Dick Stock

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BIL
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DIVE DIVE DIVE

Post by BIL »

Lemnear wrote: Sun Dec 10, 2023 10:10 am :?
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NO MUFF 2 TOUGH / WE DIVE @ 5 (■`w´■)
Last edited by BIL on Tue Apr 16, 2024 5:52 pm, edited 2 times in total.
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Lander
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DOUBLE-IONIZED CYCLING KILL SYSTEM

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NSFWIV
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BIL
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Re: Dick Stock

Post by BIL »

Christ, that just kept escalating further and further :shock: Image Image Easy to miss the Jeep looking a right - and quasi-literal! - sneaky bugger, pulling a u-turn to backshot that tank Image

You weren't kidding about IREMification! R-Type's domination of Euro PCs clearly has a lot of DICKs to answer for (■`w´■)
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Re: Dick Stock

Post by DMC »

Is it too late to register a Dick Stock Exhibition to the Fightcade Offline Festival 2024? Perhaps featuring a talk by a highly respected dick stock scholar like BIL?
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Agent Goompaolo Memorial Selection / Best Of

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Agents are always standing by to advise! (■`w´■)

Remember:
SEIZURE WARNING (◎w◎;)
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Re: Dick Stock

Post by PerishedFraud ឵឵ »

DMC wrote: Sun Apr 14, 2024 9:42 pm Is it too late to register a Dick Stock Exhibition to the Fightcade Offline Festival 2024? Perhaps featuring a talk by a highly respected dick stock scholar like BIL?
We could probably make a proper content farm out of this. In such a case, two formats come to mind.

Either a series of short videos akin to the Homo-Genius series
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Or the really long talk-show format where we just use the dick collection as an excuse to talk about shmups.
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BIL
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Re: Dick Stock

Post by BIL »

Dandy J is definitely the standard to be met here! Although Gomander & Richard are always good in a pinch, provided they're not squabbling over directorial privileges again. (■`w´■)
Last edited by BIL on Tue Apr 16, 2024 5:49 pm, edited 1 time in total.
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Re: Dick Stock

Post by Jeneki »

Dogyuun ... in your pants!
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Typos caused by cat on keyboard.
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BIL
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Re: That's the price that we all pay ♫ (˘w˘)

Post by BIL »

That's a clever mech, bolting on a hands-free support to lug around his massive hog! (■`w´■)

Now, chaps. (`w´メ) Having done this job for a decade, we expect certain things. A diehard IREMesque? You're gonna see Dick!

A Huge Dick "TRUE FAITH" Is Approaching Fast!

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^ you know you're dealing with fanatics when the Dick has a clit >83 And just like SWIV's example, deployable balls!

But what we have here, gentlemen, is a pattern - a motif, if you will. (■`w´■)
Project MEIOU SO HORNY (MEIOU ROVE U RONG TIME ;3)
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Last edited by BIL on Fri May 31, 2024 4:29 pm, edited 2 times in total.
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Re: Dick Stock

Post by Udderdude »

Always nice to see intact foreskin for once.
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BIL
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A REAL DICK FIGHT (■`w´■)

Post by BIL »

Udderdude wrote: Tue May 21, 2024 5:58 pm Always nice to see intact foreskin for once.
IREMfluenced, yet IREMovative! Image

Now, chaps. I like Moss. (■`w´■) I like them a lot! But holy fuck, their bullet/bg contrast can be punishingly weak. There are times in Raiden III (stage 2), Raiden V (stage 2), and especially MAD SHARK (stage 1 and 3! 2 is great) where I feel even blinder than I already am! (but not Raiden IV or Caladrius, which is nice, as those are my favourites!)

And tonight, practicing that lousy prick Stage 3 boss, I finally understood what's up!

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^ They're all blind from jacking it. (`w´メ)

Seriously, kinda breaks my heart. They went to all that trouble lovingly animating the loading chamber and spinning cylinder. At full framerate, you can even see the cylinder spin down and lock back into place. Tunnel vision methinks.
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^ Bonus Dickapitation, can't believe it slammed on the ground like that, done him so bad (◎w◎;) Use Laser For Best Results!

In related investigations, it turns out the Gradius II font and Moai-kun's participation (w/Vic Viper cameo!) weren't just for show! Konami's F00KIN HARDCORE block-slider CUE BRICK gets honorabru mention, like famous movie director man name!

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Haha, yeah Stan I - wait WHAT (`w´メ)
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Holy fuck get Goompaolo on the telex (■`w´■)
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A couple aliases, good idea (`w´メ)
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Re: Dick Stock

Post by PerishedFraud ឵឵ »

:? What exactly is the reason for...naming your machine? I promise, I'm not setting up some joke here, I just don't see the benefit...
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BIL
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The chick has a Johnson?! (◎w◎;)

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PerishedFraud ឵឵ wrote: Sat Jun 01, 2024 1:48 am :? What exactly is the reason for...naming your machine? I promise, I'm not setting up some joke here, I just don't see the benefit...
Good question, Fraudy-kun (■`w´■) I just had a look in the ACA manual, which - while being customarily thorough on the game itself - told me sweet fuck all. :cool: THEN, I thought "Hmm, I bet it's something to do with Stanley Cue Brick!" It's a very eccentric game you see. :o

https://commons.wikimedia.org/wiki/File ... photo).jpg

https://scrapsfromtheloft.com/movies/wr ... e-johnson/

I wonder if that's it. You can also set it to "OFF," for SIN NOMBRE action! I had my money on it being a reference to something from 2001, tbh. Or FMJ, but that's more NAM-1975's thing!

Offhand, I always wondered if Contra's "Galuga Archipelago" was an oblique reference to Solzhenitsyn's famous book, an extra "a" tagged on because Japan. This makes me think there was something to that! Actually, typing that, I remember Hidenori Maezawa's "Sandinista." And ofc the series' name itself is very germane to 80s geopolitics.

So yeah, guessing some Konami staffers had an ear for world events around then, and Kubrick being one of the 20th century's most iconic filmmakers, it seems less of a stretch that's who the machine names were getting at, just like the title. What an odd game. And absolutely hardcore, too!
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Re: The chick has a Johnson?! (◎w◎;)

Post by PC Engine Fan X! »

BIL wrote: Sat Jun 01, 2024 2:06 am
PerishedFraud ឵឵ wrote: Sat Jun 01, 2024 1:48 am :? What exactly is the reason for...naming your machine? I promise, I'm not setting up some joke here, I just don't see the benefit...
Good question, Fraudy-kun (■`w´■) I just had a look in the ACA manual, which - while being customarily thorough on the game itself - told me sweet fuck all. :cool: THEN, I thought "Hmm, I bet it's something to do with Stanley Cue Brick!" It's a very eccentric game you see. :o

https://commons.wikimedia.org/wiki/File ... photo).jpg

https://scrapsfromtheloft.com/movies/wr ... e-johnson/

I wonder if that's it. You can also set it to "OFF," for SIN NOMBRE action! I had my money on it being a reference to something from 2001, tbh. Or FMJ, but that's more NAM-1975's thing!

Offhand, I always wondered if Contra's "Galuga Archipelago" was an oblique reference to Solzhenitsyn's famous book, an extra "a" tagged on because Japan. This makes me think there was something to that! Actually, typing that, I remember Hidenori Maezawa's "Sandinista." And ofc the series' name itself is very germane to 80s geopolitics.

So yeah, guessing some Konami staffers had an ear for world events around then, and Kubrick being one of the 20th century's most iconic filmmakers, it seems less of a stretch that's who the machine names were getting at, just like the title. What an odd game. And absolutely hardcore, too!

Interesting to learn that Diane Johnson wrote the movie script for "The Shining" took eleven weeks in it's entirety. I recall when HBO had gotten the exclusive rights to show "The Shining" on paid cable for the first time, they showed half of it, had a 15 minute countdown timer intermission break, then proceeded with the second half of the film. To be able to watch "The Shining" on HBO was considered a major event back in the early 1980s America (as VCRs were still quite expensive to buy back in those days).

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Re: Dick MEGASHOCK

Post by BIL »

Indeed PCEFX, I was far too young for that BJ Bear scene, but I think it steeled me for this job as acting Dick Squad section chief (`w´メ)
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Re: Dick Stock

Post by Rastan78 »

Well there was always Care Bears. Kubrick's G-rated Shining spin off.
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Lemnear
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Re: Dick Stock

Post by Lemnear »

If BIL wants to legitimize this topic, it should call it:
"Irem Peculiar Design Et Similia"
Since it's probably their fault that certain shapes exist in games
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Get your hands off my Johnson! (`w´メ)

Post by BIL »

Having thought about it, I wonder if "machine name" refers not to the in-game vehicle, but the arcade cabinet the board is installed in. Per the manual, Cue Brick's PCB has battery-powered memory. Select "Ranking Mode" (second option), and Moai-kun will record your name and PIN, with which you can resume play from your last stage reached. (I wonder if there's a score penalty?)

Would be handy to tell which board you were playing on, assuming a Cue Brick Mania scenario, where a place had two or more kits installed. :wink:

Makes me wonder if other AC puzzlers took that approach, where you could pop in and solve a few more stages over a length of time, outside of the typical do/die arcade format. Actually, i wonder if other arcade games in general did that. There's the Neo's memory card, of course. Game still works great in traditional 1CC format, too.
Lemnear wrote: Sat Jun 01, 2024 10:37 am If BIL wants to legitimize this topic, it should call it:
"Irem Peculiar Design Et Similia"
Since it's probably their fault that certain shapes exist in games
It always goes back to rascally Giger-sama(^w´ )
Rastan78 wrote: Sat Jun 01, 2024 10:15 am Well there was always Care Bears. Kubrick's G-rated Shining spin off.
tbh the Shining Bear was already quite caring enough for me, he was goin' at it like a pineapple popsicle (◎w◎;)
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Re: Get your hands off my Johnson! (`w´メ)

Post by PerishedFraud ឵឵ »

BIL wrote: Sat Jun 01, 2024 10:40 amMoai-kun will record your name and PIN, with which you can resume play from your last stage reached. (I wonder if there's a score penalty?)

Would be handy to tell which board you were playing on, assuming a Cue Brick Mania scenario, where a place had two or more kits installed. :wink:

Makes me wonder if other AC puzzlers took that approach, where you could pop in and solve a few more stages over a length of time, outside of the typical do/die arcade format. Actually, i wonder if other arcade games in general did that. There's the Neo's memory card, of course. Game still works great in traditional 1CC format, too.
This is honestly quite revolutionary and I'm surprised it did not become a trend for the time. Imagine if you could, for example, save your (local arcade) game of Cadash at an inn. Going a step beyond, having a full on profile saved on the game would be a killer move for repeated visits. Play the game 50 times, unlock cool benefits, something like that (though somewhat abusable, but that's a matter of corruption!)

Maybe that's anachronistic? Applying modern customer retention tactics to old arcade games, hm.
Lemnear wrote: Sat Jun 01, 2024 10:37 am If BIL wants to legitimize this topic, it should call it:
"Irem Peculiar Design Et Similia"
Since it's probably their fault that certain shapes exist in games
The jokes are half the reason we're here. It's easy to preach correctness, but no one was ever offended (even Goomp, the myth, the legend, was taking the "let's not offend people" stance instead of the "i'm offended" one, which I take to mean he wasn't!).
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Re: Dick Stock

Post by Rastan78 »

Raycrisis arcade did that type of system. Enter your initials to access a personal profile. Continue playing to unlock new maps, secret ship etc over time. Pro tip: use initials like AAA or BBB to save the tedium of putting them in every credit.

Then there were ideas like MVS/AES memory card and Dreamcast/Naomi VMU that could enable progress or unlocks to transfer across arcade and home versions.
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Re: Dick MEGASHOCK

Post by PC Engine Fan X! »

BIL wrote: Sat Jun 01, 2024 6:46 am Indeed PCEFX, I was far too young for that BJ Bear scene, but I think it steeled me for this job as acting Dick Squad section chief (`w´メ)
I always wondering how the cool tracking with the camera following the Danny character on his Big Wheel trike pedaling through the spacious hallways of the Overlook Hotel was pulled off -- it was achieved by the cameraman using a Steadicam rig mounted to a wheelchair according to imdb.com. I'm surprised that director Kubrick couldn't get a time period correct "Big Wheel" trike (or even the cool futuristic green & black colored "Grasshopper" trike with it's innovative twin-stick controls to turn the rear end wheels while the front-mounted big wheel did not turn whatsoever) as those were all the rage/popular in the USA at that point in time back in the late 1970s and into the early 1980s Americana culture.

If the Jack Torrance character was shown in that July 4th, 1921 "Gold Room" Ball event black and white photo at the end of "The Shining", then that memorable event would've taken place 59 years earlier prior to what unfolds in the present-day 1980 timeline of the Overlook Hotel with the arrival of the Torrance family (not to mention it took a whopping 51 weeks of principle shooting to finish "TS" with director Kubrick).

In one scene, there's a pack of cigarettes place next to Jack's typewriter yet we never see the Jack character lighting up with one throughout the entire film (unless it was construed as subtle paid "product placement" in retrospect). The dry goods pantry room stocked with institution-sized canned goods from the likes of Libby's, S&W (in the USA, the S&W brand no longer exists today though as it was discontinued years ago), etc. are period correct -- we're even given a brief glimpse of the big-container sized Tang and Kool Aid as well.

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Re: Dick Stock

Post by Daytime Waitress »

Lemnear wrote: Sat Jun 01, 2024 10:37 am If BIL wants to legitimize this topic, it should call it:
"Irem Peculiar Design Et Similia"
Since it's probably their fault that certain shapes exist in games
Moar liek Pulsante Et Magnum Irem Similitudines.
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The beauty of this bit is that someone in this thread dedicated to pixelated wangs has actual knowledge of Latin and will be along to correct my declension any time now.
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Re: Dick Stock

Post by Bassa-Bassa »

I believe the first arcade game that implemented a password system was The Return of Ishtar, and Capcom's War Zard used something similar ten years later, though I've never checked how it works there, being a vs. fighter. Capcom likely thought of the feature first for Magic Sword, though, as it ended up getting a level selector which let you skip a good amount of stages (which basically works as a password system without the need of a password you could be taking from whatever source anyway).

Never thought this works well for arcade games, but I totally can understand it for something like Cue Brick or Gussun Oyoyo (the latter not getting it for its original arcade release but doing it for the home ports).
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Re: Dick Stock

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This D has no force

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Re: Dick Stock

Post by Hazuki »

Not a shmup but...

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When I was a teen my friends and I used to joke on how Exdeath's first form looked like a flaccid dick.

Also this:

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Whether it looks like a dick is debatable, but it certainly looks like a giant poop with a mouth.
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Re: Dick Stock

Post by PerishedFraud ឵឵ »

Hey guys
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Re: Dick Stock

Post by Udderdude »

Anyone who can move their weenie like that IRL has truly mastered the art of the dick.
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Re: Dick Stock

Post by PerishedFraud ឵឵ »

Udderdude wrote: Thu Jun 13, 2024 1:55 pm Anyone who can move their weenie like that IRL has truly mastered the art of the dick.
I know a guy, goes by Evans
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Re: Dick Stock

Post by copy-paster »

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