Ninja Gaiden [NES] + R2RKMF: Scrolling Action Monogatari

Anything from run & guns to modern RPGs, what else do you play?
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BIL
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote:
BIL wrote:Out of curiosity, have you heard any of Naoto Shibata's main band Anthem? Only dabbled myself, but Bound To Break has some very Battle-esque slamming bombast - the later (and pricelessly-titled) Domestic Booty likewise.
Ah BIL, you spoil me. This is the perfect accoutrement to my recent Y&T binge.
Likewise, had no idea Y&T were produced by my mixing desk hero Chris Fuckin Tsangarides until you posted Mean Streak in the album art thread! Killer metallicized cock rock sound.

It's all connected somehow, down to the ROBO ANIMALS theme both they and Priest are clearly fond of. Maybe that's what MACHINE MADE DOG was a reference to. :mrgreen:
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Holy fuck, I'd heard Black Panther mentioned but never saw it until now. :o That looks amazing, like a playable 80s metal LP cover.

Makes me want to start a "quadrupedal sidescrolling" tangent. Ninja Crusaders' agile but tragically underpowered tiger comes to mind. Maybe the killer boulder-dodging, throat-gashing horseback chase from Dahna, though it's gone too soon (and the game kinda crumples at the climax anyway).

edit: actually nah, horse/other setpieces are too common (though Dahna's is genuinely world-beating). I'll sub in Wolf Fang's crab legs mode instead. Image
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote:I think that would be fair to say. I too played DB on the Namco Collection primarily, but the allure of the Namco gold cart finally got the better of me.
gold cart and snazzy clamshell case. the only namco clamshell i have is quest of ki (i'm a borderline ki fangirl), but i'm interested in the others just because they look super nice - even the shitty tose-developed lupin game (which i have loose, but that case! oh, that case! lol).
No problem. I always have more, like say .. Parasol Henbee. More of a platformer that one, though.

Dig through this mess if you like, it's the stuff I've accumulated for the 8 bit Nintendo systems over the years..

https://docs.google.com/spreadsheets/d/ ... ingle=true
whoaaaa, massive collection. i've yet to pick up an FDS and my combined NES + famicom selection is only about 350, you're close to doubling me. your pick-ups are pretty thorough. i'm guessing you picked up a lot of your NES stuff a long while ago given some of these - panic restaurant, dragon fighter, fire 'n ice, little samson, snow bros - those are worth an arm and a leg for their nes carts and way cheaper to import, these days.

did you end up liking zen: intergalactic ninja? that one has a steep price tag and looks like it dips into some pt unpleasantly cruel design, and i never see it talked up by anyone but the average collectors, who tend to barely play what they buy.

haven't played parasol henbe, i think i had a friend looking into getting it, though. looks a bit sluggish, but i like the production value!
I think we are in the same boat in terms of Rockman and Famicom both. Doropie.. sigh. I have it, but the price was unpleasant considering I felt like I was just paying for Krion Conquest with cutscenes. Ah well.
it has continues and a proper ending, too! i never picked up krion conquest back when it was cheap and doropie is the more complete game, so i've been after it for a while.
kitten wrote:I hear you. I was lucky enough to get mine in early 2000s, and can verify it's legitness. I have mixed feelings on the game personally, it feels like a 2000s tech demo for the system from 1992, impressive and twitch crazy as hell but aesthetically it's a bit.. drab. I enjoy playing Crisis Force more, I guess.
i'm interested in it from a perspective probably quite divorced from most of the forum - less of a genuine interest in it as a shooter, as i'm not really into manic stuff, and much more of an interest in it as like, a KID swan song, haha.
BIL wrote:Held off on it for years, on account of the lame bosses - although it's entirely possible to kill them (at least the six I've seen) without taking a scratch, it's always simpler to just blunder in and damage race. But recently I thought "what other sidescroller do I enjoy with good stage action, shaweet OTG slashing and noticeably weak bosses?" :idea:
this was my friend's chief criticism with it, as well. iirc he said even the final boss succumbs to that!

as for the advice of caution with grabbing doropie: it occasionally dips as low as 6k yen, and that's about as much as i'm willing to spend on something like that. it's why i've still not got a copy after a couple of years of pursuit - i'm always missing the good auctions. this and abarenbo tengu i've long been after, but also long biding my time for a cheap opportunity.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Wanpaku + Rolling Thunder here too, though I'm a bit miffed that my RT was advertised as new+complete yet missing the stickers. Got it for dead cheap and it's otherwise pristine so I let it go, but if there's something I enjoy, it's vintage unused adhesive goodies. :wink:

Now, if the cart had its label sticker applied with the rest nowhere to be found, I'd have been pissed. Waited a while for a NOS Dragon Slayer IV, for this very reason! All or nothing baby! I think that's the third and last Namco snapcase in my collection for now. Recently picked up FC Pac Man not knowing there's a later snapcase print, but wasn't bothered tbh. (those earliest Namco boxes are the ultimate test of "open the box without wrecking the tab" expertise, phew)

The untrained eye might assume Recca is my prize FC STG goodie, but they'd be wrong! It's this thing (lower-left). :lol:

Must've been previously owned by some Nietzschean ubermensch with the discipline not to scratch! Probably holder of multiple shooter WRs. :o
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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arasoi, i'm mostly cart only, too, but i make some exceptions for clamshell stuff and occasionally find myself picking up some cardboard. you might want to consider picking up a jp version of samson (seirei densetsu lickle) and holding onto that - its price is starting to rise significantly to match its nes counterpart, and if you ever needed to part with the nes game, you'd still be able to play it with an fc backup.

kick master is definitely my favorite KID game - i like a lot of their library, but tend to consider it really idiosyncratic and flawed and usually short of really hitting the mark. kick master nails it, though, and feels like all of their weird design sensibilities coming together for what is definitely one of the upper tier action titles.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote:Unfinished, buggy, and quite the mess. But the situation surrounding it taught me quite a bit about certain aspects of the classic gaming community..
Might just be the lighting, but I really like the look of that. Reminds me of Hoshi no Kirby Super Deluxe's wood-block SFC boxart. :smile: The game itself... the only thing I find really compelling nowadays is the fiery, plaintive attract intro BGM. A lot of pathos in that little tune. Bit like Contra Force in more ways than one I guess, haha.
Ignore that Tecmo detritus over there, it doesn't count!
Snazzy R-Type custom. :mrgreen:
As a bonus, here is a creepshow picture from the Cocoron manual, yikes
Ah yes, that one is memorable! It's discovering those little manual/box illustrations and doodles that I love the most about collecting CIB. Stuff like Double Dragon II's box flaps having tiny superdeformed versions of the back cover's badass HNK-styled Lee bros... which would later turn up in the PCE version's options menu!

Reshuffling my nerdbunker this week, was reminded of Totsuzen! Machoman's manual cover, in which our hero is punching a Lion Man the fuck out in black ink on blood red style. Wish it was the box cover, which is still pretty groovy but uses a rather sedate baby blue!
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote:One thing I did like about that proto is that the intro song had lyrics. Maybe someday that elusive tie in cassette tape with the studio version will be found and ripped.
Oh wow. :o It really does play out like a vintage shonen anime opening vocal track, now that you mention that. I knew about (and read) the tie-in manga, but I wonder if there were aspirations for an OVA at any point.
Ah crap that thing. I picked it up off Famicomworld a few years back. It's one of those cottage industry super limited doujin things, sold at cons over there. Only a hack of Magic Dragon to essentially make it R-Type. Plays okay! The cart is practically bulging out from all the stuff inside, I've never been brave enough to open it up and see the mess. Probably a Magic Dragon pcb crammed in with something else considering the weird ass pirate mapper it uses. Print quality is ass on the box and manual btw.
Ha, thought Magic Dragon might be involved somehow! RE Sqoon, I'd started to type that I'm pretty sure its release actually predated R-Type, which made the custom's "00" particularly cool. Albeit technically inaccurate!

But yeah, I never expect much from those things' build/print quality. From what I heard, that recent 8bit Music Power cart can flat-out kill certain FC models, due to the chips it uses. Scary shit. I don't wanna hit the power button and have burning shrapnel raining down on my living room like some kinda Battle Garegga ARG.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote: I understand the mentality, it's like you quoted verbatim my opinion of another company, Data East really. A more bat shit insane hit and miss library I cannot recall.
I can think of only one... :mrgreen:




...




...our heroin-addicted, responsabilities-rejecting cool af artist friend WOLF TEAM :mrgreen:
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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maaaaannn i really want a complete cocoron ;___; it's one of my fav fc games and i've been looking for a cheap complete copy ever since i fell in love with it. it's not one of the better platformers on the system, honestly, but i have some sort of really big affection for its presentation and kitamura's involvement. i must have done over a dozen no miss clears with different characters, at this point. it's a real comfort game! i guess i also have some sort of weird nostalgic affection for the music ever since i first heard it in that popular old flash game, eversion.

and yeah! i've often mentally compared KID and data east.
BIL wrote:But yeah, I never expect much from those things' build/print quality. From what I heard, that recent 8bit Music Power cart can flat-out kill certain FC models, due to the chips it uses. Scary shit. I don't wanna hit the power button and have burning shrapnel raining down on my living room like some kinda Battle Garegga ARG.
aaaaaa, wha-what?? i have both of the 8bit music power carts and listen to them kinda often, am i gonna hurt my av famicom? i wonder if that shubibinman zero cart is dangerous, too :O
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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kitten wrote:aaaaaa, wha-what?? i have both of the 8bit music power carts and listen to them kinda often, am i gonna hurt my av famicom? i wonder if that shubibinman zero cart is dangerous, too :O
Going by Famicom World's bootleg/pirate cart aficionados here. I'd be careful, but then I'm an all/nothing sort. :wink:
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Arasoi wrote:It's a similar issue to the 3.3v vs 5v logic of the flash cart debacle recently, IIRC. A pinch overstated. Neither of my 8 bit music carts have caused me troubles with an AN505-RD or an A/V Fami, who knows though.


Yeah, going back and re-reading the Famicom World thread it's decidedly less scary than I recalled. Doesn't take much to make me nope out with this stuff. :oops: :wink:
FinalBaton wrote:WOLF TEAM :mrgreen:
Image

Image
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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BIL wrote: Image

Image
YOU KNOW IT BOIIIIIIII
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Speaking of burning, raining shrapnel, I wish EX-RANZA had made it out under the WolfTeam label, just so they'd have that one undeniable masterwork to their endearingly "WOLFTEAM WTF ARE YOU DOING" name. C'mon, it was mostly Earnest Evans staff for Chrissake!
Spoiler
Image
Mod Earnest Evans so it's about a mech solving crimes with extreme violence, and it'd be pretty good, I believe! Crawl mode? More like TRANSFORM INTO 18 WHEELER MODE. Robot in disguise

Real hardcore muhfuckas know Toshio Toyota-san's earlier masterwork Granada is even better though. :wink: Yes kitten that is bait!

BOOSTIN' MAKE ME FEEL GOOD
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(footage courtesy Enhasa)
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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BIL wrote: The game itself... the only thing I find really compelling nowadays is the fiery, plaintive attract intro BGM. A lot of pathos in that little tune. Bit like Contra Force in more ways than one I guess, haha.
Apparently there's a vocal version of the theme music that was released on a mail-order cassette, but it's so ridiculous rare that nobody has bothered to even locate a copy and rip it. I'm not even convinced it was actually released.
Ah yes, that one is memorable! It's discovering those little manual/box illustrations and doodles that I love the most about collecting CIB. Stuff like Double Dragon II's box flaps having tiny superdeformed versions of the back cover's badass HNK-styled Lee bros... which would later turn up in the PCE version's options menu!
Koji Ogata, one of the artists who worked on the original Kunio and Double Dragon games, did the chibi art for that and the instruction card for the first Double Dragon arcade game (he was also responsible for the JP flyer).
https://twitter.com/food2han/status/863252330925260800

I find it amusing that FCDD2 has like three contrasting renditions of the Lee brothers on the same box. The Hokuto-like versions of the Lee brothers on the back of the box look nothing like the arcade flyer art they used on the front, while the chibi versions use their arcade colors instead of the switched style they went with the console games.

I wasn't aware that FC Rolling Thunder came with a set of stickers. Looking up on the auctions online, it seems that one of the stickers was applied on the top of my cartridge. I always assumed that the game cartridge was supposed to be like that. Oh well! At least it has everything else.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Your command of JP game artist creds is formidable Jonny, it's good to have you aboard. :o

Namco sticker policy seemed to vary by box type. Xevious and Pac-Man (cardboard) have the top label already applied, but contain no others. Snapcased stuff like RT, Wanpaku and Dragon Slayer IV provide the top label and various other stickers, but it's up to you to apply them. My memory's a tad hazy on the former two, but DSIV actually has blank space to write something (owner's name, I guess).
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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Didn't know Ex Ranza had lots of staff from Ernest Evans BIL! That's pretty cool!

So you telling me the stickers that are on my Dragon Buster II cart are not after market stickers, but instead came in the box? Didn't even knew that!
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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BIL wrote:Yeah, going back and re-reading the Famicom World thread it's decidedly less scary than I recalled. Doesn't take much to make me nope out with this stuff. :oops: :wink:
speaking of "nope" - i had been using my AV famicom power adapter on my (front-loading toaster) NES for a while because the power adapter i had used to use for my NES was a multi-adapter that caught fire without even being turned on. after years of faithful use, the dang thing went up in a puff of smoke and scared the bloody hell out of me - thank heavens i was awake to smell it and yank that shit out of the wall.

now, the AV famicom adapter had been working fine for the NES, and i'd read it was okay to use! however, i got tired of constantly switching the adapters and only having one for travel, so i bought an OEM adapter for my NES. considering that because the AV famicom adapter worked both ways, i assumed the NES one would, too - holy fuck was i wrong! :O plugged it into my AV famicom and turned the thing on to a terrifying display of shriekingly loud, horizontal bars shredding it up on my TV and the immediate, distinct smell of burning. turned that off in a wild panic, my heart nearly leaping out of my chest.

never, eeeeever use your NES adapter on your AV famicom, even though the other way around seems to have been fine for me for years. i thankfully didn't destroy the adapter and it works fine in the NES now, but holy hell am i never going to make the mistake of switching the two, again.
BIL wrote:Real hardcore muhfuckas know Toshio Toyota-san's earlier masterwork Granada is even better though. :wink: Yes kitten that is bait!
O____o; better than ex-ranza? whaaaaat?
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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kitten wrote: never, eeeeever use your NES adapter on your AV famicom, even though the other way around seems to have been fine for me for years. i thankfully didn't destroy the adapter and it works fine in the NES now, but holy hell am i never going to make the mistake of switching the two, again.
Gonna go check on that but that might be because the NES has an AC adapter instead of a DC one(one of the only consoles to do that, if not THE only one)

Which explains how you can use a Master System DC power supply on a NES(the NES will convert the current to DC internally), but not an NES power supply on a Master system, even though the specs match. AC power supply will fry consoles that expect DC one
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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kitten wrote:never, eeeeever use your NES adapter on your AV famicom, even though the other way around seems to have been fine for me for years. i thankfully didn't destroy the adapter and it works fine in the NES now, but holy hell am i never going to make the mistake of switching the two, again.
I recall hearing similar with the Dreamcast - never experienced anything scary firsthand but yeah, I don't mix that stuff up. Electricity is some scary shit!
O____o; better than ex-ranza? whaaaaat?
Haha, just stoking the fires of conflict. :mrgreen: Would be like choosing between a Judas Priest and Motorhead record imo. Self-defeating. Granada's probably the more technique-intensive game on account of its time-based scoring, but Ranza's easily better than it (and most other games) at incorporating finesse with unbridled cathartic carnage. And this happens too:
Spoiler
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About all they have in common is Toyota's characteristic love of stage-specific mechanics and enemies. No reason for fans of technical machine violence to be without either.
FinalBaton wrote:So you telling me the stickers that are on my Dragon Buster II cart are not after market stickers, but instead came in the box? Didn't even knew that!
Yeah exactly - they seem to have had a minor arts & crafts thing going, haha. Incidentally Gradius Deluxe Pack (PS1) is the same, though nobody should ever apply stickers to a game disc! (I don't think that was their intention but you never know! Saturn one comes with a frickin' Vic Viper papercraft!)
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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With each passing day, I love NAMCOT more and more :mrgreen:
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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kitten wrote:
never, eeeeever use your NES adapter on your AV famicom, even though the other way around seems to have been fine for me for years. i thankfully didn't destroy the adapter and it works fine in the NES now, but holy hell am i never going to make the mistake of switching the two, again.
I accidentally did that with the SMS and had to replace the power converter inside the system (or whatever that thing was called). Thankfully, it was an easy fix.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

Post by kitten »

those damn stickers are why i still don't have wanpaku graffiti. copies that sell with those tend to go for a lot and i keep hoping to get lucky on one!

they're cute stickers! Image
BIL wrote:I recall hearing similar with the Dreamcast - never experienced anything scary firsthand but yeah, I don't mix that stuff up. Electricity is some scary shit!
hearing what, now? doesn't the dreamcast use a generic cable? same as the ps2 and whatnot?
BIL wrote:About all they have in common is Toyota's characteristic love of stage-specific mechanics and enemies. No reason for fans of technical machine violence to be without either.
maybe one day i'll warm up to it, but i distinctly, really did not like my time with it. i suspect there's definitely enough room for my misunderstanding it to have neglected the opportunity for it to "click," so it's down but not out. it'll get a revisit someday, for sure.

as far as top-down stuff i need to give a better look at goes, though, i am way more inclined to fire up the sfc kiki kaikai and give it more of a chance, first. my issue was sliiightly less the lack of fixed fire and slightly more the HP everything had. enemies in that game are outright obstinate about how long they can take to kill, especially if you're not powered up.

and i still haven't even given my twinkle tale a good crack, despite liking my extremely brief demo play! been waiting for a good mega drive to kick in, for that one.
FinalBaton wrote:So you telling me the stickers that are on my Dragon Buster II cart are not after market stickers, but instead came in the box? Didn't even knew that!
notice the spot on the top of namco carts with a label up there? that's actually a sticker that came with them, too! quest of ki and a few others come with a sheet that has 3 different stickers you can stick on the top of your cart, including a blank one that lets you write your own label. most people just take the one with the game's title and put it up there, though.
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

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kitten wrote:hearing what, now? doesn't the dreamcast use a generic cable? same as the ps2 and whatnot?
It's been absolutely ages, but the sentiment was basically "US hardware can handle JP components without issue, the inverse might cause trouble," so I've just gone with that since. Total layman here but it seems to have served me well. Image
maybe one day i'll warm up to it, but i distinctly, really did not like my time with it. i suspect there's definitely enough room for my misunderstanding it to have neglected the opportunity for it to "click," so it's down but not out. it'll get a revisit someday, for sure.
In total seriousness, it's a super-idiosyncratic game from the basic movement mechanics and stage designs up to the special weapons and boss battles; it might really not be for you. It's also a rather obsessive game - topdown seek/destroy is about all it's interested in, with little regard for more aesthetically pleasing stage design. Similar case to 2010 Street Fighter and its boss rush safari, another notoriously Marmite game I remember you mentioning disliking. Kevin's laggy movement and bizarre attacks will inevitably confound newbies of all stripes, but even adjusted to, there's no guarantee its hybrid of volatile enemy behaviour and harshly methodical combat won't turn off many. (others will go fuckin balls-out for it, like me and a few others ITT over the years. Image Granada has the same cult-within-cult following on this forum)

One thing I'll always defend Granada (and 2010SF) on, though - it does work, if you're willing to get to grips with it. It's a Wolfteam action game that keeps their trademark offbeat-ness, but actually pushes for traditionally disciplined no-hit play. Accordingly it'll ask some weird things but it'll never bullshit you into extra life / continue slumming (Toyota was a seasoned arcade gamer, and it shows here). I'd certainly put it on parity with his subsequent Ex-Ranza on general quality, though it's nowhere as perfectly-executed overall. It has a performance extreme entirely its own. I like the occasional unbalanced thing, be it game, music or film. :wink:
as far as top-down stuff i need to give a better look at goes, though, i am way more inclined to fire up the sfc kiki kaikai and give it more of a chance, first. my issue was sliiightly less the lack of fixed fire and slightly more the HP everything had. enemies in that game are outright obstinate about how long they can take to kill, especially if you're not powered up.
KK's a vastly easier sell than Granada imo, but rather like Kage (FC) it has a brutal example of Natsume's favoured powerdown-on-damage mechanic. The early going is hard, but it makes the eventual blowing stuff to pieces all the more satisfying. Suffice to say, most of the enemies you're seeing stick around won't be doing that forever!
and i still haven't even given my twinkle tale a good crack, despite liking my extremely brief demo play! been waiting for a good mega drive to kick in, for that one.
TT's probably the most accessible of these three. I love 'em all but it's got instantly-apparent focus (unlike Granada) and minimally punishes at novice level (unlike KK), while packing bigger guns than either and still providing a considerable challenge. Superb game. Any fan of Ikari/Senjou no Okami who's overlooking it for the cuter aesthetic is cheating themselves! (it's not all cute either - got a nice anime Tolkienesque style that works great with the MD's muted palette)
Last edited by BIL on Sat Jan 20, 2018 5:03 am, edited 2 times in total.
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FinalBaton
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Re: Ninja Gaiden [NES] + Scrolling Action Monogatari

Post by FinalBaton »

BIL wrote: TT's probably the most accessible of these three. I love 'em all but it's got instantly-apparent focus (unlike Granada) and minimally punishes at novice level (unlike KK), while packing bigger guns than either while still providing a considerable challenge. Superb game. Any fan of Ikari/Senjou no Okami who's overlooking it for the cuter aesthetic is cheating themselves! (it's not all cute either - got a nice anime Tolkienesque style that works great with the MD's muted palette)
the knife-throwing skeletons look pretty br00tal to be honest. I can actually see the agony in their face

really need to try this one, looks dope af
throw it in the pile of games I'll never get a legit copy of :cry: along with Undeadline
investing my disposable income in other areas right naow(including music gear), games are lower on the totem pole

(be on the lookout for recordings from my black metal band soon btw)
-FM Synth & Black Metal-
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