Take a look at the issue players are having with no slowdown during hypers in arrange A, get that bullet-time nonsense in BL arrange tweaked, polish up the ost quality, get a refund from those Japanese "superplayers"

The arcade versions of DFK 1.5 and BL are only two of the eight modes included in this release (I hesitate to use the word "mode" here because many of the modes have different styles to choose from within the mode...). The rest are exclusive to the Xbox 360 and now Steam (in particular, Black Label Arrange, aka Ketsuipachi, required a Japanese 360 before this).atheistgod1999 wrote:Should I play the PCB via supergun, or ROM via MAME, before playing this?
Feels the same to me at least, 1.5 and BL work fineZen wrote:On a more positive note, the base game modes play beautifully. This release feels better to me than it did on the xbox360.
The problem is that people never had trouble finding things to talk about with any other CAVE game, well before we had anything beyond a name and a possible location test date. Apparently we also needed a 10-page followup thread about a port people didn't even want, and we're probably going to get 10 more pages of people complaining about a port they won't refund. Blue Revolver had a lengthy test period and the demos have been out for a while now; we could have totally had both gameplay info and hype speculation, but we've barely gotten a page of people going "hey this might be cool" like it's some random game that appeared out of nowhere.Shepardus wrote:What do you suggest people talk about in the Blue Revolver thread, then? And what should they have talked about before the game was released?
Yeah, it's just a rip of the original DFK album with the karaoke track and the voice tracks. Sounds like someone just used a bad tool and screwed up the ripping.Shepardus wrote:Speaking of the OST, it's just the DFK 1.5 soundtrack, right? Are there any plans to include the Black Label or Black Label Arrange (Ketsuipachi) soundtrack?
you realize where we are, rightDespatche wrote:we could have totally had both gameplay info and hype speculation
There are a lot of very good, experienced, long in the tooth shmup players here and that's going to bring a knowledgable, if slightly jaded, cynical tone to the forum.Despatche wrote:that's exactly what i'm talking aboutttt
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
None of those people care much for prerelease hype. When they posted, they were the ones bringing the info in as it was being released. The prerelease hype for the likes of DFK, Akai Katana, and SDOJ was mostly from noobs who think CAVE is the only name in shmups, bolstered by people who actually play other games and should know better. This is made worse by DFK being a game people apparently dislike compared to other CAVE games, and this PC port not really being wanted due to the easily accessible and cheap 360 port.clippa wrote:There are a lot of very good, experienced, long in the tooth shmup players here and that's going to bring a knowledgable, if slightly jaded, cynical tone to the forum.
They're bound to have more to say about an old game from one of the genres big players that they all know inside out than they are about an indie shmup that just got released a few days ago.
I really wasn't going to comment on this, but this kinda pushed me to point out:Despatche wrote:None of those people care much for prerelease hype. When they posted, they were the ones bringing the info in as it was being released. The prerelease hype for the likes of DFK, Akai Katana, and SDOJ was mostly from noobs who think CAVE is the only name in shmups, bolstered by people who actually play other games and should know better. This is made worse by DFK being a game people apparently dislike compared to other CAVE games, and this PC port not really being wanted due to the easily accessible and cheap 360 port.clippa wrote:There are a lot of very good, experienced, long in the tooth shmup players here and that's going to bring a knowledgable, if slightly jaded, cynical tone to the forum.
They're bound to have more to say about an old game from one of the genres big players that they all know inside out than they are about an indie shmup that just got released a few days ago.
I was expecting a semi-playable version of ketsuipachi with some tolerable input lag I could look past and maybe slightly different slowdown and got an unplayable mess that runs at half speedFirehawke wrote: Come on. So you think the game's overhyped and you don't think much of Cave. Maybe you were really hoping for a different game. That's perfectly fine..
I promise you that I'm mostly complaining about the exact thing you're complaining about.Firehawke wrote:People here are letting their bitterness and cynicism turn into blind spite and lashing out.
I'm getting pretty tired of being told what I should talk about and how I should say it. Is there a single member here who only cares about Cave games? And so what if there is? Is it OK if I only care about Afega games? There aren't even that many people in this thread discussing the game, it's mostly just Bananamatic sending Nick to an early grave.Despatche wrote:I am a long-time member of the community (not quite as long as you, but I've been around since 2006) who's sick of seeing everyone else obsess over CAVE at the expense of every other game in the world
Well, recently they did port a game in their popular Dodonpachi series to PCs, so some people might want to talk about that. And so what? Almost every STG developer is long dead.(especially now when CAVE is dead and doesn't really make games anymore)
Xyga wrote:It's really awesome how quash never gets tired of hammering the same stupid shit over and over and you guys don't suspect for second that he's actually paid for this.
if you need to be told that it has lag in order to notice it, it probably doesn't matter for youatheistgod1999 wrote:Wait, how many frames of lag does this thing have!?
I haven't even played it yet.Bananamatic wrote:if you need to be told that it has lag in order to notice it, it probably doesn't matter for you
Xyga wrote:It's really awesome how quash never gets tired of hammering the same stupid shit over and over and you guys don't suspect for second that he's actually paid for this.
What all this time you were hoping this community to be your Camelot housing only pure perfect knights ? Well sorry us peasants are here too.Despatche wrote:I am a long-time member of the community (not quite as long as you, but I've been around since 2006) who's sick of seeing everyone else obsess over CAVE at the expense of every other game in the world (especially now when CAVE is dead and doesn't really make games anymore), and sick of seeing everyone else complain about things that they normally wouldn't begin to care about.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Sir, you are free to do exactly as you like. You're not the "frothing demand" masses here, you actually play the darned games. Even I'm not able to really play anything that much (which is a big problem that has been difficult to fix).NTSC-J wrote:I know you mean well, but try to relax and drop the melodrama about this forum. If you and STG4WD want to save us from ourselves, feel free to volunteer at your local YMCA, pass out pamphlets, and sing "We Shall Overcome".
Apparently it has zero lag, the same as the 360 version.atheistgod1999 wrote:Wait, how many frames of lag does this thing have!?
Still on that ? It happened only in your fantasy because that didn't do shit beyond convincing me you're not right in the head.Despatche wrote:Just stop being so damned butthurt that I called you out one day forever ago.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
You're better than he is because you actually contribute to the forum in a constructive way, but I'm reacting more to the forum-blaming and rallying cries to revive the genre. Maybe that sounds pessimistic, but I don't think there needs to be a constant influx of new titles to keep the genre alive. My plate is full as it is and I don't feel like it's my job to convince others to see the light. I spend a good portion of my day trying to talk one of my kids into changing out of their shitty diapers, I don't need to do the gaming equivalent.Despatche wrote:Why would you lump me in with that clown? He legitimately misunderstands the forum and thinks he can change it at the drop of a hat. I'm just bitter, the same as anyone else.
My suggestion was just to take it down a notch. You really seem to get worked up over this stuff.Thing is, people always want to come at me as tone police, because I'm a bit "rude" or whatever. Man, sometimes I wish I could be "rude" as some of these active members. I really do wish I was the terrible person people make me out to be, because it would make my life so much simpler.
Yes, that is alarming."almost every STG developer is dead" is a weird topic that I'm not sure I wanna get into. The concerning part is that CAVE, who's supposed to be the face of commercial shmups as we know it, is dead. Where do you even go from that? How well are these ports even doing for CAVE, and shouldn't we be concerned that people are trusting the ports less and less?
would it be still cool if the MMP pcb was over $2000 and the 360 port was garbage?NTSC-J wrote:If they port (my favorite) Muchi Pork next and it's flawless, that's cool. If all the bosses are invisible and the game calls me names, that's cool, too.
We could use a good game that makes a point to insult you, best we have is Blazing Star and DonPachi.NTSC-J wrote:If they port (my favorite) Muchi Pork next and it's flawless, that's cool. If all the bosses are invisible and the game calls me names, that's cool, too.