elvis wrote:You're kidding right? Mainstream games are beyond rediculously easy. Most of them are practically pedestrian. Sometimes I feel like the majority of modern console games are more like an interactive movie than an actual challenge.
Depends how you play them. Case in point, I'm currently playing Resi 4. Now if I used every save point, went back to a save point after every boss, continued when I did die... yeah, I guess I'd be finding it 'easy'. In the same way you'd find any shooter 'easy' if you used the continue option every time it was offered to you.
As it is, I'm having fun skipping the odd save point, pushing my luck here and there, not taking the easy way out if I'm low on ammo etc... I'm playing it the same way I would an older game (and the same way I did the POP games - saving once at the end of every session, not at every point) and finding it pretty tough. Hell, I've just had to repeat one section in the castle six or seven times (the huge room where you have to lower the stairs if anyone cares). Maybe if you're finding modern games too easy, it's your fault for using every save point/continue option available to you.
'But they're there to be used, that's the way the designers have designed them!' you cry. Well why doesn't that apply for a shmup?