Sima Tuna wrote: ↑Thu Jun 27, 2024 3:49 am
I'm feeling in the mood for some hacky slashy barbarian action. I've got Rastan and Volgarr, and I was thinking of adding Rygar to the list. Maybe along with some action-rpg arcade stuff like Valkyrie no Densetsu, Cadash and Vandyke. I know BIL loves Rygar. What are people's thoughts on ACA Cadash and Valkyrie?
As Jeneki says, Cadash is a memorable coinop ARPG, but really only functional, action-wise. Don't expect Rastan's masterclass assault course, just not that kinda deal. More about plotting out a time and resource-efficient route, then reaching the finale with a healthy bump budget. Inns heal all, but each stay jacks up the price exponentially, so you want to learn to go without.
Some intermittent FOV issues aside (big sprites, tight zoom, bulky HUD), I enjoyed it a lot. EN rev is more generous with resources, but plays identically otherwise, so it's an excellent way to familiarise yourself with the game's layout, if you ever want to try the harder JP rev.
Handy Resources:
> ST, Arcade: Character Differences (Vanguard)
> VER: Arcade vs Mega Drive vs PC Engine (Vanguard)
> ST, Arcade: Hidden Secrets [1] [2] [3] (Vanguard & CIT)
> Mega Drive: 1CC Review & PC Engine Comparison (CIT)
VAN's 1CCs:
> Priest > Ninja > Mage > Fighter
I'd give Aicom's
The Astyanax a go, too. Similar to Rastan in tenor, though mechanically a bit tighter. No crazy x3 damage boost on jump attacks, but no insidious EurotickDamage™, either. Has some native input latency, doesn't hurt its methodical pace imo. Relatively easy 1CC, but never boring. Strong on Death From Above
and Below
CHOP U.MP3 (■`w´■)
GET LOST SUGAR TITS (`w´メ) ( ͡° ͜ʖ ͡°)
Rygar is really in a class of its own here, built around ultra-precise 1HKO action closer to a supercharged Green Beret. Could've easily passed for a ninja sidescroller. Actually I'm pretty sure the nameless protagonist is a warrior monk of some sort, with the barbarians encountered on his trek... one's man's paladin is another's reaver, I suppose! He did chop a motherfucker's head off in the JP flyer.

At any rate, you won't go wrong with it.

While it's a bit long for such an utterly distilled action/platformer (~30min ALL), the stage design is so consistently excellent, and the tension so high, it flies past at the controls.
The SPECIAL COMMANDO OPERATIONS in XMILLIONTH YEARS B.C. (■`w´■)
Got more to say but am half out the door, will continue later. Again!