unlimited contines in Trizeal (DC)
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qatmix
- Posts: 184
- Joined: Fri Feb 18, 2005 12:46 am
unlimited contines in Trizeal (DC)
Does anyone know if yo ever get infinite continues? I have it up to 9 credits but its not going any higher...
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Herr Schatten
- Posts: 3307
- Joined: Wed Jan 26, 2005 12:14 pm
- Location: Germany
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Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
You just said it yourself! Even if you don`t go for a 1cc, you should set yourself a credit-feeding limit. Sometimes I do that with especially hard shmups, put in 3 or 5 credits and see how far I come with them. But after that, I don´t use any more credits.qatmix wrote:Oh well
I will just have to get better at it
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Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
Well, then let them try to get as far as possible with one credit. Then beat them. They will think "This can`t be that hard" and fail. This way you will motivate them to get better then you. Letting them crediting their way through it is not going to let them feel what shmups are all about.
This is the reason why I never got into beat-em-ups: We played Tekken 1 over at a friends house and the person who would massage all the buttons at the same time the fastest usually won. That it, until I found out to step back, dodge, and then kick. I should note that none of us had ANY bemu knowledge - it was just a friend of mine and our girlfriends and we were quite drunk. So the lesson for most of us was "Why try harder?"
Challenging your friends to let them try if they are really that good at games that are "just shoot shoot shoot, this is pointless, this has been there since the 80ies" (quoting non-shmupping friend here) will surely get them a better approach to this genre then letting them dabbling around. I guess it`ll work!
This is the reason why I never got into beat-em-ups: We played Tekken 1 over at a friends house and the person who would massage all the buttons at the same time the fastest usually won. That it, until I found out to step back, dodge, and then kick. I should note that none of us had ANY bemu knowledge - it was just a friend of mine and our girlfriends and we were quite drunk. So the lesson for most of us was "Why try harder?"
Challenging your friends to let them try if they are really that good at games that are "just shoot shoot shoot, this is pointless, this has been there since the 80ies" (quoting non-shmupping friend here) will surely get them a better approach to this genre then letting them dabbling around. I guess it`ll work!