
It was then ported to the PS Vita, so it's resolution was 480x272 multiplied by 2, resulting in the PS Vita resolution of 960x544 so the resolution was increased while the aspect ratio is preserved:

Now Danganronpa is once again being ported on another system, this time the PS4, however the PS4 resolution is set to support the 16:9 aspect ratio standard, if we go by the resolution of the publisher's sample pictures, it will indicate that the games will be missing a few pixel lines to fit 16:9 aspect ratio:

As you can see in the last sample picture, the resolution is 1440x810, while it should have been 1440x816 (480x272 x3), if you compare the first picture to the last one, you will notice that parts of the picture was cut off on the top and bottom.
So my question is, does the PS TV use a similar process to make PSP and PS Vita games fit on 16:9 screens? Because if you take a 480x272 game or a 960x544 game, the closest resolution to "1280x720" you could achieve would be 1280x725.