
trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Yeah, just noticed that myself. Unless you want to run. You may want to after you see the rest of your team's (presumably horrible) scores! 

BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
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Bananamatic
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
seeing the game picks is usually enoughdrauch wrote:Unless you want to run. You may want to after you see the rest of your team's (presumably horrible) scores!
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
This is what happens when you use several names inconsistently. Please use one name for everything, I'm not smart enough to keep track of all this shit.Ikazu-san wrote:Uh, I think I was put in the wrong team. I was supposed to be in "Looking for Sailors", but instead ended up with some free agents.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Square_Air
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Would you still be able to fit in another free agent? I have some time to spare for fighting JPEGs.trap15 wrote:Got Bananamatic and system11 added. I'm gonna extend addition registrations to the end of the week, no reason not to.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
If there's not enough room, I'd be willing to be moved over to a new team so we'd have two teams of two.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
That can be done. I'll add you on the next score update and move Vanguard to that team. Thanks!
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Mightysquirrel
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Got room for one more? I'm squirrel that has posted scores on Gradius III on the SNES... but I couldn't find my old account info.
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EmperorIng
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Now the demand for the next game has reached frothing levels.
Don't leave us hanging! I need something to be annoyed at!! I just spent 6 or so hours mastering one loop of Bakuretsu Breaker. Surely there is another poor use of my free time coming up???
Don't leave us hanging! I need something to be annoyed at!! I just spent 6 or so hours mastering one loop of Bakuretsu Breaker. Surely there is another poor use of my free time coming up???

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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Square_Air
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Watch the next game be Tekkaman Blade and we all enter endless milking purgatory.EmperorIng wrote:Now the demand for the next game has reached frothing levels.
Don't leave us hanging! I need something to be annoyed at!! I just spent 6 or so hours mastering one loop of Bakuretsu Breaker. Surely there is another poor use of my free time coming up???
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
WEEK 2 HAS BEGUN

Last Resort

Last Resort
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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CloudyMusic
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
I thought it said Last Hope and got legitimately really mad for a second
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Am I staying in Public Elimination since Squirrel signed up?
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Yeah you are, sorry if that's surprising 

@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Bowing out. Sorry team, it turns out I'm in no shape to compete at this time.
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Square_Air
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
For some reason I feel like Rapid Hero is on the horizon. I can smell it.
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EmperorIng
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Things that Bakuretsu Breaker has:
1) stupid-looking midbosses that can kill you
2) multiple fun and unique characters with different shot/bomb types
3) at least one unique subweapon (death by fireworks)
Things that Last Resort has
1) Bosses that couldn't kill you if their lives depended on it
2) one shot, one ship, futuristic street-sweeper
3) generic subweapons, one of which is beyond useless (blue pod)
Clear winner of the two weeks here:

1) stupid-looking midbosses that can kill you
2) multiple fun and unique characters with different shot/bomb types
3) at least one unique subweapon (death by fireworks)
Things that Last Resort has
1) Bosses that couldn't kill you if their lives depended on it
2) one shot, one ship, futuristic street-sweeper
3) generic subweapons, one of which is beyond useless (blue pod)
Clear winner of the two weeks here:


DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
WEEK 3 HAS BEGUN

Mad Shark (1 loop)

Mad Shark (1 loop)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
What the hell is this madness
Play for fun and win when you can.
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Heavy Viper
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Merry Christmas, you MAD SHARKS.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
ohh man, ive been on vacation out of town and totally forgot about this. My apologize.
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EmperorIng
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Who could have predicted that Mad Shark actually sucks dick? For the love of God please start the new year off with a better game.
Bakuretsu Breaker is STILL the best game in the tournament so far.
Bakuretsu Breaker is STILL the best game in the tournament so far.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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Heavy Viper
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Game has a god-like poker face. Starts off as a passable Raiden clone, then just turns into an amplification of everything that shits me about Raiden.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Mad Shark is ten times the memorizer Last Resort was. If you don't know in advance where those sniper tanks are going to spawn then you are already dead. I actually think it becomes fairly enjoyable from stage 5 on, where the sniper tanks lose their place of prominence and the focus shifts towards managing popcorn/heavy enemy combos, but not nearly enough to make up for the horrible first half.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
I don't think I ever had a problem with sniper tanks other than maybe one or two enemies. The bullets are slow enough that simply moving around all the time dodges pretty much all the small enemies without even paying attention, and the homing missiles actually do a good job of showing you where the offscreen enemies are. Overall I actually find the stages (at least the first four, I haven't gotten to stage 5 and beyond much) mindnumbingly easy - the bosses give me far more trouble (specifically the stage 4 boss and for some reason the stage 2 boss too). Most of my problems outside the bosses come from not paying attention to enemies while staring at powerups waiting for them to turn to the right color, or having to chase the powerups to the top third of the screen.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
The problem with sniper tanks isn't that they inherently break a game's difficulty progression, but rather that they are more frustrating, more infuriating a reason to die than stuff you missed but was coming forward as your brain conveniently expects when playing a vertical (awareness is directional too ^^)
Strikers1945guy wrote:"Do we....eat chicken balls?!"
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copy-paster
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Look there's two games remaining, I bet one of them would be Space Bomber.
plz trap don't ban tetriz block.
plz trap don't ban tetriz block.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
The problem is when they spawn a tank near the bottom of the screen and you scroll over and they shoot the instant they're visible and if you're not already moving vertically then you die. There's a particularly egregious one about 10% of the way into stage 3 and they're all over stage 4. The homing missiles do help a lot though, they can even point out where an enemy outside the playing field is about to spawn.Shepardus wrote:I don't think I ever had a problem with sniper tanks other than maybe one or two enemies. The bullets are slow enough that simply moving around all the time dodges pretty much all the small enemies without even paying attention, and the homing missiles actually do a good job of showing you where the offscreen enemies are. Overall I actually find the stages (at least the first four, I haven't gotten to stage 5 and beyond much) mindnumbingly easy - the bosses give me far more trouble (specifically the stage 4 boss and for some reason the stage 2 boss too). Most of my problems outside the bosses come from not paying attention to enemies while staring at powerups waiting for them to turn to the right color, or having to chase the powerups to the top third of the screen.
What I dislike about Mad Shark is that the first four stages are overall easy and dull, but they are still able to destroy your run with a lightspeed bullet if your attention drifts or if you didn't memorize exactly where enemies are going to spawn. Last Resort had boring early stages too, but those couldn't kill you even if you did lose focus. The bosses in Mad Shark are the hardest parts of the game but I just skip them with bombs. Might as well since you can't really panic bomb.
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EmperorIng
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Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
Ha, yes. I was only joking when I said Last Resort was "memorizer" week because of the clear R-Type influence. More than either game previous you need to memorize just about every spawn of a tank (or tank boat), and do bosses blindfolded (or bombspam) because anything else results in death. Other shooters do this too, but other shooters usually have your ship move faster than a snail and have a hitbox smaller than a freighter.Vanguard wrote:Mad Shark is ten times the memorizer Last Resort was.
I don't know about you guys but I can't stand the homing missiles in this game. It seems like they spend more time circling helicopters than hitting them. I doubt I'll have time to eke a clear today, given the holiday and that getting past the bosses on st.3 and 4 are such crapshoots without bombs. To say nothing of the BS-infused stage 7.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
The stage 3 boss is actually really easy with laser. As long as you go into it with enough power and don't destroy the sides it's like a 10-second kill and you barely have to dodge anything. In fact, if you haven't been using laser for the whole game, you've been putting yourself at a disadvantage.
I honestly never felt like I had to memorize anything in this game except some large enemies and bosses. The first time I got to stage 4 I no-missed it blind until the boss. I'm starting to suspect I'm playing a different version of the game or something because none of the bullets are "lightspeed," they're far slower than Raiden bullets and even slow enough for me to see them and actively move out of the way (not that I need to pay attention to that since they're always aimed).
I honestly never felt like I had to memorize anything in this game except some large enemies and bosses. The first time I got to stage 4 I no-missed it blind until the boss. I'm starting to suspect I'm playing a different version of the game or something because none of the bullets are "lightspeed," they're far slower than Raiden bullets and even slow enough for me to see them and actively move out of the way (not that I need to pay attention to that since they're always aimed).
Tetris block is inferior for scoring anyway.copy-paster wrote:plz trap don't ban tetriz block.
Re: trap15 Shooting Game Tournament '17 (TRP-STGT 2017)
WEEK 4 HAS BEGUN

Gekirindan

Gekirindan
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.