Trigger Heart Exelica for Naomi/Dreamcast

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GaijinPunch
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Post by GaijinPunch »

Graphics look great to me;
You're not looking close enough. They are awful.
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Post by BulletMagnet »

CIT wrote:Actually, the boss patterns are determined entirely by how high your score is. Score higher and get more difficult patterns with greater scoring potential.
Is that confirmed? If so, it sounds like the game should be accessible and appealing to both "casual" players and score-seekers, which is a feature I like.
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Post by EOJ »

I played this a few times in Tokyo and I thought it was a lot of fun. A great surprise! Very polished gameplay, and nice graphics and presentation. I saw an expert playing it and it was really cool. High score at Hey in Akihabara was 270+ mil, and I saw a guy get 30 mil on the first stage (I only got 2 mil, in comparision).

I hope this gets a port!! It's much better than you might think.
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Post by Twiddle »

Hah, the video I've seen has a player getting 50.7m after the end stage bonus for stage 1.
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Post by EOJ »

Twiddle wrote:Hah, the video I've seen has a player getting 50.7m after the end stage bonus for stage 1.
That's nice. I never said 30 mil was the WR or something. Just that it's very cool when you first see someone get such a score.
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Post by Twiddle »

I'm more interested in the system than originally now that I've seen it -- not sucking in the medals makes them grow, but I can't figure out why the player in this video does a ton of bullet cancels on two forms of the first boss.
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CIT
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Post by CIT »

BulletMagnet wrote:
CIT wrote:Actually, the boss patterns are determined entirely by how high your score is. Score higher and get more difficult patterns with greater scoring potential.
Is that confirmed? If so, it sounds like the game should be accessible and appealing to both "casual" players and score-seekers, which is a feature I like.
Well, it said so on the flyer. ^^

There's a lot of vids of this on Youtube actually, if you wanna give it a quick look. Here's one: http://www.youtube.com/watch?v=FgvgZSRjfJc
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Post by sffan »

The game looks cool, but that screaming is so annoying.
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Post by D »

Limbrooke wrote:More Dreamcast=awesomeness. Now I have something to look forward to other than Last Hope.
I guess the developpers "hoped" "Last hope" would be the last game on the DC. I think they will obtain that for the neo, but for the DC?
Let's just say that I wouldn't be surprised if they release it later than what some of us hope for. :lol:
And Warashi should deliver, Shienryu rules.
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Post by system11 »

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Post by dave4shmups »

bloodflowers wrote:Apologies if this has already been seen, but someone in Japan has indexed all the various youtube vids:

http://www.syu-ta.jp/yt/yt-game-arc-exelica.shtml
Thanks Bloodflowers, I hadn't seen that link before! Man, I WANT this game! I love Warashi! :D
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Post by Damocles »

It looks like this is going to be another Psyvariar 2...in that if you're just playing for survival it's mind-numbingly easy.
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Post by Twiddle »

Correct. Rank is at minimum until you score above 10 million.
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Post by Dandy J »

Thanks for the links bloodf. This game does look really interesting, the hurl mechanic looks fun as hell.
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Post by angrycoder »

so wait a minute, you grab the enemy ships and fucking throw them? That is like one of the coolest things ever. Thanks for the vids
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Post by louisg »

Just watched the vids.. I dunno, guys =(

I like the ground level layout though in st1
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Post by NTSC-J »

I've played it a few times now and it's pretty fun I guess. There's a lot of strategy involved for those that get into it. Horrible presentation though, ugly as shit and annoying sound effects abound.

If it makes it to Dreamcast I wouldn't buy it, but plenty of people will dig it.
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Post by FRO »

I would definitely be in the running for a DC port (or a PS2 port, for that matter). I just watched the Stage 4 video on YouTube - it looks awesome!
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Post by nZero »

Tried it a handful of times at a 50yen game center in Umeda. I actually had a lot of fun with it, the bosses get to throwing some interesting patterns if you're doing well enough. I'd pick up a home port if it were released just for the practice. I never topped 80mil @ stage 3 on a scoring run, it gets manic once you start medalling for real and bullet cancelling with accuracy becomes a must. High score on the machine was a bit over 258m / ALL...

Controls took a bit of getting used to, especially since the tutorial doesn't animate the onscreen buttons to go along with the action. It's pretty smooth once you get the hang of it though, and damn is tossing the enemies around fun. The Zero Gunner-style lock on setup works pretty well for the bosses, too.

Graphically, I don't see what the fuss is about. The art direction is consistent, no visibility problems, no outstanding jagginess aside from shadows. Effects/explosions are a bit weak, relying on the Raiden III style radial blur, and of course polycount is nothing spectacular. Nothing unexpected, though.

Minor exception: I did see it running interlaced once at a different game center, that was pretty nasty looking after seeing it in progressive.
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Post by TVG »

someone posted some sort of superplay link to muultra, and like always, the file was already something else, and in this case, this game.

i really really tought it was just a PC doujin before seeing this topic.
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Post by jp »


Erm... what does that say?
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Post by EOJ »

jp wrote:

Erm... what does that say?
It says:

"Good afternoon, this is Hirune, director of 'Triggerheart Elexica'.
Thank you all for always visiting the website. Thanks to your support, a step towards a release has been safely made. Henceforth, act kindly towards the girls".

Is this referring to a Dreamcast Port (the 'dc' in the URL makes me wonder)??? :shock:
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Post by Frederik »

That tinny explosion sounds remind me a lot of Shienryu Explosion. The levels look less inspired though; while SE was a nice distraction once in a while (got it ultra cheap along with XII Stag in London), Exelica doesn`t look appealing in any way. It looks really bland. And catching enemies doesn`t look as thrilling as in Tumiki Fighters. :?
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Post by EOJ »

It's actually more fun than you think when you actually play it.
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Post by nZero »

No idea about dc.jpg, that image has been up since a bit after the time of the NAOMI version release, though. That'd be nice if it was indeed some foreshadowing in that direction, I'd love to be able to play it again.

Probably the most relevant recent information is here from Sept. 11. Lots of Q&A/mailbag stuff regarding things about the game, future plans, home version consideration, soundtrack and other goods consideration...

Not to mention the ever important feedback e-mail address at the bottom (hint, hint)
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Post by icycalm »

From the always-reliable Recap on the MMCafe forums:
NAOMI's Trigger Heart Exelica from Warashi, this time. It'll be called "Trigger Heart Extension" and how couldn't it, it'll get a regular and a limited edition. Out in February.

Via Arcadia Magazine, via Kobayan, and that.
My review is here if you care for my opinion.

If you can't be bothered to read all that shit, here's the quick version:

Really well-executed capturing mechanism, cheesy 16-bit style soundtrack (in a good way), everything else is horrible. In the end, I had to force myself to play the game extensively for review, but because of that I was able to see its good points all the more clearly. However, I still didn't feel like playing it any more than was absolutely necessary.

The sad thing is, I am such a sucker for DC games and LEs, that I'll probably pick this one up regardless. Which will only end up giving Warashi a bad signal...
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Post by Limbrooke »

icycalm wrote:
NAOMI's Trigger Heart Exelica from Warashi, this time. It'll be called "Trigger Heart Extension" and how couldn't it, it'll get a regular and a limited edition. Out in February.

Via Arcadia Magazine, via Kobayan, and that.
Awesome news! 8)
Let's hope this comes true.
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Post by Kiken »

Certainly took their time about announcing this, didn't they?
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Post by system11 »

Oof - I'll be pre-ordering this one. Had been pricing up Naomi hardware, but this should be .. significantly cheaper.
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