Squire Grooktook wrote:Shin Contra/Shattered Soldier generally seems well regarded to me. At least, as well regarded as any one game in the series can be (opinions always devided).
Maybe things have changed, or maybe it just depends on who you're talking to. But when The Shattered Soldier came out, everyone was either whining about
1: The extreme difficulty (which I can only take as an indication that these people never really tried, it came out at a time where people were getting comfortable with their games not trying to stop them from winning any more - I always felt that The Shattered Soldier was by far the easiest game in the series)
2: The memorization aspect.
While memorization is a bad term to use, as I wouldn't use it unless a game REQUIRES memorization - I don't think The Shattered Soldier does that anywhere, in fact the bosses are really good at telegraphing their attacks all the way through, but this stuff is really difficult to judge when you know a game too well.
But it's true that you can basically teach yourself how to deal with every situation and pattern, much like Hard Corps, and play through safely almost without worrying about any kind of RNG. But that's also true of Hard Corps, and honestly just about every Contra game apart from Contra 3 on Hard.
The best criticism I have seen is someone lamenting that playing the game felt less like playing an action game and more like following an instruction manual, basically going along a set path and doing just what the game wants you to all the time, instead of fighting for your life.
I can see where he's coming from even if it's a bit squarely put, but I think it's a matter of taste, and if you don't like that stuff there's a ton of stuff you wouldn't like about any Contra game, especially Hard Corps. A thing I like about Shattered Soldier is that I feel
anyone can beat the game as long as they put some time into it, and in retrospect, that's probably also why so many people consider Hard Corps their favourite, as it shares that aspect.
But almost every time I've been discussing The Shattered Soldier, someone has been criticizing it based on this, rather than considering it a matter of taste - to the level where several people I know who I would consider having a really great taste in games, feel that it is not just a weak Contra game, but a very bad game altogether. I'm glad to see people around here giving it some more respect.
I might actually put Hardcorps a tiny bit higher. Greater highs, greater lows

The highs in The Shattered Soldier are insanely high! IMO much higher than anything in Hard Corps. Though I am willing to admit that it has mostly to do with setpieces and presentation, rather than gameplay. But I would say that so does Hard Corps.
Shoryukev wrote:
Sounds like I need to try harder to track down a copy of Hard Corps!

I feel that anyone who don't own the game should. You'll be fine with a US copy - the Japanese one is insanely expensive, and the life bar is for wussies.
