explain this

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Bananamatic
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explain this

Post by Bananamatic »

Image
Image
look at all those people excited for the game absolutely no one plays
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waiwainl
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Re: explain this

Post by waiwainl »

Well, good reason to keep it in it's sleeve :mrgreen:
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cave hermit
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Re: explain this

Post by cave hermit »

Bananamatic wrote: Image
look at all those people excited for the game absolutely no one plays
But those statistics are just for the Steam version! What about the dedicated PS4 Senko no Ronde fanbase that has been clamoring for months to get their hands on a physical release? I for one am glad all 2 of those fans will finally be able to pay eBay scalpers $249.99 for the opportunity to install this timeless classic from a disc!
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mrmccormo
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Re: explain this

Post by mrmccormo »

Yet another title that already has a physical version (in Japan, at least). I understand the value in localizing and releasing physical copies for RPGs, adventure games, (i.e. games that rely heavily on being able to read the text), but why do it for a shmup? If I see a shmup go physical, I buy it whether it's in my region or not. I'm pretty sure that's common sense for fans of the genre. Astebreed, Furi, Nex Machina, and Risk of Rain (for instance) are only available in physical format because of LRG. That's cool! I'm a huge fan of that. Give me more of that and I'll buy more LRG.

But this game, Caladrius Blaze, Wonder Boy, DariusBurst, Ghost Blade, etc are available elsewhere and often with English menus. Pointless.
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Sumez
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Re: explain this

Post by Sumez »

What is the second screenshot and what does it mean?
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charlie chong
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Re: explain this

Post by charlie chong »

pal collectros will buy this now just cos it's a westernised physical :lol:
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KAI
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Re: explain this

Post by KAI »

Sumez wrote:What is the second screenshot and what does it mean?
It's a Steam spy chart
It means senko 2 is saddest anime death
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Shepardus
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Re: explain this

Post by Shepardus »

Clearly nobody plays it because they don't have a physical disc! :wink:

Does the physical release require Steam for multiplayer anyway? (EDIT: Oh it's for PS4)
Last edited by Shepardus on Thu Apr 05, 2018 12:29 am, edited 1 time in total.
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iconoclast
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Re: explain this

Post by iconoclast »

This is the type of game that'd have its entire community on PS4, if anyone is playing it at all. Though I'd assume most people interested in unconventional mech fighting games would be playing Gundam or the new Virtual On instead.
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Squire Grooktook
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Re: explain this

Post by Squire Grooktook »

I enjoyed the game a lot, and would have liked to put more time into it, but the nauseating netcode eventually made me put it down. I don't regret owning it, or the time I spent with it however.

Also what Xaerock said way back still rings true imo
Zaarock wrote:Don't see how this is any different from Twinkle Star Sprites, POFV etc. You're not going to get a huge playerbase but if you have a stable one it'll be played for years to come.
This is how poverty fighters work.
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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Plasmo
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Re: explain this

Post by Plasmo »

PC loses again. PC always loses.

Great to see the game getting a physical release tho. I might consider it now.
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Klatrymadon
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Re: explain this

Post by Klatrymadon »

Squire Grooktook wrote:I enjoyed the game a lot, and would have liked to put more time into it, but the nauseating netcode eventually made me put it down.
Ah, I was wondering whether it was my PC or the netcode. There wasn't so much "lag" as a consistent drop to slide-show framerates when playing online. Does this sound similar to the problems you had?
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Zaarock
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Re: explain this

Post by Zaarock »

Netcode is bad on both versions. It also turned off japanese players since input delay inside japan is worse than the previous games. I wouldn't be so sure PS4 has more players, a lot of jp players were on steam after launch and it's dead anyway. The patches and support on other features have been great though.

There's some weird things going on with the netcode, like the input latency can drastically change between rounds instead of being stable.
iconoclast wrote:Though I'd assume most people interested in unconventional mech fighting games would be playing Gundam or the new Virtual On instead.
idk this has little similarity to those two games so shouldn't be obsoleted. New VO is almost as poverty in terms of dev time. If senkoro had a bit more polish it'd probably be my favorite of these three. Could be the best game in the series with some more updates & an option to revert to previous character art.
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Bananamatic
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Re: explain this

Post by Bananamatic »

Zaarock wrote:There's some weird things going on with the netcode, like the input latency can drastically change between rounds instead of being stable.
the best part is both players having different input lag and neither being aware of it
it's still playable though, no framerate issues
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Despatche
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Re: explain this

Post by Despatche »

Cool, a physical release of this is pretty vital.
Plasmo wrote:PC loses again. PC always loses.
Even when you do come across that mythical retail PC release, it almost always requires Steam. Frustrating stuff.
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Bananamatic
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Re: explain this

Post by Bananamatic »

but pc is literally the platform for poverty fighters (and really the platform for fighters in europe)
and the last thing poverty fighter people care about is physical releases, let alone spending 5x more on a physical release for no reason

hell, I didn't even meet anyone who refuses to buy games from steam outside of this place
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Xyga
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Re: explain this

Post by Xyga »

Honestly besides Mathu I can't remember anyone here saying he's not buying from Steam period...

Personally if there's anything I've got against Steam and similar platforms it's the often insanely low prices discounted or not.

I'm all for accessible prices but this is just dumb, anti-business, and ultimately anti-games.
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Sumez
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Re: explain this

Post by Sumez »

Well, I definitely don't have any intentions of ever supporting Steam.
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Xyga
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Re: explain this

Post by Xyga »

That's two.
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Bananamatic
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Re: explain this

Post by Bananamatic »

Xyga wrote: Personally if there's anything I've got against Steam and similar platforms it's the often insanely low prices discounted or not.
who's gonna buy senko for $20 at 50% off when dark souls 3 with the first dlc costs $12 at a discount?
hard to solve that issue if low prices down the line actually get a big dev extra revenue and new fans while devaluing games for smaller devs
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charlie chong
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Re: explain this

Post by charlie chong »

Sumez wrote:Well, I definitely don't have any intentions of ever supporting Steam.
but you will happilly support second hand scalpers where developers get no money at all :lol:
if cave came back from the dead and released exclusively on steam i'm sure all your morals would change instantly.
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Durandal
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Re: explain this

Post by Durandal »

sequel to a fighting game franchise which nobody who isn't in the know knows about
barely noticeable marketing and impalpable hype
developer name or composer name with no brand value in the Steam indie market
"another" anime artstyle
multiplayer-focused indie anime fighting game with a non-existent playerbase from the surface, which some enthusiasts will figure is only played by Japanese players with unplayable ping and untouchable skills at that
more than $20 for a multiplayer-focused indie anime fighting game with a non-existent playerbase from the surface in a sea of anime fighting games
mostly positive Steam rating (as a result of iffy netcode)
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I hope for G.Rev that they predicted this kind of sales reception for a game this inevitably niche and suitably invested enough in this project to turn out a minor profit at the very least
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Xyga
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Re: explain this

Post by Xyga »

Bananamatic wrote:who's gonna buy senko for $20 at 50% off when dark souls 3 with the first dlc costs $12 at a discount?
hard to solve that issue if low prices down the line actually get a big dev extra revenue and new fans while devaluing games for smaller devs
Two problems:
#1 Senko is ultra-niche so why did it launch @40 (iirc) to begin?
#2 Dark Souls III, a big production, + DLC @12 so soon is WTF.
There should be some kind of MAP system for various classes of games that regulates the power of discounts within extended periods of time, not just a few weeks or months but many years.
Volume sales are good for cheap shit, they shouldn't be the model for anything a.s.a.p, because hard discount is not helping the poor, it's mass consumerism barely any less toxic to the economy than nearly-generalized piracy, in the end (which happens quickly) it doesn't profit the economy nor the consumer enough at all.

My policy today is simple: there's a good new game or good port - physical or not - and within reasonable price ranges 30~70 I'm okay (a little less for immaterial is normal and expected)
But the collector's stuff at luxury prices I've said 'stop' years ago and cannot afford anymore anyway. Yet at the same time I refuse to buy games at 1, 5, 9 zeni or several bundled for barely any more, I said fuck to the hard-discounted stuff too, except if it's used physical shit at the flea market or whatever (there's barely anything left there anyway, after the retrogaming boom that happened within live retail stores everything went to eBay 'n shit for 50x more)
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GSK
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Re: explain this

Post by GSK »

LRG/collector cynicism aside, it's plausible that this is the most effective promotion Senkoro 2 will ever get and that there are a lot of people (relatively speaking) who genuinely didn't know it existed until this announcement.

People like to write off a lot of unsuccessful niche/indie games as victims of incompetent marketing but it's entirely possible and even typical to do everything "right" re: marketing/PR and still get absolutely no traction.
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Xyga
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Re: explain this

Post by Xyga »

GSK wrote:LRG/collector cynicism aside, it's plausible that this is the most effective promotion Senkoro 2 will ever get and that there are a lot of people (relatively speaking) who genuinely didn't know it existed until this announcement.
For visibility Steam sure is efficient. But I'm talking about the pricing joke on that platform and Banana underlines the correct issue.
GSK wrote:People like to write off a lot of unsuccessful niche/indie games as victims of incompetent marketing but it's entirely possible and even typical to do everything "right" re: marketing/PR and still get absolutely no traction.
True dat. But again price is one of the strongest forces, if you allow products on your catalogue to be surrounded by extreme promotions that will disrupt the perception/incentive you just either don't know your job or don't give a fuck. For me Steam are the latter, that place is all about going for the promos or waiting for these because you know they're around the corner. While big bucks productions could care less, the Steam 'method' is no friends of niche developers.
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qmish
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Re: explain this

Post by qmish »

Oh fukk u
I got it in steam and played like 2 hours or smth yet? So that makes me horrible human being who betrays existence of shmup gods

:x

(this is adressed to guys who says like "dont even bother to port games like this to pc (or whatever "alien" platform), just have it on ps4 where userbase is)
Last edited by qmish on Sun Apr 08, 2018 9:06 am, edited 1 time in total.
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Xyga
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Re: explain this

Post by Xyga »

Eh? I think you might have misinterpreted something somewhere in my posts Q bro. Whatever.
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Re: explain this

Post by GSK »

Senkoro 2 is floundering on PS4 as well, the game's an extremely hard sell irrespective of the platform or the difficulties of particular marketplaces.
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Xyga
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Re: explain this

Post by Xyga »

Well, it's no mainstream gameplay... for me it's no surprise that's it's a hard sell, as much as I wasn't surprised a twin-stick shooter would fail.
On top of marketing concerns is the product itself, if its specificity and originality innovative or not doesn't speak or click, there isn't much you can do.
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qmish
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Re: explain this

Post by qmish »

in a better world senko would sell more than smash bros

but this is not our reality
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