


I recall at the time, having high hopes for the SuperGrafx. For those who are old enough and who followed the early 16-bit system market, we always refer to the system as ill-fated. It was. But it was also very much a rushed launch in Japan. November 1989, with one game along side it, Battle Ace. There wouldn't be another SuperGrafx game out in Japan until April 90.
Galaxy Force II itself, was apparently in the works for SuperGrafx but canceled.
BTW, here's what the actual Megadrive-Genesis version looked like:


Played through most versions of Galaxy Force II; arcade, genesis, saturn, 3ds, and Battle Ace and found Hudson's first game for the SuperGrafx to be really boring an unimpressive. Clearly Galaxy Force was the more memorable game.