https://store.steampowered.com/app/3513 ... _of_Storm/
The game is launching later this year on Steam, and considering past titles, a console release is likely to happen around the same time.







I wouldn’t call Terrain games shovelware, IMO. Their games are pretty samey to each other and have a lot of asset reuse but there aren’t a whole lot of shmup developers making PC Engine/Compile inspired shmups. That’s a side of the genre I wish we saw more focus on.PC Engine Fan X! wrote: ↑Tue Feb 11, 2025 10:00 am Fascinating new upcoming verizontal-based stg of "Blaze of Storm" that takes place in cyberspace with the female character pilot as a "cyber diver" (just like how Taito's prequel of Ray Crisis does as well that leads into the sequel of Raystorm indeed), hence the quasi-cyber aesthetics going on with the small fry enemies, mid-stage bosses, end-stage bosses and even the background scenery also. Terarin Games is, certainly, on a roll with it's newest stg in the works and is slated for a 4th quarter 2025 release (meaning it could be out in either October, November or December of this year).
If the "higher-than-usual" quality factor of gameplay and game mechanics featured in Terarin's last release of Crystal Breaker caravan-based stg is applied towards BoS, that'd be a good sign that this particular stg developer is committed to making higher quality and well-crafted stg titles "down the road" (rather than it's usual recycled asset shovelware stgs of the past for which it's usually associated/well-known for). Should be well worth the wait if that is so.
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One screenshot of an end-stage boss confrontation clearly shows a countdown timer as a obvious and tantalizing subtle clue/hint -- thus possibly "speed-killing" it would earn more points at the completion of said stage? Hmmm.....
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A FMV clip of BoS would certainly be nice to get a brief glimpse of how it actually plays (but since Terarin has it's poker cards held tightly against it's chest and wearing a straight-up poker face, it's hard to assume how it really is in terms of both gameplay and game mechanics-wise). We shall see how BoS fares later this year.
PC Engine Fan X! ^_~
I think I feel the same >.<!~ Never played any, but watched many 1CC vid because their games... have a certain charm, I guess? But, really, even from just watching someone play... most seem too easy. Also, sometimes also feel like... they don't execute their pixel graphics the best? Places can look a bit noisy... like... hard to lock on with eyes what is going on. And... even if game is "easy" that can still be ok if scoring system is complex and hard... but that does not seem it is the case with most of their games?Creamy Goodness wrote: ↑Thu Feb 05, 2026 6:23 pm I have a habit of buying Terarin games and never really playing them. I've only cleared Missile Dancer and that is because it took barely any effort even on hard. I feel like the heart is in the right place for their games, but they just lack the soul of the inspiration material.