Thank you

How would I test that?headlesshobbs wrote: ↑Thu Oct 19, 2023 9:24 pm Was there ever any testing to see if 1440x480p works?
If you go back to 0.90 firmware then you can still export the profiles to sd card which haven't been overwitten on 1.xx firmware and import that bin file in the profile manager once I have added 1.xx support.SavagePencil wrote: ↑Thu Oct 19, 2023 3:49 pm What's the best way to handle profiles in the 1.XX world? I was a big dummy and forgot to export my 0.90 ones before the update. And the online tool only goes up to 0.89. Should I re-create them by hand or is there a method to migrate the 0.90 ones?
My friend, any differences in arcade PCBs?AlxUnderBase wrote: ↑Fri Oct 20, 2023 2:21 pm Thank you @marqs ! Moded the 1.6 unit today and updated with 1.07 fw !
Buddy , now , i can play Midway T Unit pcbs without additional items like dvdo or something similar , or sync helpers ... at least , on the that monitor ive tried , it worked , but isnt worked on lcd tv from my room (anyway , that lcd tv adds some lag also - maybe it have gaming setting and i dont know about it, but im sure is a matter of settings and isnt from ossc unit)XtraSmiley wrote: ↑Sat Oct 21, 2023 2:51 pmMy friend, any differences in arcade PCBs?AlxUnderBase wrote: ↑Fri Oct 20, 2023 2:21 pm Thank you @marqs ! Moded the 1.6 unit today and updated with 1.07 fw !
Technically it is possible, and perhaps 16:9 mode (2560x1440@60) as well. The HDMI transmitter is specced to 225MHz TMDS clock which is quite on par with 4:3 480p x3 while 16:9 mode would run at 'overclocked' 295MHz. For reference, the 165MHz transmitter on DE10-Nano is able to drive ~250MHz, and 300MHz transmitter in OSSC Pro reaches ~410MHz, at least in room temperature.
X-scale settings for GBI presets seem to have got lost in the v1.xx series update. Will need to fix for next firmwareAgent BSoD wrote: ↑Thu Dec 07, 2023 3:05 am Just upgraded to the OSSC 1.8 (my OSSC 1.6 unexpectedly died while in use) and flashed 1.08 to it, and I'm pretty sure I found a bug as this never happened with 0.90. Using GBI on the GameCube (gbihf-ossc, latest version, through the EON GCHD-MkII and HDRetrovision Wii component cables) is giving me the wrong aspect ratio. I should be getting square pixels. Instead, I'm getting a horizontal stretch, making it more wide than it should be. It's happening with both Line2x 240x360 and Line3x 240x360 options, but is not present with Line2x or Passthru. My Retrotink 5x is not exhibiting this. I've been messing around with settings for a while to no avail so I'm pretty certain it's a bug in the firmware.
Thanks Guspaz, good point you can keep the IR codes the same on the remote and just get the device to learn them. I'll look into it!
The GBI presets are now fixed in v1.09 which was just released. The firmware also has a few sync processing improvements which e.g. enable a workaround that finally makes Taito F3 compatibie without any special cables/adapters.marqs wrote: ↑Fri Dec 08, 2023 6:25 pmX-scale settings for GBI presets seem to have got lost in the v1.xx series update. Will need to fix for next firmwareAgent BSoD wrote: ↑Thu Dec 07, 2023 3:05 am Just upgraded to the OSSC 1.8 (my OSSC 1.6 unexpectedly died while in use) and flashed 1.08 to it, and I'm pretty sure I found a bug as this never happened with 0.90. Using GBI on the GameCube (gbihf-ossc, latest version, through the EON GCHD-MkII and HDRetrovision Wii component cables) is giving me the wrong aspect ratio. I should be getting square pixels. Instead, I'm getting a horizontal stretch, making it more wide than it should be. It's happening with both Line2x 240x360 and Line3x 240x360 options, but is not present with Line2x or Passthru. My Retrotink 5x is not exhibiting this. I've been messing around with settings for a while to no avail so I'm pretty certain it's a bug in the firmware.
Yep that looks a lot better. Thanks!
Try resetting the profile or set H.active to 240 if you had saved settings using previous fw version. Some of the preset timings were changed but I did not trigger profile version update since no major changes were done.Agent BSoD wrote: ↑Tue Jan 09, 2024 2:48 amYep that looks a lot better. Thanks!
Edit: Actually, I've been messing around with it a bit with different capture cards and something still doesn't seem right. The resolution output with GBI presets seems very odd to me. Line2x gives me 1336 x 720, and Line3x gives me 2048 x 1080. My Datapath E1S has no issue with this and output is perfect, but my Avermedia 4K tries to put those into one of its predefined resolutions (i.e. 2560 x 1080) and horizontal scaling happens, resulting in the checkerboard pattern doing something rather similar to the image I posted earlier. Going by some screenshots I have from my older OSSC, the only thing changing is the thickness of the black borders on the horizontal edges. The actual aspect ratio of the games are correct though.
Nevermind, figured it out. Turns out the fractional horizontal sampling had to be set to 0.25, and it now works up to 5x in all three 5x resolutions.NightSprinter wrote: ↑Sat Jun 08, 2024 3:26 pm I have a Kaico version, but for some reason using the 256x240 optimized timings to test my Nt Mini's RGB out (as I eventually will be getting my SNES and RGB cable out of FL) is resulting in "not compatible" being shown from my EVGA XR1 Pro. Using Generic 4:3 works fine, but I get shimmering pictures.
Do you know if the capture card is supposed to support pixel clocks beyond 165MHz?KekGs wrote: ↑Wed Jun 19, 2024 9:12 am Hello all.
Long time user of OSSC, but after a while I decided to jump onto the pure analog capture.
A while back, I pulled out the OSSC and got updated that we can mod our OSSC for a Line 6x, I did the mod and updated to latest firmware which was a success!
When I try to do Line 5x and use optimal timings I get a very distored picture, Can't remember that it was like that ever?
https://ibb.co/SR7XvSB
It's a PS2 NTSC Console running a 320x240p game (Final fantasy IX) in this case, Retrogaming Cables from UK (SCART) into the OSSC, and then from OSSC into a Magewell USB HDMI Capture.
Whenever I do a Generic 4:3, the image is "perfect" and stable, but as soon as I pick 320x240p optimal timings, I get this image.
Can someone explain this to me? I really hope I didn't mess up the mod cause it works great on my SNES with Optimal timings for 256x224.
Would love to hear what you experts have to say.
The OSSC was bought from VGP and I believe it's the 1.6 model.
Thanks!