Yeah definitely, while its lock-on bombardment instantly made me think of later Soukyugurentai boss attacks.Herr Schatten wrote:The third boss also seems to reference Garegga, doesn't it?

Yeah definitely, while its lock-on bombardment instantly made me think of later Soukyugurentai boss attacks.Herr Schatten wrote:The third boss also seems to reference Garegga, doesn't it?
Like a bunch of turrets that open and close, sitting on top of some kind of structure. GGA3 actually does have one of those, as the second midboss of stage 4.Special World wrote:I don’t know what a typical Aleste boss looks like really, but probably not that?
This is correct, that version hit 5 months after the Master System. The story goes that Sega asked them to make a new shooter for them after the success of Zanac, they came up with the Aleste title & this time around Compile were savvy enough to maintain rights to the name.BrianC wrote:I could be mistaken, but from what I played of the MSX Aleste, I'm under the impression the SMS game was made first. The cutscenes and new stage feel like something that was added later and there's an odd feeling that the MSX game has two intro stages with multiple numbered power ups set up. The city stage feels like something that was added for plot reasons and the starting stage on SMS feels similar to starting stages in Zanac and other Aleste games. I also heard the second new stage in the MSX Aleste is very short.
I like thatEmperorIng wrote:Here's a nice article about GG Aleste 3 on Eurogamer, talking to M2 about the development of the game:
https://www.eurogamer.net/articles/2021 ... agnum-opus
Very interesting read. I didn't know that the main programmer is the guy who made Blade Buster. I did notice the similarities between parts of stage 3 of GGA3 and his proof-of-concept video "Musha Aleste score attack on the Mark III" from his youtube channel, though.EmperorIng wrote:Here's a nice article about GG Aleste 3 on Eurogamer, talking to M2 about the development of the game:
https://www.eurogamer.net/articles/2021 ... agnum-opus
I dont think that way. After beating GGA1 Ive thought too, that it has been made with more polish. Way better soundtrack, no frustration moments, larger, less distracting, more weapons. BUT GGA1 was so much more simple on the level design side. After level 1 you see the same enemy patterns all along. Its there in GGA2 but Compile made much more of them and all of those midbosses. The bosses are more complex too. Thats why GGA2 felt much more diverse for me and it has much more ideas - even if not all of them are well made.Herr Schatten wrote:I have difficulties making up my mind about GG Aleste II. While I generally enjoyed my time with it and I won't deny that it plays reasonably well, I feel that it's the least polished game in the collection by quite a margin. Not only because of the occasional heavy glitch it gives the impression of a product that's been rushed out the door. In fact, I'd go as far as calling it unfinished.
- Stage 3 seems to be missing a proper boss. Instead there's just a bigger enemy that's not really different from the midbosses in other stages.
- The final boss looks impressive, but it doesn't really do a whole lot. After the boss right before it it seems strangely anticlimactic, as if they already had done the graphics and didn't want them to go to waste even if they couldn't finish programming the boss's attack patterns in time.
- While the bosses at least give the impression that some thought went into them, the stages have you literally fighting the same 3-5 enemy formations throughout the game.
The game's a strange beast, really, and the strong caravan vibe it gives off is fun in its own way, but compared to GGA1, that one seems much more thoughtfully constructed (even if it's devoid of challenge).
You know you can turn off slowdowns right. Its butter smooth when you turn off the slowdownAngry Hina wrote:I whould say M2 have gone a bit too far with GG Aleste 3. After Ive beaten GG1 and 2 I think GG3 runs too much in slow motion. Its not far away from R-Type Final. It looks of course awesome but it seems to be too much for the hardware. But I will get me an 1cc in GG3 before I judge it.
You can either play it at full butter smooth speed which is awesome or play with genuine lag.Angry Hina wrote:No, didnt know
But then its not Geme Gear true, richt?^^
hehe, yup. And sprite flicker.Ed Oscuro wrote:It's not Aleste if the framerate isn't chugging.
Thanks for sharing that, super interesting read.EmperorIng wrote:Here's a nice article about GG Aleste 3 on Eurogamer, talking to M2 about the development of the game:
https://www.eurogamer.net/articles/2021 ... agnum-opus
Jesus, I need this in my life. The music, visuals, and what bullet patterns we can see look great. Who knows when it'll actually come out, but damn.xxx1993 wrote:https://m2stg.com/senxin-aleste/
https://www.youtube.com/watch?v=HZbszby0TOc
There's now a page and teaser for Senjin Aleste.
Always has been, unfortunately. This is Japan.Rastan78 wrote:I like the art style, but seriously why can't they just make them over 18 if they're going to be shown all curvy and wearing tights? Sad that this is pretty much typical.
RegalSin wrote:You can't even drive across the country Naked anymore
Ugh. They just lost a sale.xxx1993 wrote:https://twitter.com/M2_game/status/1387346225058308096
https://twitter.com/M2_game/status/1388702020396220420
Have you seen your pilots yet?