Fuzzy_Dunlop wrote:ISML19 wrote:This resulted in LED0 remaining solid, but LED7 no longer blinks.
I've verified wiring is correct. This is the 2nd time I've installed a NESRGB4 in an NTSC front loader. In my first installation, I had the bug requiring the pin22 fix, which resolved the issue. Both 22.38 boards.
LED0 on (when led7 isn't flashing) means the board is disabled but potentially could be working it's just not loading a palette at boot. On my 22.38 board with a front loader I had the same issue but I was able to manually select a palette with the controller, then reset the console to get a picture. The fix for me was the 2.1 firmware update which fixes the no palette at boot issue. Now it's working perfectly.
Fw update:
https://etim.net.au/nesrgb/NESRGB4_MCU_firmware/
I have good news and bad news.
The good news (for everyone): I can confirm the latest batch of NESRGB4 22.38 boards with this issue is fixed with both the 22pin fix and MCU 2.1 update. My NES is outputting YPbPr perfectly and is able to palette switch and reset via controller. I haven't tested RGB yet as I haven't connected my Multi-out, but presumably it works too.
The bad news (just for me): the NESRGB4 22.38 that I originally had this problem on appears to be toast.
It was not able to receive the MCU 2.1 update. I was made sure to use the 1k resistor from GND to the update pin. I tried two different PCs, two different TTL USB sticks, and powering the board via 5V pin and through the NES. I could not get this one to accept a firmware update at all (2.0 or 2.1), but I was able to update a 2nd (now working) NESRGB4 22.38 board to MCU 2.1. They both performed identically with the same problem initially.
I have a 3rd board that has not been installed yet, but I was able to update to MCU 2.1. We'll see if it also works correctly.
UPDATE:
This is puzzling. I installed the 3rd board, tested YPbPr/audio and it was working perfectly. Awesome! It had been a very long day so I called it quits before buttoning up the console. In the morning I found that I had not powered off the console before bed. So it was on all night with the TV off. But I found that I now get no audio/video whatsoever from anything. Nothing from YPbPr, nothing from multi-out, nothing from composite.
- The power indicator light still behaves normally (blinks with no cart or bad connection, solid with cartridge and good connection)
- NESRGB board still powers on and selects a palette (LED1 illuminated).
- Both PPU and CPU are still receiving +5V from main NES regulator so I don't think something went wrong with the power circuit.
- I tried disabling everything one by one (external regulator, YPbPr, expansion audio, multi-out, controller palette select connections) until it was basically just the NESRGB board + PPU. Still nothing at all but palette 1 selected on NESRGB board.
- I also tried known-working cartridges, cartridge connectors, cables, etc. and verified my working NESRGB console performs perfectly with all the same equipment.
I'm stumped on what went wrong from leaving the console on overnight. I would think a connection problem or shorting issue with my soldering would have manifested in the 15m I tested it before stopping for the day. Unfortunately I don't have an oscope to check if the PPU/CPU is outputting correct signals.
Anyone have experience with NES consoles dying from being left on?