Dang, I sure want that AES. A weeks take home???

Thanks for the head up 2bears!the2bears wrote:I emailed them regarding a DC version, Q4 this year or Q1 next year
$35-40
Bill
I don't see any reason why not, but even if it isn't than that's no problem at all. There's always DC-X or another boot disk that let's you play any game no matter what region of the world it was intended for!Dale wrote:Is this Dreamcast version internationally enabled?
Certainly a packaged disk with box and art *could* fetch more than a $20 download. Refer back to the comiket market... the challenge is for you to make a name for yourself. Would I buy a disk of Kenta Cho's games even though they're available for free? You bet, I'd happily pay, say, $50 for a limited edition disk with art, maybe signed...nexic wrote:May I ask why any of you would even consider $200+ for a game? Have any of you played a demo? I can understand $100 for a top notch game that's rare, but something from a new developer when you have no idea whether it's good or not?
The fact that they are thinking $700 is beyond a joke... I can't see them selling any copies...
If I sold a PC shmup for $200, would you buy it? Does the high price tag make you think it's better?
I understand where you are coming from with that, but $200 or even $700 is just taking it too far. As I mentioned these guys are new on the scene and no one even knows if the game is any good or not...Certainly a packaged disk with box and art *could* fetch more than a $20 download. Refer back to the comiket market... the challenge is for you to make a name for yourself. Would I buy a disk of Kenta Cho's games even though they're available for free? You bet, I'd happily pay, say, $50 for a limited edition disk with art, maybe signed...
Agreed, and I sort of answered your post without really thinking about the context. $200 is too much for me for just about any game. $700 is divorce territorynexic wrote:I understand where you are coming from with that, but $200 or even $700 is just taking it too far. As I mentioned these guys are new on the scene and no one even knows if the game is any good or not...Certainly a packaged disk with box and art *could* fetch more than a $20 download. Refer back to the comiket market... the challenge is for you to make a name for yourself. Would I buy a disk of Kenta Cho's games even though they're available for free? You bet, I'd happily pay, say, $50 for a limited edition disk with art, maybe signed...
Yeah, on their website somewhere it says an MVS release is not in the works.superhitachi4 wrote:Guess there's not going to be an MVS release? :?
I guess I just don't understand this stuff very well, but how can it be so expensive to make a catridge? How were games ever sold for $40 if it costs $250 each to produce? It seems totally stupid... Surely there is an easier way to produce these?That means $250+ of inventory is being sacrificed per cartridge used at the minimum.
The carts are NOT newly produced.nexic wrote:I guess I just don't understand this stuff very well, but how can it be so expensive to make a catridge? How were games ever sold for $40 if it costs $250 each to produce? It seems totally stupid... Surely there is an easier way to produce these?That means $250+ of inventory is being sacrificed per cartridge used at the minimum.
Because to produce new plastic cart shells and new PCBs that don't violate any of SNKs copywrites is expensive, we're talking thousands and thousands of pounds. It wouldn't be worth it unless they were planning to sell a few hundred games, or start publishing other Neo homebrew onto cart for people. Obviously these guys don't have that sort of financial backing, so converting carts is the easier way to go.Ed Oscuro wrote:For $700 I'm pretty disappointed that they didn't make new carts, instead opting to damage real games