Amazing, thanks.Shepardus wrote:Yes you can, all that matters for either method is that you start your burst right as the enemy's laser is about to hit you.
DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Just to comment on this quick:
Grinds my gears a bit, but what can you do.
That I can sort of live with. What really gets me is guys who go into the comments section and start asking questions about what the different modes are and where is best to start for beginners etc, when all that information is included in the review!qmish wrote:1) And as you see, 90% of comments are about price OR "i loved Darius in past, they had soul" nostalgia men.because EG's readership isn't that hardcore.
Grinds my gears a bit, but what can you do.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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CStarFlare
- Posts: 3022
- Joined: Tue Feb 19, 2008 4:41 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Just be happy that they care.
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StoofooEsq
- Posts: 331
- Joined: Fri Nov 16, 2007 9:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Side Counters are almost always way safer to do, even with the warning tracers that help with timing standard Burst Counters (a great addition over the original DB on PSP). I generally don't attempt standard BCs unless I'm trying to practice the timing (which I still need to work on), or if space isn't permitting a Side Counter; there's one stage where I've had that happen, it's one of those asteroid field stages.
Anyway, Gaiden's high rate of fire makes it satisfying to use. Almost feels like the same as Extra Version's autofire, maybe slightly slower. It's a decent tradeoff for not having a Burst Laser. Using this ship helps me work on dodging stuff without the comfort of the Burst Laser.
Anyway, Gaiden's high rate of fire makes it satisfying to use. Almost feels like the same as Extra Version's autofire, maybe slightly slower. It's a decent tradeoff for not having a Burst Laser. Using this ship helps me work on dodging stuff without the comfort of the Burst Laser.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
P.S.
Taito doesn't seem to like it when you upload the full soundtracks of the Dariusburst games. They don't seem to care much if you upload soundtracks of the older Darius games, though.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
After playing more of DBCS I more or less stop playing the CS mode. The grind-fest was getting on my nerves. I'll stick to AC mode for them quick plays.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Since the game has been out for a while here's the shortest route to the endgame area & ending in CS mode:
Spoiler
https://www.youtube.com/watch?v=QVzRckqfRCg
Should be doable to reach the ending in <11 hours using Preset ship for all missions provided you don't gameover multiple times. If you want to see the new bosses and ending instead of grinding through CS I hope this helps out. The only 'bonus' for completion of the whole map is the 24 zone extra mission.
Should be doable to reach the ending in <11 hours using Preset ship for all missions provided you don't gameover multiple times. If you want to see the new bosses and ending instead of grinding through CS I hope this helps out. The only 'bonus' for completion of the whole map is the 24 zone extra mission.
Last edited by Zaarock on Mon Dec 14, 2015 3:20 am, edited 1 time in total.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
DBCS soundtrack imminent.
http://darius.jp/dbcs/sound/
http://zuntata.jp/lineup/zttl0076.html
13th January 2016.
http://darius.jp/dbcs/sound/
http://zuntata.jp/lineup/zttl0076.html
13th January 2016.

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Locations of the new DBCS songs ingame (listed in soundtrack preview)
Spoiler
Freedom - Shohei Tsuchiya : intro & extra mission 1st zone
Chronology - Hirokazu Koshio : CS chronicle menu
Chronology -Another Century- - Hirokazu Koshio : CS chronicle menu (warning active)
Abyssal Withdrawal - Hirokazu Koshio : Crab/Claw-series theme
Shining Eyes - Shohei Tsuchiya : Gigantic Bite theme
Splendid Form - Shohei Tsuchiya : Azure Nightmare theme
Dream Road - Shohei Tsuchiya : Final stage theme
Expecting You - Shohei Tsuchiya : Final boss theme
Somewhere About There : Main menu ?
Not listed on the OST preview there are two credits songs corresponding to two different endings. Guessing these are Peaceful & Watch.
Rest of the songs are from Second Prologue and ACEX Unlock B.
Chronology - Hirokazu Koshio : CS chronicle menu
Chronology -Another Century- - Hirokazu Koshio : CS chronicle menu (warning active)
Abyssal Withdrawal - Hirokazu Koshio : Crab/Claw-series theme
Shining Eyes - Shohei Tsuchiya : Gigantic Bite theme
Splendid Form - Shohei Tsuchiya : Azure Nightmare theme
Dream Road - Shohei Tsuchiya : Final stage theme
Expecting You - Shohei Tsuchiya : Final boss theme
Somewhere About There : Main menu ?
Not listed on the OST preview there are two credits songs corresponding to two different endings. Guessing these are Peaceful & Watch.
Rest of the songs are from Second Prologue and ACEX Unlock B.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I got copyright struck because of the "full version" (the six parts one after another) of Suite Photoconductivity I uploaded. Be careful.Durandal wrote:P.S.
Taito doesn't seem to like it when you upload the full soundtracks of the Dariusburst games. They don't seem to care much if you upload soundtracks of the older Darius games, though.
That music's fantabulous, by the way. It lacks a "melody", so to speak, but it sets the mood right.
Still prefer World of Peace.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
The price? $139.99 with a 20% discount for the first weekIcarus wrote:DBCS soundtrack imminent.
http://darius.jp/dbcs/sound/
http://zuntata.jp/lineup/zttl0076.html
13th January 2016.

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Pretty sure this is my favourite of the new stuff, amazing. This is the sort of quality I was expecting from the Zuntata boys rather than Freedom. We'll write that off as a weird blip though.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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Jack Burton
- Posts: 122
- Joined: Mon Feb 04, 2008 2:29 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Here's my setup. Using an ipad 3 for the second screen with the Duet app.
Good times!!!!!

Good times!!!!!

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CStarFlare
- Posts: 3022
- Joined: Tue Feb 19, 2008 4:41 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Hah, I considered that but assumed there's be a bit if lag on a Duet'd iPad. Pretty cool.
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CloudyMusic
- Posts: 1259
- Joined: Wed Mar 21, 2012 11:22 pm
- Location: AZ, US
- Contact:
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Dual-screen play looks great, but when I'm playing seriously I do much better on one screen. Dealing with the seam is pretty tricky 

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Jack Burton
- Posts: 122
- Joined: Mon Feb 04, 2008 2:29 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
The ipad is connected to the usb port of my laptop. I have to run it at low res so it runs somewhat smoothly. They claim that this version has no lag. If there is lag, it's because my laptop has to drive both screens. Every so often it stutters, but that's a small price to pay for this awesomeness. I also stay on the laptop screen for the most part.CStarFlare wrote:Hah, I considered that but assumed there's be a bit if lag on a Duet'd iPad. Pretty cool.
I'm glad I spent the $10 on the app. This game alone makes it worth it.
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Jack Burton
- Posts: 122
- Joined: Mon Feb 04, 2008 2:29 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Mind the gap.Keres wrote:Dual-screen play looks great, but when I'm playing seriously I do much better on one screen. Dealing with the seam is pretty tricky

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I've been out of touch with shooters for a few years now since I started getting back into beatmania seriously, but this game has me hooked. I can't believe this port exists, I've been dying to play this since the original AC release haha.

1CC List To miss is human; to rank control, divine.
“Fly to live and shoot ‘em all!” – Manabu Namiki
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
the price is 2400 yen like the site saysThe Coop wrote:The price? $139.99 with a 20% discount for the first weekIcarus wrote:DBCS soundtrack imminent.
http://darius.jp/dbcs/sound/
http://zuntata.jp/lineup/zttl0076.html
13th January 2016.
also this was announced in october.
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Steelix100
- Posts: 92
- Joined: Wed Nov 25, 2015 2:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
240,000 yenElixir wrote:the price is 2400 yen like the site saysThe Coop wrote:The price? $139.99 with a 20% discount for the first weekIcarus wrote:DBCS soundtrack imminent.
http://darius.jp/dbcs/sound/
http://zuntata.jp/lineup/zttl0076.html
13th January 2016.
also this was announced in october.

Casual shmup player
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Stop fooling around. It's going to cost around 19.99$
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Freeedumm 

"A bleeding heart welcomes the sharks."
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Welp, I'm screwed. ~12-13 hours to clear ADH and get through about 15 CS missions. I should probably stop trying to get mediocre "high" scores on individual CS missions.Zaarock wrote:Should be doable to reach the ending in <11 hours using Preset ship for all missions provided you don't gameover multiple times.
<trap15> I only pick high quality games
<trap15> I'm just pulling shit out of my ass tbh

<trap15> I'm just pulling shit out of my ass tbh

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Finished all of the AC Original 1ccs last night. Killing G.T. felt real good
It's a lot easier to work through everything when you can experiment without pumping tons of cash into the cabinet. Gonna enjoy taking what I learn on console to the arcade.
Also finished EX V course last night blind. Golden Ruler was pretty awesome. I really love how epic ADH is and the music, second only to G.T., but the course had become too easy for me. Glad I can still get my Ruler fix in a more challenging course. I've also settled into Gaiden as my ship of choice. I never really considered it before since I enjoyed the Burst laser mechanic so much, but actually there's a lot to be said for straight up classic Darius dodging, and the bomb gives you just enough slack to get through sections that would prove very difficult with Second or Origin. I definitely feel like you end up with a stronger grasp of boss fight strategies when you don't have a laser wall to depend on.
Anyhow it's been smooth sailing so far, but I think that the EX courses are going to be rough. I don't really want to imagine an even more brutal G.T. variant...

Also finished EX V course last night blind. Golden Ruler was pretty awesome. I really love how epic ADH is and the music, second only to G.T., but the course had become too easy for me. Glad I can still get my Ruler fix in a more challenging course. I've also settled into Gaiden as my ship of choice. I never really considered it before since I enjoyed the Burst laser mechanic so much, but actually there's a lot to be said for straight up classic Darius dodging, and the bomb gives you just enough slack to get through sections that would prove very difficult with Second or Origin. I definitely feel like you end up with a stronger grasp of boss fight strategies when you don't have a laser wall to depend on.
Anyhow it's been smooth sailing so far, but I think that the EX courses are going to be rough. I don't really want to imagine an even more brutal G.T. variant...
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EmperorIng
- Posts: 5223
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Am I the only one that thinks that Next's force-burst laser speed zips around too fast to do any good? Legend gives you some time to set it up properly, but one small movement for Next barrels the pod all over the place.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
When you get used to it the speed of Next's laser becomes exceptionally useful. I'm the opposite, I hate how much time it takes to properly set up with Legend. Next will be hard until laser positioning becomes second nature though.EmperorIng wrote:Am I the only one that thinks that Next's force-burst laser speed zips around too fast to do any good? Legend gives you some time to set it up properly, but one small movement for Next barrels the pod all over the place.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Gigantic Bite's Arrow bullets are hard to dodge. It's like fighting against lightnings.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Same, I tend to find with Legend I need to reposition more than once, which is usually too late if there was a swarm I was trying to catch or shield against.ACSeraph wrote:When you get used to it the speed of Next's laser becomes exceptionally useful. I'm the opposite, I hate how much time it takes to properly set up with Legend. Next will be hard until laser positioning becomes second nature though.EmperorIng wrote:Am I the only one that thinks that Next's force-burst laser speed zips around too fast to do any good? Legend gives you some time to set it up properly, but one small movement for Next barrels the pod all over the place.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts