^ I agree with this.Kollision wrote:imo Silvergun blows Ikaruga out of the waterPlasmo wrote:I don't think anyone would put Silvergun over Ikaruga. The hierarchy is pretty clear here.qmish wrote:While RS impresses me in audiovisuals, it feels so aimless for me. "Okay you have 7 weapons and you are flying and hey - use this here, this here and this here...". I never got satisfaction of blowing up enemies in RS. Even "puzzle shmup" Ikaruga gives more of it.![]()
by a laaarge margin btw
13th Annual Top 25 Shmups of All Time - Results
Re: 13th Annual Top 25 Shmups of All Time - Results
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: 13th Annual Top 25 Shmups of All Time - Results
Quite a bit of people put Radiant Silvergun over Ikaruga(assuming they even put Ikaruga in their list anyway). The Ikaruga voters obviously just put higher numbers or were more common.
I really don't have a problem with Radiant Silvergun being on the list, while I completely disagree on Ikaruga.
Batrider should easily be above Garegga. It's just the better game in terms of secrets, boss design, and everything else. Even the good bosses from Garegga are in Batrider.
Even though Garegga won yet again this year, I'm definitely happy it lost its streak last year. I really don't view that game as being worthy of top spot. I wouldn't have complained about Ketsui if it somehow had managed to get #1, even if I don't really like that game either, I can at least agree it warrants a high spot on the list.
I really don't have a problem with Radiant Silvergun being on the list, while I completely disagree on Ikaruga.
Batrider should easily be above Garegga. It's just the better game in terms of secrets, boss design, and everything else. Even the good bosses from Garegga are in Batrider.
Even though Garegga won yet again this year, I'm definitely happy it lost its streak last year. I really don't view that game as being worthy of top spot. I wouldn't have complained about Ketsui if it somehow had managed to get #1, even if I don't really like that game either, I can at least agree it warrants a high spot on the list.
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EmperorIng
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Re: 13th Annual Top 25 Shmups of All Time - Results
Someone's been playing too much Zing Zing Zip.trap15 wrote: ^ I agree with this.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: 13th Annual Top 25 Shmups of All Time - Results
Is there some Psikyo thing that can be purchased on Amazon? Did I miss something cool?Stevens wrote:Edit - All this Psikyo talk..I think I know what I'm spending my amazon gift card on finally. Thanks guys!
Re: 13th Annual Top 25 Shmups of All Time - Results
Your opinion is objectively wrong.Kollision wrote:imo Silvergun blows Ikaruga out of the waterPlasmo wrote:I don't think anyone would put Silvergun over Ikaruga. The hierarchy is pretty clear here.qmish wrote:While RS impresses me in audiovisuals, it feels so aimless for me. "Okay you have 7 weapons and you are flying and hey - use this here, this here and this here...". I never got satisfaction of blowing up enemies in RS. Even "puzzle shmup" Ikaruga gives more of it.![]()
by a laaarge margin btw
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Strikers1945guy
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Re: 13th Annual Top 25 Shmups of All Time - Results
Almost anything blows dot eater out of the waterKollision wrote:imo Silvergun blows Ikaruga out of the waterPlasmo wrote:I don't think anyone would put Silvergun over Ikaruga. The hierarchy is pretty clear here.qmish wrote:While RS impresses me in audiovisuals, it feels so aimless for me. "Okay you have 7 weapons and you are flying and hey - use this here, this here and this here...". I never got satisfaction of blowing up enemies in RS. Even "puzzle shmup" Ikaruga gives more of it.![]()
by a laaarge margin btw

Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
Re: 13th Annual Top 25 Shmups of All Time - Results
Only if you don't already have Gunbird 2.Rob wrote:Did I miss something cool?
You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good. You know, it's just what hunters do! You'll get used to it.
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Re: 13th Annual Top 25 Shmups of All Time - Results
"How is it bullshit to state a preferrence??!" Cusack in High Fidelity
I prefer RS over Ikargua. And enjoy it quite a bit more. Both games are exceptional. The list isn't "quite clear" on that over the years. Silvergun has placed higher than Ikaruga multiple times.
I prefer RS over Ikargua. And enjoy it quite a bit more. Both games are exceptional. The list isn't "quite clear" on that over the years. Silvergun has placed higher than Ikaruga multiple times.
Re: 13th Annual Top 25 Shmups of All Time - Results
I don't see this discussed much and that's a travesty, game rulesStevens wrote: Zero Gunner 2
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Re: 13th Annual Top 25 Shmups of All Time - Results
Dot Eater is definitely interesting in a way. The fact that it's possible to actually beat the game with 1cc without shooting anything is kind of impressive. Not that I'd likely ever be able to do it myself.
Maybe it does deserve an HM at least for that.
Maybe it does deserve an HM at least for that.
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Squire Grooktook
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Re: 13th Annual Top 25 Shmups of All Time - Results
There, much more accurate.Strikers1945guy wrote:Almost nothing blows dot eater out of the water
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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professor ganson
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Re: 13th Annual Top 25 Shmups of All Time - Results
Yeah, Shiki II and Gunbird 2 are probably the two most serious omissions in my opinion.Herr Schatten wrote:Surprisingly well-rounded list. As usual, the honorable mentions are even more interesting than the top 25 due to the variety.
Shame about Gunbird 2, if that's not top 25 material, I don't know what is. I'm generally concerned by the apparent lack of Psikyo love. Also, no Shiki II? You people.
Another excellent point by Herr Schatten. Although I prefer the Psikyo games centered on proximal attacks, Strikers II does seem to be that one game that best captures Psikyo throughout its shmup-making history.Herr Schatten wrote:Because it's kind of a 'transitional' game between the straightforward earlier Psikyo and the more sophisticated later games. Thus, everyone who likes either flavour of Psikyo is pretty much guaranteed to also like Strikers II.chempop wrote:Changing the subject a little, why is Strikers1945pt2 considered the best in the series and the best overall Psikyo game?
Not saying it isn't, just wondering why people tend to vote for it over the rest of the Psikyo library.
Last edited by professor ganson on Wed Feb 24, 2016 1:47 am, edited 1 time in total.
Re: 13th Annual Top 25 Shmups of All Time - Results
One thing I think should have been on the top 25 list but wasn't (and this is partly my fault because I totally forgot to vote for it at all!) is Border Down. Agreed on Shiki II also
Re: 13th Annual Top 25 Shmups of All Time - Results
I'm honestly baffled how anyone would think that there's an "apparent lack of Psikyo love" around here when they are, in fact, the third-most popular developer. Compare that to companies like Taito, Irem or Toaplan whose games only managed to get half that amount of top 25/honourable mention spots at best. And let's not even talk about developers such as Capcom or Namco which aren't represented at all despite a vast output of good games. Depending on your taste you might wish for even more Psikyo games to make an appearance, of course, but it's quite silly to claim that their games aren't well-regarded on the forum.
Re: 13th Annual Top 25 Shmups of All Time - Results
This.Strikers1945guy wrote: Almost anything blows dot eater out of the water
Puzzle shmup...

Though Ketsui deserves the second spot, if not the first?
Cant think of anything that I dislike with that game.
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copy-paster
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Re: 13th Annual Top 25 Shmups of All Time - Results
even an average gamers in general at least know strikers series
Re: 13th Annual Top 25 Shmups of All Time - Results
Are you sure? They know Gradius or R-Type, but not Strikers.
At least in my circles, i never heard about Strikers 1945 before going shmups.
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I would have voted for something, but OP was too scary with all that talk "are you sure you qualified?" so i decided to pass.
At least in my circles, i never heard about Strikers 1945 before going shmups.
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I would have voted for something, but OP was too scary with all that talk "are you sure you qualified?" so i decided to pass.
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Re: 13th Annual Top 25 Shmups of All Time - Results
I believe Strikers is a fairly well-know about series even for non-shmup lovers...at least here in the states. It's accessibility as compared to other psikyo games probably has a little to do with it being a tad more popular overall. Although I would also argue it gets mixed up with the 1940 series quite often.
Re: 13th Annual Top 25 Shmups of All Time - Results
Is anyone upset that bullethells dominate over traditional shmups?
Re: 13th Annual Top 25 Shmups of All Time - Results
Yeah, where's King & Balloon?qmish wrote:Is anyone upset that bullethells dominate over traditional shmups?
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Squire Grooktook
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Re: 13th Annual Top 25 Shmups of All Time - Results
Rayforce is up there, so I can't really complain.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: 13th Annual Top 25 Shmups of All Time - Results
^
I said dominance, not complete absence)
I said dominance, not complete absence)
Re: 13th Annual Top 25 Shmups of All Time - Results
Tried out Dragon Blaze and I'm really liking it. The problem is that at the third stage its seems like the difficulty spikes and I'm having issues even getting halfway the level.Stevens wrote:Try one of the following:Nameschonvergeben wrote:The "why is this game so bland" kind of pain (maybe it's because I only played the first loop of strikers 1945 though)
Gunbird 2
Dragon Blaze
Zero Gunner 2
Anything but bland.
Re: 13th Annual Top 25 Shmups of All Time - Results
Let me guess, default stage order and you're getting killed by the big carriages with a bunch of turrets on them? That's about the part where the game starts asking you to know what you're doing in order to get anywhere, and it's where I always died until I started practicing the game. You're best off remembering where those are and dragon-shotting them to kill them as quickly as possible. It's easiest with Rob since his dragonshot does the most damage. If you're not concerned about scoring and if your character has a weak dragonshot (most notably Sonia) you can use charge shot to finish them off as well, or park your dragon there and continue firing normal shots.donluca wrote:Tried out Dragon Blaze and I'm really liking it. The problem is that at the third stage its seems like the difficulty spikes and I'm having issues even getting halfway the level.
Dragon Blaze heavily emphasizes speedkilling key enemies before they have the chance to become dangerous - this is especially true in stage 5. Psikyo games in general have some very tanky enemies, but Dragon Blaze gives you a spammable burst-damage attack (the dragonshot) so you're expected to take them out quickly even if you don't have charge shot available. Gunbird 2 has something similar with its melee attack, though it's not as spammable.
And yes Dragon Blaze is great, best Psikyo game IMO (though I haven't tried Zero Gunner 1 or 2). Strikers II being the top-rated Psikyo game kind of surprises me since the Strikers series is arguably Psikyo's least distinctive series (especially compared to Gunbird and Sengoku Ace/Blade), but others' explanations make sense to me (it's a transition between the older Psikyo games and the more modern ones, and the Strikers series is relatively well-known).
Last edited by Shepardus on Wed Feb 24, 2016 7:50 pm, edited 2 times in total.
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Squire Grooktook
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Re: 13th Annual Top 25 Shmups of All Time - Results
Strikers 1 and 2 are fun and all but I can't imagine putting them higher then DB. It does everything they do good, best. And has a host of clever and unique mechanics that set it apart from just about everything else.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: 13th Annual Top 25 Shmups of All Time - Results
It's not to my personal taste but I'm not upset over it, it's just what the majority of players here are into and there's nothing wrong with that.qmish wrote:Is anyone upset that bullethells dominate over traditional shmups?
Re: 13th Annual Top 25 Shmups of All Time - Results
It's largely CAVE's specific variants of bullet hell, too (and Raizing's if you count Garegga/Batrider as bullet hell). Not much of, say, Touhou (though two honorable mentions is pretty good for a non-CAVE developer, all things considered).qmish wrote:Is anyone upset that bullethells dominate over traditional shmups?
Re: 13th Annual Top 25 Shmups of All Time - Results
Is there a legit way to separate "bullethell subschools"? As i call Cave style in english words, and Touhou/eXceed 2nd style as "danmaku".
Re: 13th Annual Top 25 Shmups of All Time - Results
Strikers Plus > all other psikyo 

Re: 13th Annual Top 25 Shmups of All Time - Results
There's pretty much only two, really. CAVE-style and Touhou-style.qmish wrote:Is there a legit way to separate "bullethell subschools"? As i call Cave style in english words, and Touhou/eXceed 2nd style as "danmaku".
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.