This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Kollision
Posts: 2605 Joined: Sat Aug 16, 2008 3:48 am
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by Kollision » Tue Nov 24, 2015 2:11 pm
on the side topic, I never had any trouble with the perspective in Under Defeat either.
if you want to check real hell on this matter, take a look at stage 5 from Master of Weapon....
KAI
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by KAI » Tue Nov 24, 2015 2:47 pm
my question is: Senko no Ronde DUO PC port when?
Obscura
Posts: 1805 Joined: Wed Feb 15, 2012 4:19 am
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by Obscura » Tue Nov 24, 2015 5:17 pm
Border Down PC port when?
Frenetic
Posts: 954 Joined: Wed Feb 10, 2010 5:19 am
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by Frenetic » Tue Nov 24, 2015 6:24 pm
Great responses guys, keep them comin'.
We are still on the hunt for someone to translate these for G.rev.
What would you like covered on the STGWeekly Strania recap episode?
--F
system11
Posts: 6290 Joined: Tue Jan 25, 2005 10:17 pm
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by system11 » Tue Nov 24, 2015 6:54 pm
I really only have two questions:
Any plans for ports to PS4? Border Down?
Imhotep
Posts: 355 Joined: Fri Jan 28, 2005 9:41 am
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by Imhotep » Tue Nov 24, 2015 8:35 pm
I'd love to know about the lineage of the staff, what games they've worked on prior to G.Rev.
land for man to live, sea for machine to function.
Elixir
Posts: 5436 Joined: Sun Jun 26, 2005 3:58 am
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by Elixir » Tue Nov 24, 2015 11:12 pm
I am interested in hearing about their involvement in uncredited subcontracted works, although I understand if they can't say anything due to NDA.
Oniros
Posts: 795 Joined: Fri Jun 07, 2013 3:13 am
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by Oniros » Wed Nov 25, 2015 9:02 pm
What the status on the Under Defeat HD+ patch? Will it ever be released in other territories outside Japan?
Squire Grooktook wrote: Captain wrote: The future of shmups is the past.
*Yagawa smiles with the teeth of a shark*
*cue Heavy Day*
JWS
Posts: 80 Joined: Mon Jan 13, 2014 12:30 am
Location: Gunma Japan
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by JWS » Mon Nov 30, 2015 9:01 am
Thanks for organising this chaps! I can't wait to hear the response.
I have some more aesthetic questions.
The atmosphere and music of Under Defeat has a wonderful melancholic feel in places. Where there any specific inspirations for this mood?
(I mean other pieces of media, I know its set during a war.)
Do you see any profit from the games appearence in Nessica Cabinets?
Where there any issues localising the game in Europe considoring the design of the characters?
Contraversial question I know!
Are there any plans to develop a fourth Game Center CX game?
Satan
Banned User
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by Satan » Mon Nov 30, 2015 3:09 pm
I love you G-rev do you love me?
"A bleeding heart welcomes the sharks."
ATTRACTS
Posts: 664 Joined: Sun Apr 14, 2013 2:48 am
Location: Brooklyn, NY
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by ATTRACTS » Mon Nov 30, 2015 4:37 pm
One thing that I've always wondered:
Why is there no extend in Under Defeat? I tend to play for score in most shmups and it's always nice to hear a little melody or reward for meeting a certain # (also nice to have an extra life for later on in the game). I'm guessing it's because of the abundance of bombs but was just curious
DMC
Posts: 1205 Joined: Wed Jan 26, 2005 2:41 pm
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by DMC » Mon Nov 30, 2015 4:43 pm
I'd love to know about the lineage of the staff, what games they've worked on prior to G.Rev.
+1
qmish
Posts: 1595 Joined: Sun Oct 26, 2014 9:40 am
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by qmish » Mon Nov 30, 2015 5:06 pm
Would like to know which classic shmups and not only games were inspirational/influental for them.
Same for movies/manga/anime/music.
Zaarock
Posts: 1881 Joined: Mon Nov 07, 2005 4:18 pm
Location: Finland
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by Zaarock » Mon Nov 30, 2015 5:33 pm
What are your thoughts on a collaborative project with Qute or Pyramid ?
Is there any recent STG that really impressed you ?