Here we are.
Camera (Canon S95) was on manual, handheld, 1/200 shutterspeed, F2.0 aperture, ISO 400. The photos were shot as RAW and imported into lightroom. The only adjustments that I made in Lightroom were to unify the whitebalance (I had forgot to lock it) on all the photos, enable lens profile correction and chromatic aberration removal, and then to crop/rotate them all the match as closely as possible. They were exported as sRGB 24-bit TIF and then converted to PNG in Photoshop for upload.
They are presented here at their full resolution in PNG. The image sizes vary a bit as they were all shot at slightly different distances, but the individual LCD pixels are visible anyhow. You'll want to look near the centre of the image, as that is where there is the least lens distortion and chromatic aberration.
Console was an NTSC Wii, connected directly to an OSSC via the official component cables, using the default OSSC settings. That is line double mode for 240p, bob deinterlacing for 480i, and passthrough for 480p. All of these produce a 480p output signal from the OSSC. Software was the 240p test suite, v1.9, loaded via the homebrew channel. The following resolution modes were tested, and are presented in order: 240p, 480i scaled, 480p scaled, 480i mixed, 480p mixed.
Here are the photos (presented as links because they're large):
What conclusions can we draw from this? Well, firstly there is definitely no blur filter on the Wii, the 480p output does not bleed between pixels. Second, the Wii is definitely outputting 640x480, both in 4:3 and 16:9 mode. We can see from the screenshots that the OSSC is clearly sampling 1:1 for the pixels, and the 240p test suite confirms that this is 640 pixels wide (I counted using the overscan screen). When you change the Wii's aspect ratio from 4:3 to 16:9, the active area doesn't change (the OSSC samples the same number of horizontal pixels and the image width is unchanged), it's just that the image appears squished. You're expected to set your TV to 16:9 to compensate.
Further confirmation: I set my monitor to "fill" mode, which forces the signal from the OSSC to a 16:9 aspect ratio, and I then set the sampling active area to 640 pixels and adjusted the back porch accordingly. The 640 pixel wide image was the same width as the OSSC screen. I'm not sure how a TV would know to do this, though. I would expect pillarboxing on a TV in 16:9 mode, since the Wii is outputting 640 pixels on a 720 pixel wide signal...