Thanks. Surprised that no one else is using her. Her spread bomb subshot is insanely powerful if you point blank with it.Despatche wrote:Wow, a Jane ALL. Nice job!
Sengoku Ace series
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stuminator
- Posts: 337
- Joined: Tue Jan 30, 2007 8:22 pm
- Location: Kansas, USA
Re: Sengoku Ace series
Re: Sengoku Ace series
Sengoku Ace - normal -
Akraten - 669.400 - 1-6 - yes - 1 player side - PCB
Akraten - 669.400 - 1-6 - yes - 1 player side - PCB
Re: Sengoku Ace series
Sengoku Ace - Normal - Aine
Akraten - 809.200 - 2-1 - 1p- Yes -1 player side - PCB -
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EmperorIng
- Posts: 5067
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: Sengoku Ace series
Samurai Aces - Jane
EmperorIng - 325,900 - 1-5 - 1P - Yes - MAMEplus (World)
Going to start putting some serious effort into clearing this game now. It's time. It's time for Psikyo.
Jane or Koyori, which should I use, hmm? As Stuminator mentions above, Jane's napalm bomb shot (reminds me of the red weapon in Tatsujin Ou or Gekirindan) is nicely powerful.
Savestate practice seems besides the point until you hit the later stages.
EmperorIng - 325,900 - 1-5 - 1P - Yes - MAMEplus (World)
Going to start putting some serious effort into clearing this game now. It's time. It's time for Psikyo.
Jane or Koyori, which should I use, hmm? As Stuminator mentions above, Jane's napalm bomb shot (reminds me of the red weapon in Tatsujin Ou or Gekirindan) is nicely powerful.
Savestate practice seems besides the point until you hit the later stages.
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: Sengoku Ace series
You're using Someone Who's Not Aine so you're doing the Lord's work.
Rage Pro, Rage Fury, Rage MAXX!
Re: Sengoku Ace series
Sengoku Blade - Normal - Junis
Lyv - 1,432,700 - 2-5 - 1P - No - ShmupMAME v4.2 (Japan)
Feeling a bit burned out with this game ; I may take a break.
Lyv - 1,432,700 - 2-5 - 1P - No - ShmupMAME v4.2 (Japan)
Feeling a bit burned out with this game ; I may take a break.
Re: Sengoku Ace series
It'll be here for you when you get back! Updated.
Rage Pro, Rage Fury, Rage MAXX!
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EmperorIng
- Posts: 5067
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: Sengoku Ace series
Samurai Aces - Jane
EmperorIng - 493,200 - 1-6 - 1P - Yes - MAMEplus (World)
Making some progress. No movement on the scoreboard, just a score change. Having some tough times with all the bosses in this stage, especially since I am not able to rely on Aine's "Kill everything instantly" bomb. Jane needs to point-blank enemies to speed-kill, which is a tough proposition in this game - you have to know when the enemies aren't firing their "fuck you die now" attacks.
EmperorIng - 493,200 - 1-6 - 1P - Yes - MAMEplus (World)
Making some progress. No movement on the scoreboard, just a score change. Having some tough times with all the bosses in this stage, especially since I am not able to rely on Aine's "Kill everything instantly" bomb. Jane needs to point-blank enemies to speed-kill, which is a tough proposition in this game - you have to know when the enemies aren't firing their "fuck you die now" attacks.
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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andsuchisdeath
- Posts: 204
- Joined: Sat Nov 14, 2009 7:53 pm
- Location: 20XX SLUM
Re: Sengoku Ace series
Sengoku Ace - Aine
andsuchisdeath - 887,500 - 2-3 - 1P - Yes - PS2
andsuchisdeath - 887,500 - 2-3 - 1P - Yes - PS2
Re: Sengoku Ace series
Sengoku Blade - Aine
Dumple - 819,500 - 2-1 - 1P - No - MAME 0.212 (Japan)
https://www.youtube.com/watch?v=e8P2irKKNFw
Dumple - 819,500 - 2-1 - 1P - No - MAME 0.212 (Japan)
https://www.youtube.com/watch?v=e8P2irKKNFw
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EmperorIng
- Posts: 5067
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: Sengoku Ace series
A 1ALL in Sengoku Blade! Grueling practice for a minor accomplishment, but I am proud nonetheless.
I used Junis and took the lower route. The final stage's archers are such a huge problem but using the charge shot to set up an offensive sentry to soften up the archers seemed to do the trick. I still was on my last everything with the final boss, inching out the clear by the skin of my teeth.
Sengoku Blade - Normal - Junis
EmperorIng - 862,600 - 2-1 - 1P - YES - Sega Saturn
With all this work I bet a Marion 1ALL isn't all that out-there.
I used Junis and took the lower route. The final stage's archers are such a huge problem but using the charge shot to set up an offensive sentry to soften up the archers seemed to do the trick. I still was on my last everything with the final boss, inching out the clear by the skin of my teeth.
Sengoku Blade - Normal - Junis
EmperorIng - 862,600 - 2-1 - 1P - YES - Sega Saturn
With all this work I bet a Marion 1ALL isn't all that out-there.
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: Sengoku Ace series
Sengoku Blade - Aine
MauCast - 1,309,800 - 2-4 - 1P - No - ShmupMAME v4.2 (Japan)
MauCast - 1,309,800 - 2-4 - 1P - No - ShmupMAME v4.2 (Japan)
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Square_Air
- Posts: 408
- Joined: Wed Nov 25, 2015 2:50 am
- Location: The Edge Of The Ape Oven
- Contact:
Re: Sengoku Ace series
Sengoku Blade - Normal - Aine
Square_Air - 909,700 - 2-1 - 1P - Yes - ShmupMAME v4.2 (Japan)
Re: Sengoku Ace series
Sengoku Blade / Tengai (Aine)
CRI - 948,300 - 2-1 - 1P - Yes - ShmupMAME v4.2 (Japan)
CRI - 948,300 - 2-1 - 1P - Yes - ShmupMAME v4.2 (Japan)
Re: Sengoku Ace series
https://www.restartsyndrome.com/userimg ... 103743.jpg
Sengoku Ace - Gennai
BLO - 967,200 - 2-4 - 1P - Yes - Mame(World)
Sengoku Ace - Gennai
BLO - 967,200 - 2-4 - 1P - Yes - Mame(World)
Re: Sengoku Ace series
Sengoku Blade - Normal - Junis
Lyv - 1,807,600 - ALL - 1P - No - ShmupMAME v4.2 (Japan)
replay
Second loop is hell.
Lyv - 1,807,600 - ALL - 1P - No - ShmupMAME v4.2 (Japan)
replay
Second loop is hell.
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EmperorIng
- Posts: 5067
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: Sengoku Ace series
I'm glad you finally posted the vid here Lyv because that is an incredible display of skill. Not only is it great to see non-Aine scores, but to cut through this game's brutal difficulty with Junis is really amazing to watch. I notice that you seem to purposefully get hit by enemies in the last few stages; is this because they're too hard to avoid or can you actually try to 'lower' second loop rank even in 2-7?
Anyhow, I am still amazed at this run!
Anyhow, I am still amazed at this run!
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: Sengoku Ace series
Thanks.
Yeah, rank control in the latter half of the loop is quite important, and there are two sides to it:
- suiciding makes the rank drop sharpy, but it goes back to max very quickly in the loop (in less than one stage's time).
- powering down basically lowers the "rank ceiling". As long as you're at power 2 for example, the game will never get as crazy as in power max.
The suicide at the beginning of 2-5 is to skip the hard section, to lower rank enough to kill the first two big dudes (also using the i-frames), to replenish bombs, and to power down (using the first hand for that as well).
The suicide at the start of 2-7 is mostly to replenish bombs, and to skip the hard section (it's possible to no-miss, but I didn't want to hard-memo another part...).
The power-down at the start of 2-7 is not planned but not important, I just need to be at least at power 1 for easy suiciding. The power-down at the end of 2-7 is annoying, and it's really a section I should have learned more thoroughly. Final boss gets (slightly) easier with each level of power. At power max I can no-miss the fight unless RNG gets crappy. At power 3 it takes longer, so that's why I need the extra life.
I took some time to write down my "mental notes" for the loop, since it's a bit more complex than it looks. If anyone cares.
Yeah, rank control in the latter half of the loop is quite important, and there are two sides to it:
- suiciding makes the rank drop sharpy, but it goes back to max very quickly in the loop (in less than one stage's time).
- powering down basically lowers the "rank ceiling". As long as you're at power 2 for example, the game will never get as crazy as in power max.
The suicide at the beginning of 2-5 is to skip the hard section, to lower rank enough to kill the first two big dudes (also using the i-frames), to replenish bombs, and to power down (using the first hand for that as well).
The suicide at the start of 2-7 is mostly to replenish bombs, and to skip the hard section (it's possible to no-miss, but I didn't want to hard-memo another part...).
The power-down at the start of 2-7 is not planned but not important, I just need to be at least at power 1 for easy suiciding. The power-down at the end of 2-7 is annoying, and it's really a section I should have learned more thoroughly. Final boss gets (slightly) easier with each level of power. At power max I can no-miss the fight unless RNG gets crappy. At power 3 it takes longer, so that's why I need the extra life.
I took some time to write down my "mental notes" for the loop, since it's a bit more complex than it looks. If anyone cares.
Re: Sengoku Ace series
Posting this for Ricky, if that's cool, because it's a good score he got live.
Sengoku Ace - Normal - Aine
SynthRicardo - 1,420,200 - ALL - 1P - Yes - MAME 0.220 (Japan set 1)
Twitch video
Sengoku Ace - Normal - Aine
SynthRicardo - 1,420,200 - ALL - 1P - Yes - MAME 0.220 (Japan set 1)
Twitch video
Re: Sengoku Ace series
Sengoku Blade / Koyori
ako - 974,900 - 2-1 - 1P - Yes - shmame 4.2 (JP)
random score from calice 2
ako - 974,900 - 2-1 - 1P - Yes - shmame 4.2 (JP)
random score from calice 2
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Battletoad
- Posts: 901
- Joined: Thu Apr 30, 2009 1:22 pm
- Location: Germany (Dresden)
- Contact:
Re: Sengoku Ace series
Sengoku Ace - Normal - Tengai
Battletoad - 895,900 - 2-2 - 1P - Yes - Steam
https://imgur.com/wM2TcgJ
Wow, Tengai is a really great character, probably the first slow-moving Psikyo character that I really like to play as. His shot, charge and bomb are all really good.
Also Sengoku Ace seems to be a better game than I remembered. Didn't like it as much years ago.
By the way, all my old Ace and Blade scores are on the 1P side. Thanks.
Battletoad - 895,900 - 2-2 - 1P - Yes - Steam
https://imgur.com/wM2TcgJ
Wow, Tengai is a really great character, probably the first slow-moving Psikyo character that I really like to play as. His shot, charge and bomb are all really good.
Also Sengoku Ace seems to be a better game than I remembered. Didn't like it as much years ago.
By the way, all my old Ace and Blade scores are on the 1P side. Thanks.
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Sengoku Strider
- Posts: 2223
- Joined: Wed Aug 05, 2020 6:21 am
Re: Sengoku Ace series
New here, submitting my first score:
Sengoku Blade
Tengai
484,102
1-5
1p Side
Autofire = yes
Nintendo Switch
Sengoku Blade
Tengai
484,102
1-5
1p Side
Autofire = yes
Nintendo Switch
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- Posts: 148
- Joined: Fri Jan 24, 2020 6:46 am
Re: Sengoku Ace series
Sengoku Blade - Normal - Koyori
Prickly Angler - 2-1 - 883 000 - P1 - No - Saturn
Sengoku Blade - Normal - Shoumaru
Prickly Angler - 2-1 - 885 700 - P1 - No - Saturn
Sengoku Blade - Normal - Junis
Prickly Angler - 2-1 - 908 200 - P1 - No - Saturn
Sengoku Blade - Normal - Marion
Prickly Angler - 2-1 - 935 100 - P1 - No - Saturn
Note : upper route for Shoumaru, lower route for the rest.
Prickly Angler - 2-1 - 883 000 - P1 - No - Saturn
Sengoku Blade - Normal - Shoumaru
Prickly Angler - 2-1 - 885 700 - P1 - No - Saturn
Sengoku Blade - Normal - Junis
Prickly Angler - 2-1 - 908 200 - P1 - No - Saturn
Sengoku Blade - Normal - Marion
Prickly Angler - 2-1 - 935 100 - P1 - No - Saturn
Note : upper route for Shoumaru, lower route for the rest.
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- Posts: 148
- Joined: Fri Jan 24, 2020 6:46 am
Re: Sengoku Ace series
Sengoku Blade - Normal - Tengai
Prickly Angler - 2-1 - 872 400- P1 - No - Saturn
Sengoku Blade - Normal - Aine
Prickly Angler - 2-1 - 877 800 - P1 - No - Saturn
Sengoku Blade - Normal - Marion
Prickly Angler - 2-2 - 1 107 100 - P1 - No - Saturn
Note : lower route for all three.
Prickly Angler - 2-1 - 872 400- P1 - No - Saturn
Sengoku Blade - Normal - Aine
Prickly Angler - 2-1 - 877 800 - P1 - No - Saturn
Sengoku Blade - Normal - Marion
Prickly Angler - 2-2 - 1 107 100 - P1 - No - Saturn
Note : lower route for all three.
Re: Sengoku Ace series
Went back to Sengoku Blade this August determined to get a 1CC on Switch with Junis, since she has excellent screen control (and I love Socrates ). After I got it, I tried with the other characters and managed another 3 clears (first loop) and "almost" a fourth (with Tengai). I guess my Junis strategy was mostly good for everyone else, with a few adjustments here and there. EDIT_1: Got the clear with Tengai as well!!
My favourite characters are definitely Junis and Hagane, then Aine (even though I don't love abusing the sword that much), Tengai and Koyori (playing these two without their charged shots for the most part). Don't love playing with Sho though. EDIT_2: Got a Sho 1-all as well!! Couldn't resist the thought of getting all 6 of them! This one was the lowest score of them all, because I didn't know how to quickly kill anything.
Anyway, I love this game and its scoring system! Here are the results:
SENGOKU BLADE - NORMAL - Aine
SPM - 950,900 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Junis
SPM - 908,700 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Tengai
SPM - 888,000 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Hagane
SPM - 887,800 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Koyori
SPM - 887,700 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Shoumaru
SPM - 819,700 - 2-1 - P1 - Yes - Switch
----------------------------
One more thing: Here's a clip of the luckiest boss fight ever that gave me the Koyori 1-All
Also, I won't try the second loop. That's just crazy!
Ah, and all the runs were done taking the upper path/front gate (IMO much easier than the lower route)
My favourite characters are definitely Junis and Hagane, then Aine (even though I don't love abusing the sword that much), Tengai and Koyori (playing these two without their charged shots for the most part). Don't love playing with Sho though. EDIT_2: Got a Sho 1-all as well!! Couldn't resist the thought of getting all 6 of them! This one was the lowest score of them all, because I didn't know how to quickly kill anything.
Anyway, I love this game and its scoring system! Here are the results:
SENGOKU BLADE - NORMAL - Aine
SPM - 950,900 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Junis
SPM - 908,700 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Tengai
SPM - 888,000 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Hagane
SPM - 887,800 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Koyori
SPM - 887,700 - 2-1 - P1 - Yes - Switch
SENGOKU BLADE - NORMAL - Shoumaru
SPM - 819,700 - 2-1 - P1 - Yes - Switch
----------------------------
One more thing: Here's a clip of the luckiest boss fight ever that gave me the Koyori 1-All
Also, I won't try the second loop. That's just crazy!
Ah, and all the runs were done taking the upper path/front gate (IMO much easier than the lower route)
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
Re: Sengoku Ace series
Sengoku blade - Normal difficulty - Koyori
KAL - 1745700 - ALL - 1P - YES - SHMUPMAME4.2
https://www.bilibili.com/video/BV16v411 ... 6916379610
KAL - 1745700 - ALL - 1P - YES - SHMUPMAME4.2
https://www.bilibili.com/video/BV16v411 ... 6916379610
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third_strike
- Posts: 1191
- Joined: Mon Sep 17, 2007 7:34 pm
- Location: Brazil RJ
Re: Sengoku Ace series
Followed the EmperorIng's tip and went full pistola!
Tengai / Sengoku Ace
Third_strike - 1,670,000 - ALL - 1P - YES - SHMUPMAME4.2
Lost lives in all places, since this game scare me so much, at least used two bombs in total.
Tengai / Sengoku Ace
Third_strike - 1,670,000 - ALL - 1P - YES - SHMUPMAME4.2
Lost lives in all places, since this game scare me so much, at least used two bombs in total.