Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

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Skyknight
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Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by Skyknight »

https://retro-bit.com/eliminate-down/

Hopefully someone like Ratalaika will deploy a digital copy for people like me without a Genesis/MegaDrive, as with Gleylancer before. >>;
dmk1198
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by dmk1198 »

Will this come to UK current consoles soon?
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pablumatic
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by pablumatic »

Got my order in. Wish the cartridge wasn't green and more like their releases of Gaiares and Sol-Deace, but I'll make do.
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LDigital
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by LDigital »

Retro-Bit modern Megadrive/Genesis releases are on another level when it comes to quality. I can’t wait to put this in with my other Retro-Bit gems.

My instincts say we may be inching towards a Musha release one day as all the big hitters are falling like ducks. Fingers crossed
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Augemitbutter
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by Augemitbutter »

i wonder why they can't make JP versions? I've heard the JP manufacturer is worse.
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BrianC
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by BrianC »

Odd thing is the Retro-Bit Gleylancer's manual and game are both bilingual with English and Japanese, despite not having the notch for JP systems. The text even changes on the fly if a region switch is flipped.
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segasonicfan
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by segasonicfan »

What cool news! Absolutely love this game with all my heart. Sold my JP original many years ago after playing the tape out of it. IMHO its the best 16 bit horiz. space shooter ever made.

I wonder if the original game devs get any cut of the new sales?
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PerishedFraud ឵឵
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by PerishedFraud ឵឵ »

eliminate dong
Image
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ChurchOfSolipsism
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by ChurchOfSolipsism »

55 dollars or 70 eurobucks? What's up with that stupid pricing...
n0rtygames wrote:[The wife] once asked me "whats a shoryuken?" so I gave her a real life demonstration. Except she was too close on the spin. So I actually SRK'd her. With full vocalisation too...
Gamer707b
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by Gamer707b »

ChurchOfSolipsism wrote: Mon Jan 08, 2024 2:00 pm 55 dollars or 70 eurobucks? What's up with that stupid pricing...
You must not know what the original goes for. That fact alone makes this a steal. But besides that, this game is a good game in its own right. I would gladly pay 55 bucks on a good 16-bit shooter over paying 70 on a AAA game with 7 hours of gameplay, then never touch again.
spmbx
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by spmbx »

It's more that 70eur is ~76usd. Quite a difference with 55usd. I think they just charge tax and postage from the US. Might as well just order from the US.
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ChurchOfSolipsism
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by ChurchOfSolipsism »

Gamer707b wrote: Tue Jan 09, 2024 4:28 pm
ChurchOfSolipsism wrote: Mon Jan 08, 2024 2:00 pm 55 dollars or 70 eurobucks? What's up with that stupid pricing...
You must not know what the original goes for. That fact alone makes this a steal. But besides that, this game is a good game in its own right. I would gladly pay 55 bucks on a good 16-bit shooter over paying 70 on a AAA game with 7 hours of gameplay, then never touch again.
What AAA game has 7 hours of gameplay... sounds more like an indie game. Anyway, I paid 20 Euros for each Limbo and Inside, both of which give you 4 hours each at best. It was totally worth it in both cases....
n0rtygames wrote:[The wife] once asked me "whats a shoryuken?" so I gave her a real life demonstration. Except she was too close on the spin. So I actually SRK'd her. With full vocalisation too...
Gamer707b
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by Gamer707b »

ChurchOfSolipsism wrote: Tue Jan 09, 2024 11:32 pm
Gamer707b wrote: Tue Jan 09, 2024 4:28 pm
ChurchOfSolipsism wrote: Mon Jan 08, 2024 2:00 pm 55 dollars or 70 eurobucks? What's up with that stupid pricing...
You must not know what the original goes for. That fact alone makes this a steal. But besides that, this game is a good game in its own right. I would gladly pay 55 bucks on a good 16-bit shooter over paying 70 on a AAA game with 7 hours of gameplay, then never touch again.
What AAA game has 7 hours of gameplay... sounds more like an indie game. Anyway, I paid 20 Euros for each Limbo and Inside, both of which give you 4 hours each at best. It was totally worth it in both cases....
I haven't bought AAA in a long time, unless you count the occasional Nintendo game, but the last AAA game I played was Call Of Duty a few years back. It was years since I play COD and thought I'd "try something different". I also remember playing whatever new Assassins Creed just came out and it was so buggy, that I stopped playing. Felt completely ripped off. I finally realized that these big budget games and companies were the exact opposite of what I wanted out of gaming. Anyway, my point stands the same. I would gladly pay $55 on a game I'll get tons of replay out of. Good day.
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segasonicfan
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by segasonicfan »

ChurchOfSolipsism wrote: Mon Jan 08, 2024 2:00 pm 55 dollars or 70 eurobucks? What's up with that stupid pricing...
I personally have no problem with this kind of pricing if the company can show some of it goes to the people who made the game...

What frustrates me a bit is when companies go digging around for old games selling for high prices on the used market, and bank on a "re-release" when all they have is some publishing legal rights that have nothing to do with the devs anymore.

The Gleylance re-release at least hired the original box artist to make a new design. That was cool :)

Alternatively, you have OSTs where composers are finally getting thei due credit for their awesome work. I bought the signed copy of Ketsui and it's terrific:
https://limitedrungames.com/products/ke ... nyl-signed

but if a place doesn't indicate they're supporting the devs in some way, I see no reason to give them my money.
I design retro gaming add-ons and repair old consoles :)
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MintyTheCat
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by MintyTheCat »

In actuality, that's how Intellectual Property functions : the people who developed those things - the IP, very rarely do they get much of a cut because they are contracted and salaried to produce the work. Once that work is produced, well, it benefits the IP holder and few if anyone else.

As such, no individual programmer or artist benefits once that contract has been paid out.

Personally, I don't see any issue in buying a reprint if I like the title.

If a musician owns the rights and can receive some renumeration from sales and releases then by all means do that.

I can't see this argument of "but the original developers won't get paid and benefit" - well exactly: that's not how most business arrangements are set up unless the developer/programmer/artist/etc. can bring something into it that benefits them at the contract stage, otherwise, they got paid once and that's the end of it.
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ChurchOfSolipsism
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by ChurchOfSolipsism »

segasonicfan wrote: Tue May 21, 2024 8:18 pm
ChurchOfSolipsism wrote: Mon Jan 08, 2024 2:00 pm 55 dollars or 70 eurobucks? What's up with that stupid pricing...
I personally have no problem with this kind of pricing if the company can show some of it goes to the people who made the game...

What frustrates me a bit is when companies go digging around for old games selling for high prices on the used market, and bank on a "re-release" when all they have is some publishing legal rights that have nothing to do with the devs anymore.

The Gleylance re-release at least hired the original box artist to make a new design. That was cool :)

Alternatively, you have OSTs where composers are finally getting thei due credit for their awesome work. I bought the signed copy of Ketsui and it's terrific:
https://limitedrungames.com/products/ke ... nyl-signed

but if a place doesn't indicate they're supporting the devs in some way, I see no reason to give them my money.
spmbx wrote: Tue Jan 09, 2024 6:38 pm It's more that 70eur is ~76usd. Quite a difference with 55usd. I think they just charge tax and postage from the US. Might as well just order from the US.
n0rtygames wrote:[The wife] once asked me "whats a shoryuken?" so I gave her a real life demonstration. Except she was too close on the spin. So I actually SRK'd her. With full vocalisation too...
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segasonicfan
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by segasonicfan »

MintyTheCat wrote: Wed May 22, 2024 11:52 am In actuality, that's how Intellectual Property functions : the people who developed those things - the IP, very rarely do they get much of a cut because they are contracted and salaried to produce the work. Once that work is produced, well, it benefits the IP holder and few if anyone else.

As such, no individual programmer or artist benefits once that contract has been paid out.

Personally, I don't see any issue in buying a reprint if I like the title.

If a musician owns the rights and can receive some renumeration from sales and releases then by all means do that.

I can't see this argument of "but the original developers won't get paid and benefit" - well exactly: that's not how most business arrangements are set up unless the developer/programmer/artist/etc. can bring something into it that benefits them at the contract stage, otherwise, they got paid once and that's the end of it.
I'm aware of how intellectual property laws work. If you read my post, I gave 2 examples that directly benefited the artists involved in the original game(s).
There are plenty of ways to do that nowadays, 30+ years later. Many companies are doing it, which I think is really cool. Heck, if companies are too cheap to do it financially, they could include a pamphlet from the dev, or bios of the people who made the game, or even just the original company that made the game (in this case, Soft Vision, which I know almost nothing about).

Another example of doing this right: https://youtu.be/yCNSy5KCD20?t=691

The ones that aren't doing this, but are just some corp that purchased the rights to an old game license and are charging 55USD for "intellectual property"? I'm not interested in that.
I design retro gaming add-ons and repair old consoles :)
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MintyTheCat
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Re: Reminder: Eliminate Down cartridges become available outside of Japan and Korea soon

Post by MintyTheCat »

segasonicfan wrote: Wed May 22, 2024 8:15 pm
MintyTheCat wrote: Wed May 22, 2024 11:52 am In actuality, that's how Intellectual Property functions : the people who developed those things - the IP, very rarely do they get much of a cut because they are contracted and salaried to produce the work. Once that work is produced, well, it benefits the IP holder and few if anyone else.

As such, no individual programmer or artist benefits once that contract has been paid out.

Personally, I don't see any issue in buying a reprint if I like the title.

If a musician owns the rights and can receive some renumeration from sales and releases then by all means do that.

I can't see this argument of "but the original developers won't get paid and benefit" - well exactly: that's not how most business arrangements are set up unless the developer/programmer/artist/etc. can bring something into it that benefits them at the contract stage, otherwise, they got paid once and that's the end of it.
I'm aware of how intellectual property laws work. If you read my post, I gave 2 examples that directly benefited the artists involved in the original game(s).
You did, and I disagreed.

Buy what you wish to buy : entirely your choice as it is your money.
More Bromances = safer people
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