chuckster wrote:Thanks for the Crosspoint info. I did find some (expensive) options to convert the signal, I suppose it would be the easiest to just place that in the chain after the Crosspoint. So just to be clear, the Crosspoint just acts as a huge switch, right? I can take RGB in from a Genesis, S-video from a 64, and component from a PS2 and route all that to one screen (given the adequate inputs), as well as split those to multiple screens?
EDIT: Also, how does the audio hook up to these Crosspoint units? Or should I get a separate Audio solution?
That's definitely a good point on the S-video question. My reasoning is that I have several screens that only take up to S-video, and I like the unique look some of them have compared to my RGB and component sets. The goal is to have these S-video sets hooked up with the RGB/Component PVMs and CRTs I have for easy comparison and for when I just feel like playing on those particular sets, without having to get in behind the setup and change out cables.
The Crosspoints, in most cases, use Phoenix/Euroblock connectors in a long strip underneath the video inputs. I've only really seen them on the Crosspoint units. I contemplated getting some other kind of audio solution for my consoles, but in the end I just bought a bunch of female RCA cables for like a dollar each, cut one end off, and just wired the loose wires into some Phoenix/Euroblock heads. Took an hour or two to wire up ten or so, but it cost me literally ten dollars. Also, you don't need to solder anything. Pretty much all Phoenix/Euroblock heads use little screw clamps. Stick the wire in, twist the screw, and it pinches shut on the wire and holds it in place.
The Crosspoint is also a huge switch, yes. Plug whatever in there (usually as long as you can cap whatever you're plugging into it with a BNC plug). It'll take all manner of RGB and component etc., BUT your RGB must have CSYNC going INTO the Crosspoint. What that means is you'll have to have whatever cables you're using outputting CSYNC, whether it comes straight from the console, or if the cable has a built-in sync stripper. My PAL SNES, for example, outputs RGB with sync-on-luma, I believe. The RGB SCART cable comes out of the SNES, plugs into a SCART to BNC cable (with included audio breakouts) which has an inbuilt sync stripper to provide CSYNC to the Crosspoint. Component is fine because it uses sync on green or whatever, and the Crosspoint can handle that. Just plug those straight in using those little RCA-BNC caps.