Dodonpachi III dumped and will be in MAME 0.189

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donluca
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Dodonpachi III dumped and will be in MAME 0.189

Post by donluca »

https://mamedev.emulab.it/haze/2017/08/ ... eader-bee/

Looks like it's just a clone of DaiOuJou meant for non-Japanese market, I'm curious to see if any members will find differences between this and DaiOuJou/Black Label.
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CloudyMusic
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by CloudyMusic »

Revision-wise it sits somewhere between the original release of DoDonPachi Dai-Ou-Jou and the Black Label version, and apparently incorporates some of the gameplay mechanics from the latter.
Potentially interesting.
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Doctor Butler
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Doctor Butler »

Oh Wow. I didn't know there was such a thing,
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pegboy
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by pegboy »

It most likely has differences from both WL and BL. I know that Japanese wiki that rated shmup difficulties gave DDP III a lower difficulty than WL, but still much higher than BL.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Tokyo-J »

Glad to see this has been found.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
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Battlesmurf
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Battlesmurf »

I remember an old thread saying that it didn't exist lol.
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SapphireDensetsu
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by SapphireDensetsu »

pegboy wrote:It most likely has differences from both WL and BL. I know that Japanese wiki that rated shmup difficulties gave DDP III a lower difficulty than WL, but still much higher than BL.
The differences, noted by a Chinese player I'm in contact with.
harduser - Today at 3:44 AM
1.the ships will remain to 2nd loop
2.the 1-5 hachi is easier for remaining ships to 2nd loop
3.the Shootia is as strong as BL for the faster laser speed
4.if using Leinyan/Shootia,the Shot/Laser power will only decrease 1(in WL it will decrease to 1)
There are 3ships can remain to 2nd loop most,and only NMNB the stage in 2nd loop will get another ship(it can get 6ships at 2nd loop)
5.The scoring are higher when using hyper,for the 800hit can reach 30mil in 1-1(WL needs 860+hit)

harduser - Today at 3:49 AM
the 4th has some mistakes: the power decrease by 1 is happened in 2nd loop(the same as BL)

harduser - Today at 3:51 AM
the hyper gauge is the same as WL
also,the 1-4 1up's bullet shape is the same as WL
I didn't know the detailed rank increase rate,for I didn't have the rom to test,maybe it's similar to WL
I have only played the arcade version of ddp3,and because of the Cbutton is off and the CRT is broken 2 years ago,I haven't reach 2-3 on that PCB,and now the game center is gone,in china I think the only remaining PCB is the BL's PCB in Shanghai liehuo
PC Engine Fan X!
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by PC Engine Fan X! »

So was DoDonpachi III released as a separate IGS Poly Game Master cartridge for use on the PGM motherboard setup?

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Tokyo-J
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Tokyo-J »

PC Engine Fan X! wrote:So was DoDonpachi III released as a separate IGS Poly Game Master cartridge for use on the PGM motherboard setup?

PC Engine Fan X! ^_~
No it was on t he single PCB PGM like the Japanese release.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Goompaolo9500 »

https://m.youtube.com/watch?v=T543Fcprp1Q

Well, CAVE PCB uploaded the attract mode video for that.

(That YouTube Channel inactive since October 2014 then 3 years, it's back over reuploding the attract mode video of Espgaluda. And also, edited the titles of the previous videos(e.g. Dodonpachi Daioujou 1-ALL with Shotia Type B, Cave arcade PCB (2002) (Was Dodonpachi Daioujou 1-ALL , Cave arcade PCB (2002))).)

Edit: There is a gameplay.
https://m.youtube.com/watch?v=rAlcwU0N5c4
At this rate, I won’t be interested into shmups anymore. I am no longer going to be active in this forum from now on. I am more interested into Kemono Friends, rhythm games, D4DJ, Puzzle Games, Hololive, and Pretty Cure.

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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by harduser »

Now I finally get the rom,there are something wrong in the following conclusion:
1.the power punishment is the same as WL,the power will raise to 1 even at 2nd loop

And there are some new thing:
1.2Miss~NoMiss(but not NMNB) in the 1st loop will remain 2ships,3-4Miss will remain 1ship,Maybe NMNB will remain 3ships
2.the laser speed of Shot Type is faster than WL but slower than BL
3.the dodging of first wave of 2-1boss and the 2nd form of 2-3boss is even easier than BL,so,entering 2-5 with 5ships will be easier than WL
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by harduser »

1.The Standard rank:
The BL,WL,ddp3 have the same rule:
starts at 53,every 256 frame adds 1,the maximun when not using hyper is 240(1st loop)/248(2nd loop),in hyper is 255
#the ddp3 cannot set very hard in the cabinet settings

2.The Hyper rank:
When set to 15:
Image
Image
When set to 35:
Image
Image
So the limit is 35,the same as BL
And there is a difference among 3 versions

in BL and WL:

the Hyper rank will reset to 0 when entering the 2nd loop,if not NMNB the 1-5hachi,the ddp3 will also reset it!
Image

USE bomb in hachi war

Image

NMNB the hachi
Image

but in ddp3,if NMNB the hachi the hyper rank won't reset to 0,it will inherit the 1st loop's value

#So suicide in hachi is an important method when surivive to all,remain 3lives in the 2nd loop is a silly choice!

Here is my inputfile with emulator:
https://mega.nz/#!ZZky2TrL!6wzeaGL92ZrI ... gmUtTFCFsU
The AVI version will soon posted to Youtube

And here is my Cheat file which used to watch some values:
https://mega.nz/#!5Qth2Thb!QYSHT_9-lIqe ... KnCebrogx4
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by harduser »

I used to thought the rank was effected by the ships,but until yesterday I found that the Hyper rank in ddp3 is effected by if it's NMNB in hachi war,so the Hyper rank test is necessary in BL

Here are our Chinese discussing about DDP III:
https://tieba.baidu.com/p/5299143641
(It maybe helps)
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Plasmo »

Thank you very much for posting your findings here! It is a very interesting read! :)
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by wgogh »

pegboy wrote:It most likely has differences from both WL and BL. I know that Japanese wiki that rated shmup difficulties gave DDP III a lower difficulty than WL, but still much higher than BL.
So WL is more difficult than BL?
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by harduser »

wgogh wrote:
pegboy wrote:It most likely has differences from both WL and BL. I know that Japanese wiki that rated shmup difficulties gave DDP III a lower difficulty than WL, but still much higher than BL.
So WL is more difficult than BL?
I think it's much more,for WL has larger hitbox and boss in 2nd loop were much more hard to handle with
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by harduser »

I had just tested the BL's Hyper rank rules:

Seemed it will reset at 2nd loop anytime:
Image

if NMNB the hachi and bring the maximum into 2nd loop:


Image

So at BL,the Hyper rank will reset to 0,the same as WL
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Magma Dragoon »

Really cool that the text is translated in this version! I wonder if there are versions like this for other PGM CAVE games like Ketsui.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by wgogh »

I wonder if the players will want to make a scoreboard for this version, it would be interesting to compare results.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by PC Engine Fan X! »

So how many eproms are needed to get Dodonpachi III to run on a JPN region DDP-DOJ PCB? Sounds intriguing to be able to play it on a real DDP-DOJ PCB setup after all these years of so-called "non-existence".

As of right now, my vanilla DDP-DOJ has been modified to run DDP-DOJ BL with the Varta back-up battery saving both high scores and high score initials for posterity.

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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Muchi Muchi Spork »

PC Engine Fan X! wrote:So how many eproms are needed

1 or none if you blank and reprogram your Black Label conversion rom
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by PC Engine Fan X! »

Muchi Muchi Spork wrote:
PC Engine Fan X! wrote:So how many eproms are needed

1 or none if you blank and reprogram your Black Label conversion rom
Thanks for the heads up on that nugget of info, Muchi Muchi Spork. I'll have an DDP III eprom burned then for posterity and keep my DDP-DOJ BL conversion rom aside for safe keeping.

It's quite cool to be able to play the original WL DDP-DOJ JPN region, the modded BL DDP-DOJ JPN region and the DDP III China region all with a single eprom swap job. Fascinating indeed.

That reminds me that I need to check the ol' Varta back-up battery and see if it needs to be replaced or not on them PGM based PCBs with DDP-DOJ & Ketsui. Hmmm.....

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Muchi Muchi Spork
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Muchi Muchi Spork »

Yeah it's awesome to be able to play all 3 versions on the original board absolutely. Try to get your fill on a version before swapping though because the sockets weren't made to swap over and over and over, they will wear out on you. Maybe it's possible to make a modded rom with all 3 versions using a 27C322 and modified startup menu to choose between all 3 versions. As for batteries on pgm, maybe not worth it unless you're keeping an original black label alive.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by rjosal »

I'd be interested to get that level of quantitative detail in the differences in Tamashi. For example, exactly how much more shot power? I guess emulation has to happen first.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Despatche »

So this "Dodonpachi III" is being treated as the same thing as Futari BL Another. Fuck. Yet another version that might as well have not even existed before now, and that was probably only ever released in one specific Chinese or Taiwanese arcade or something; now the version of choice for anyone who wants to play Dodonpachi Daioujou in any form, because that's how important MAME is and how important parent romsets are. I thought it was bad enough that they broke their own policy of "latest version first" for what seems to be DOJ alone (which meant BL wasn't the parent... and it still isn't), for reasons I still don't understand. No, this crosses a much further line.

I'm tired of seeing people who know better just give up and "realize MAME's greatness" or whatever, which is a gigantic crock of shit. Fuck MAME and everything to do with it. Fuck all of the "hard work" they've done for the last twenty years. End history now. MAME is terrible software made by terrible people with terrible intentions, and it gets worse with every single version. Endless renaming and moving hell, MAME Plus! is dead and noone is interested in a replacement, newvideo.txt is the most hypocritical thing I've ever seen on the internet, the slot machines, MESS and everything to do with it, so on and so forth. Someone really needs to just replace MAME wholesale. We've gotten too complacent, and now we need a revolution.

By the way, remember to vote Futari BL as best game of 2009!
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Muchi Muchi Spork
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Muchi Muchi Spork »

The rule is English version first, then most recent version after. The Black Label probably is considered a different game because every other Black Label is and they are usually wildly different. The amount of work it would take to re-organize all the games is not something anyone is ever going to do. If you aren't using "clones" then you're screwing yourself. You'd be missing hundreds of Japan versions that are better than export versions except for the fact that they are using text you can't read. Maybe if the word "clone" went away it would reshape people's views. It sounds shitty.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Shepardus »

Despatche wrote:MAME Plus! is dead and noone is interested in a replacement
Was there anything you liked about MAME Plus! besides the autofire settings? I use my own build that recreates the autofire features on top of vanilla MAME. If you're unsatisfied with MAME nobody's stopping you from forking it or building something new, just don't expect everyone else to follow suit.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by maximo310 »

MAME is the very best ( arcade emulator) that no one ever was!
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Goompaolo9500 »

maximo310 wrote:MAME is the very best ( arcade emulator) that no one ever was!
I hope Saidaioujou is next to be dumped(same with Akai Katana and Deathsmiles I guess.)
At this rate, I won’t be interested into shmups anymore. I am no longer going to be active in this forum from now on. I am more interested into Kemono Friends, rhythm games, D4DJ, Puzzle Games, Hololive, and Pretty Cure.

Farewell.
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Re: Dodonpachi III dumped and will be in MAME 0.189

Post by Magma Dragoon »

Goompaolo9500 wrote:I hope Saidaioujou is next to be dumped(same with Akai Katana and Deathsmiles I guess.)
Even if they're dumped I doubt they'll be in a playable state anytime soon.
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