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 Post subject: Re: Sengoku Ace series
PostPosted: Tue Nov 27, 2018 2:36 pm 


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Joined: 30 Jan 2007
Posts: 333
Location: Kansas, USA
Despatche wrote:
Wow, a Jane ALL. Nice job!


Thanks. Surprised that no one else is using her. Her spread bomb subshot is insanely powerful if you point blank with it.


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 Post subject: Re: Sengoku Ace series
PostPosted: Sun Mar 03, 2019 5:00 pm 


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Joined: 27 Jun 2007
Posts: 961
Location: Nashville , TN
Sengoku Ace - normal -

Akraten - 669.400 - 1-6 - yes - 1 player side - PCB


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 Post subject: Re: Sengoku Ace series
PostPosted: Tue Mar 05, 2019 10:11 pm 


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Joined: 02 Dec 2010
Posts: 3704
Hi, which character was that with?
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 Post subject: Re: Sengoku Ace series
PostPosted: Sat Mar 09, 2019 8:48 pm 


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Joined: 27 Jun 2007
Posts: 961
Location: Nashville , TN
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Sengoku Ace - Normal - Aine

Akraten - 809.200 - 2-1 - 1p- Yes -1 player side - PCB -


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 Post subject: Re: Sengoku Ace series
PostPosted: Mon May 06, 2019 4:03 am 


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Joined: 18 Jun 2012
Posts: 3889
Location: Chicago, IL
Samurai Aces - Jane

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EmperorIng - 325,900 - 1-5 - 1P - Yes - MAMEplus (World)

Going to start putting some serious effort into clearing this game now. It's time. It's time for Psikyo.

Jane or Koyori, which should I use, hmm? As Stuminator mentions above, Jane's napalm bomb shot (reminds me of the red weapon in Tatsujin Ou or Gekirindan) is nicely powerful.

Savestate practice seems besides the point until you hit the later stages.
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 Post subject: Re: Sengoku Ace series
PostPosted: Mon May 06, 2019 4:48 pm 


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Joined: 02 Dec 2010
Posts: 3704
You're using Someone Who's Not Aine so you're doing the Lord's work.
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 Post subject: Re: Sengoku Ace series
PostPosted: Mon May 13, 2019 1:26 am 



Joined: 06 May 2014
Posts: 125
Sengoku Blade - Normal - Junis
Lyv - 1,432,700 - 2-5 - 1P - No - ShmupMAME v4.2 (Japan)

Feeling a bit burned out with this game ; I may take a break.


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 Post subject: Re: Sengoku Ace series
PostPosted: Mon May 13, 2019 1:56 am 


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Joined: 02 Dec 2010
Posts: 3704
It'll be here for you when you get back! Updated.
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 Post subject: Re: Sengoku Ace series
PostPosted: Mon May 13, 2019 2:56 am 


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Joined: 18 Jun 2012
Posts: 3889
Location: Chicago, IL
Samurai Aces - Jane

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EmperorIng - 493,200 - 1-6 - 1P - Yes - MAMEplus (World)

Making some progress. No movement on the scoreboard, just a score change. Having some tough times with all the bosses in this stage, especially since I am not able to rely on Aine's "Kill everything instantly" bomb. Jane needs to point-blank enemies to speed-kill, which is a tough proposition in this game - you have to know when the enemies aren't firing their "fuck you die now" attacks.
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 Post subject: Re: Sengoku Ace series
PostPosted: Sat Oct 19, 2019 6:08 pm 


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Joined: 14 Nov 2009
Posts: 195
Location: 20XX SLUM
Sengoku Ace - Aine

andsuchisdeath - 887,500 - 2-3 - 1P - Yes - PS2


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 Post subject: Re: Sengoku Ace series
PostPosted: Mon Nov 04, 2019 12:41 am 


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Joined: 12 Nov 2006
Posts: 104
Location: San Diego
Sengoku Blade - Aine
Dumple - 819,500 - 2-1 - 1P - No - MAME 0.212 (Japan)

https://www.youtube.com/watch?v=e8P2irKKNFw
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 Post subject: Re: Sengoku Ace series
PostPosted: Wed Nov 20, 2019 6:07 am 


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Joined: 18 Jun 2012
Posts: 3889
Location: Chicago, IL
A 1ALL in Sengoku Blade! Grueling practice for a minor accomplishment, but I am proud nonetheless.

I used Junis and took the lower route. The final stage's archers are such a huge problem but using the charge shot to set up an offensive sentry to soften up the archers seemed to do the trick. I still was on my last everything with the final boss, inching out the clear by the skin of my teeth.

Sengoku Blade - Normal - Junis
EmperorIng - 862,600 - 2-1 - 1P - YES - Sega Saturn

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With all this work I bet a Marion 1ALL isn't all that out-there.
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 Post subject: Re: Sengoku Ace series
PostPosted: Sun Dec 01, 2019 10:08 pm 


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Joined: 25 Aug 2019
Posts: 40
Location: ARG
Sengoku Blade - Aine
MauCast - 1,309,800 - 2-4 - 1P - No - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Sengoku Ace series
PostPosted: Thu Dec 05, 2019 11:44 am 



Joined: 31 Dec 2012
Posts: 124
Sengoku Blade - Aine

Prales - 945,800 - 1-7 - 1P - Yes - ShmupMAME v4.2 (Japan)


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 Post subject: Re: Sengoku Ace series
PostPosted: Wed Jan 15, 2020 12:43 am 


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Joined: 25 Nov 2015
Posts: 395
Location: The Edge Of The Ape Oven
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Sengoku Blade - Normal - Aine
Square_Air - 909,700 - 2-1 - 1P - Yes - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Sengoku Ace series
PostPosted: Wed Jan 29, 2020 6:15 pm 


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Joined: 19 Jun 2006
Posts: 583
Location: Austria / Vienna
Sengoku Blade / Tengai (Aine)
CRI - 948,300 - 2-1 - 1P - Yes - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Sengoku Ace series
PostPosted: Sat Mar 21, 2020 8:16 am 



Joined: 16 Jul 2018
Posts: 50
https://www.restartsyndrome.com/userimg/u40pArcade-20311103743.jpg

Sengoku Ace - Gennai
BLO - 967,200 - 2-4 - 1P - Yes - Mame(World)


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 Post subject: Re: Sengoku Ace series
PostPosted: Sat Mar 28, 2020 8:26 pm 



Joined: 06 May 2014
Posts: 125
Sengoku Blade - Normal - Junis
Lyv - 1,807,600 - ALL - 1P - No - ShmupMAME v4.2 (Japan)

replay

Second loop is hell.


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 Post subject: Re: Sengoku Ace series
PostPosted: Sun Mar 29, 2020 6:00 am 


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Joined: 18 Jun 2012
Posts: 3889
Location: Chicago, IL
I'm glad you finally posted the vid here Lyv because that is an incredible display of skill. Not only is it great to see non-Aine scores, but to cut through this game's brutal difficulty with Junis is really amazing to watch. I notice that you seem to purposefully get hit by enemies in the last few stages; is this because they're too hard to avoid or can you actually try to 'lower' second loop rank even in 2-7?

Anyhow, I am still amazed at this run!
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 Post subject: Re: Sengoku Ace series
PostPosted: Sun Mar 29, 2020 9:35 pm 



Joined: 06 May 2014
Posts: 125
Thanks.
Yeah, rank control in the latter half of the loop is quite important, and there are two sides to it:
- suiciding makes the rank drop sharpy, but it goes back to max very quickly in the loop (in less than one stage's time).
- powering down basically lowers the "rank ceiling". As long as you're at power 2 for example, the game will never get as crazy as in power max.

The suicide at the beginning of 2-5 is to skip the hard section, to lower rank enough to kill the first two big dudes (also using the i-frames), to replenish bombs, and to power down (using the first hand for that as well).
The suicide at the start of 2-7 is mostly to replenish bombs, and to skip the hard section (it's possible to no-miss, but I didn't want to hard-memo another part...).
The power-down at the start of 2-7 is not planned but not important, I just need to be at least at power 1 for easy suiciding. The power-down at the end of 2-7 is annoying, and it's really a section I should have learned more thoroughly. Final boss gets (slightly) easier with each level of power. At power max I can no-miss the fight unless RNG gets crappy. At power 3 it takes longer, so that's why I need the extra life.

I took some time to write down my "mental notes" for the loop, since it's a bit more complex than it looks. If anyone cares.


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 Post subject: Re: Sengoku Ace series
PostPosted: Sun Mar 29, 2020 10:22 pm 



Joined: 23 Feb 2016
Posts: 407
Location: Chile
Insane :shock: , congrats and thanks for the tips.
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 Post subject: Re: Sengoku Ace series
PostPosted: Sat May 02, 2020 9:45 am 


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Joined: 23 Feb 2019
Posts: 88
Location: Asia
Posting this for Ricky, if that's cool, because it's a good score he got live.

Sengoku Ace - Normal - Aine
SynthRicardo - 1,420,200 - ALL - 1P - Yes - MAME 0.220 (Japan set 1)
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Twitch video


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 Post subject: Re: Sengoku Ace series
PostPosted: Sat May 02, 2020 6:34 pm 


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Joined: 01 Aug 2016
Posts: 105
Sengoku Blade / Koyori
ako - 974,900 - 2-1 - 1P - Yes - shmame 4.2 (JP)
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random score from calice 2


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 Post subject: Re: Sengoku Ace series
PostPosted: Fri Jun 12, 2020 10:49 pm 


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Joined: 30 Apr 2009
Posts: 893
Location: Germany (Dresden)
Sengoku Ace - Normal - Tengai
Battletoad - 895,900 - 2-2 - 1P - Yes - Steam

https://imgur.com/wM2TcgJ

Wow, Tengai is a really great character, probably the first slow-moving Psikyo character that I really like to play as. His shot, charge and bomb are all really good.

Also Sengoku Ace seems to be a better game than I remembered. Didn't like it as much years ago.

By the way, all my old Ace and Blade scores are on the 1P side. Thanks. :)
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