It's not so much the moving that was overwhelming (that's the fun part), but more that there's a lot of moving stuff on the screen in Dangun while in TD2 it's a bit "cleaner." Those flashing bullets don't do any favors for readability, though. At least it's not bad compared to some other NMK games.M.Knight wrote:It's kinda funny, I tend to compare those two games myself a lot. There are many similarities between them, but I think they are even more apparent if you pick the 2P ship in TD2.
I wouldn't recommend you do that though if moving all over the place in DF to collect items was too overwhelming, because the P2 side ship in TD2 is also going to make you do that with its narrow shot and high moving speed.
I don't really want to play on the P1 side because I don't want to tap, and using autofire on it just feels wrong when there's already built-in autofire on the P2 side. I like the playstyle encouraged by P2's fast movement and narrow shot, even if I'm not actually better at it.
It's a bit annoying trying to discover and route for all the blue medals, especially since missing one can mess up when you get bombs, but I think it'll get better after I at least figure out where they are. I consistently get all the blue medals I'm aware of in stage 1, but beyond that I sometimes come across them and sometimes don't.