Very much my thoughts on RefleX vs Kamui. Shooters built around offensive/defensive "meter juggling" need a certain tempo, and ebb/flow... Kamui utterly nails this, stages wound tight around the bullet-cancelling, hardcase-smashing, multiplier-devouring God Laser, the player wielding shot/lock/beam in concert on the line between score and survival. RefleX has the basic components for similar, but its pacing just isn't as consistent as Siter Skain's first, or indeed Bio Metal's unrefined but ultra-visceral Shield And Smash.Squire Grooktook re: RefleX wrote:When the game is good though, its real good. Those moments where you really are juggling shield/vs fire/dodging are sublime. I personally think that Biometal does the same concept a bit better and more elegantly though. Despite not having reflection, its similar in terms of having a recharging "guard" mechanic, and it balances it for white hot knuckle action a lot better overall imo. Of course, you can't get Siter Skains distinctive cinematics anywhere else.
Certainly a decent shooter at the least, without even considering its immense apocalyptic theatre. Just up against some brutally sharp competition both within and without its lineage.
Motherfucking this. Experts tend to make things look doable, it's what they do.tomwhite2004 wrote:Guys like Jaimers can make patterns like that look easy but executing them yourself is another matter altogether!
There is nothing like watching a 1cc or superplay to lull you into a sense of underestimating a games difficulty.
ag1999 I kinda like you <3 but you need to STFU and get shumping. 3; I'd bet my left nut that touhou pattern is way the fuck more dangerous than anything in NES Gradius's first loop. ASSUMING BOTH ARE BEING PLAYED COMPETENTLY, AND YOU'RE NOT DOING DUMB SHIT LIKE FIGHTING BOSS 6 "Curiously Fallopian Destructible Bullet Pooter" WITHOUT OPTIONS (・`W´・) edit: Even then I srsly doubt there isn't some hidey spot
Also, get beating Ninja Gaiden so I can afford you official task force status. My dream is to build a corps of capable men to forever smash the heretical scrub dream of hard nes games.