I really dont want this to be just a shameless plug but oh well. I've played a lot of shot em up games with a space ship, so one day i though hey im gonna make a game for fun. Its been 2 months, and i would like to know if the game i made is any good. Here are some imgs from the game
You can check it here, and i would appreciate any feedback: https://gernermale.itch.io/warbringer
Warbringer, a game i made
PS. also you stole the spacecraft
Whoa, you made a This thread goes hard game
Right out the gate, I'd say you want some proper in-game screenshots to entice people to play. Key art is well and good, but it doesn't give the audience an idea of what they're getting into.
If anything, just note it as a known bug and move on. Though preferably fix it, since you don't want any of your target platforms to feel like a second-class citizen.
Generally it's considered polite to engage with a community a little bit first. Get comfortable, read the room, and then drop the itch link.
Oh well might well be what you get in return, if the empty first-post project threads around and about are anything to go by; Shmupsfarm tends to meet earnestness in kind.
Indeed, I could already be too late, and typing this into the void fare thee well mysterious developer, wherever ye be.
Right out the gate, I'd say you want some proper in-game screenshots to entice people to play. Key art is well and good, but it doesn't give the audience an idea of what they're getting into.
This is going to put people off. Mobile games are typically regarded as low-quality, and their PC ports worse still, so you should avoid the association if you want it to be taken seriously in traditional gaming circles.Itch Page wrote:If the game looks weird you can just resize it, its meant to be a mobile game with a pc port
If anything, just note it as a known bug and move on. Though preferably fix it, since you don't want any of your target platforms to feel like a second-class citizen.
Really?Gernermale wrote: ↑Sun Oct 29, 2023 3:39 pmI really dont want this to be just a shameless plug but oh well.
Generally it's considered polite to engage with a community a little bit first. Get comfortable, read the room, and then drop the itch link.
Oh well might well be what you get in return, if the empty first-post project threads around and about are anything to go by; Shmupsfarm tends to meet earnestness in kind.
Indeed, I could already be too late, and typing this into the void fare thee well mysterious developer, wherever ye be.