys script.
Image
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
User avatar
BulletMagnet
Posts: 14148
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by BulletMagnet »

Shiki 3 (III?) tried to run from its destiny and be the one series entry that avoided a goofy-ass localization; just when it thought it was free and clear, fate stepped forth to put it back in its rightful place.
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

The port seems rock solid so far, except for the odd decision to favour the Director's Mode for the online rankings (I think the Arcade scores can still be accessed via the 'global leaderboard' community page, though). I haven't spent much time with it yet but I've been pleased to find that there is no screen-tearing on default settings (I have a fixed-refresh monitor and usually have to accept vsync in order to get things running smoothly), nor any of the graphical glitching I was never able to fix in the Steam version of 2. It does seem to be a genuinely new port, too, based neither on the 360 version nor the 2006 Windows one.

I love the way the Hi-Tension MAX system changes the whole emphasis of the game, creating a really satisfying push and pull between managing your resources (bombs/lives) and making the most of high-scoring sections. Too bad I can't remember any routing for it... :P
User avatar
BIL
Posts: 20285
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: Castle of Shikigami III PC port - crowdfunding

Post by BIL »

cj iwakura wrote: Sat Mar 15, 2025 8:42 amImage
Hey I know that Korean broad :o
She's right you know! (*'ω' *)
Image
User avatar
cj iwakura
Posts: 1798
Joined: Tue Jan 27, 2009 2:28 am
Location: Coral Springs, FL

Re: Castle of Shikigami III PC port - crowdfunding

Post by cj iwakura »

I found this particularly nostalgic:

Image

Also, at least translate the result text, cowards.

Image
Image
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

No name entry / local score table, either. I've seen a few ports do this and it makes the games feel oddly chopped up. Is it more laborious to implement than everything else? :P
User avatar
cj iwakura
Posts: 1798
Joined: Tue Jan 27, 2009 2:28 am
Location: Coral Springs, FL

Re: Castle of Shikigami III PC port - crowdfunding

Post by cj iwakura »

Their ""defense"" is that this is a port of the arcade version, not any of the console ports.
Image
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
User avatar
Klatrymadon
Posts: 2243
Joined: Sun Aug 21, 2005 2:39 pm
Location: Liverpool
Contact:

Re: Castle of Shikigami III PC port - crowdfunding

Post by Klatrymadon »

Ah that's an odd one - the console versions only brought their "Character Ranking" screen over from Type X!
User avatar
DietSoap
Posts: 286
Joined: Thu Jul 29, 2010 8:42 pm

Re: Castle of Shikigami III PC port - crowdfunding

Post by DietSoap »

BIL wrote: Mon Mar 17, 2025 5:44 pm
Spoiler
Image
Is "Player 1" the one on top or the one getting her face straddled? :shock:
User avatar
BIL
Posts: 20285
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: Castle of Shikigami III PC port - crowdfunding

Post by BIL »

DietSoap wrote: Tue Mar 18, 2025 10:23 pm
BIL wrote: Mon Mar 17, 2025 5:44 pm
Spoiler
Image
Is "Player 1" the one on top or the one getting her face straddled? :shock:
Yes :cool:
Post Reply