bacardi wrote:Just a couple of questions to the device:
I have a 1080p Sony Bravia screen - I've heard OSSC does only 720p, or does it / will it be able to go higher than that? I wonder how well it would look if I enabled scanlines with 720 output on a 240p game.
How well do the scanlines look for 480i material from PS2 by the way? Cheers.
I still need to take some time and provide decent pics, but the scanlines look great on the OSSC.
On my 4K LG monitor, they look just a tiny bit thin in Linetriple mode (but then again, I quickly got used to it, and they still look better than Framemeister's at 1080p, in my opinion), reminding me they way they were rendered on my 21" Trinitron TV. In Linedouble, though, they're thick and softer, giving you a proper analogue feel.
About interlaced contents, now.
Mind you, I didn't buy the OSSC to get the most pixel-perfectly crisp, emulator-like image, so I keep the scanlines on even with the PS2, the XBOX and the GameCube. Not only they help reducing the flicker alot (almost completely, in motion), but make the games look pretty damn good on my monitor... Once again, way better than they used to look on my CRT TV, with the very same cables (especially the XBOX, with the OEM RGB scart lead).
The one and only odd occurrence I'm experiencing with 480i graphics, happens with my Japanese Saturn, specifically with Virtua Fighter 2. Basically, the interlaced 2D elements on screen - like the life bars, the fighters' names etc. - leave a temporary burn-in on the monitor. It goes away pretty quickly, but it's definitely noticeable, after a complete playthrough.
I wonder what's causing it, and if it could potentially damage the display, on the long run...