Mushihimesama on Steam

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Blinge
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Re: Mushihimesama on Steam

Post by Blinge »

Unfortunately this ignoramus's video from amusingly bad reviews thread.. https://www.youtube.com/watch?v=ujdABYRNfIA..

..Highlights the reaction of the casual gamer to having free-play on.
So that answers our question about credits in this port if it hasn't been answered already.
I'm not sure having free play enabled from the start is the best idea.
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DoomsDave
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Re: Mushihimesama on Steam

Post by DoomsDave »

Blinge wrote:Unfortunately this ignoramus's video from amusingly bad reviews thread.. https://www.youtube.com/watch?v=ujdABYRNfIA..
how does this guy getting a review code? he has under 100 subscribers and is clearly an idiot.
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Re: Mushihimesama on Steam

Post by Some-Mist »

Illyrian wrote:This.

I've been using Steam since 2006 and I've never had a single issue with Steam DRM. Seriously, never.
It doesn't apply any more, but I remember the switch over from WON to STEAM in 2003 snice I was an avid/competitive TFC player.. right after hl2 released in 2004 steam acted like the biggest piece of shit ever. In order to play the game you needed to be connected to the servers, but there was so much traffic that the servers weren't functioning correctly and a vast majority of users were unable to play the single player. I remember discussions blowing up on the catacombs forums discussing how steam was the worst thing to happen to pc gaming.

Tho that's all in the past and I haven't had any issues in the past 10 years.
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copy-paster
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Re: Mushihimesama on Steam

Post by copy-paster »

Blinge wrote:Unfortunately this ignoramus's video from amusingly bad reviews thread.. https://www.youtube.com/watch?v=ujdABYRNfIA..
Hahah... that video made me cringe, nice share m8.

Anyway the limited credits feature seems be a good idea, yeah just like most old console shmups do. Give 2-4 credits from start and after certain hours of playing will unlock free play mode, or set to 1 credit like Ikaruga did.
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Illyrian
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Re: Mushihimesama on Steam

Post by Illyrian »

Some-Mist wrote:
Illyrian wrote:This.

I've been using Steam since 2006 and I've never had a single issue with Steam DRM. Seriously, never.
It doesn't apply any more, but I remember the switch over from WON to STEAM in 2003 snice I was an avid/competitive TFC player.. right after hl2 released in 2004 steam acted like the biggest piece of shit ever. In order to play the game you needed to be connected to the servers, but there was so much traffic that the servers weren't functioning correctly and a vast majority of users were unable to play the single player. I remember discussions blowing up on the catacombs forums discussing how steam was the worst thing to happen to pc gaming.

Tho that's all in the past and I haven't had any issues in the past 10 years.
I remember this. It was before I got a gaming PC at home but I remember the shitstorm that happened over steam back then.

By 2006 though and since then the system has been running really well. Slow download speeds on the days when big games are released is the only issue I experience now.
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Re: Mushihimesama on Steam

Post by SMC »

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Last edited by SMC on Wed Dec 08, 2021 4:09 pm, edited 1 time in total.
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Re: Mushihimesama on Steam

Post by Eaglet »

I can't understand how idiots like these don't even have enough self-perception to realize when a task is way out of their level of competence.
Why kid yourself that you can even form a valid opinion about something you know jack shit about?
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Squire Grooktook
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Re: Mushihimesama on Steam

Post by Squire Grooktook »

Could someone just link that guy to Catstronauts "understanding scrolling shooters" article. Woulda done him good to read it first. *edit* nevermind I caved and did it myself.
brokenhalo wrote:
Squire Grooktook wrote:I wasn't too impressed by the first Mushi when I played it in Slowpoke Mame a while back. Original Mode is mostly what I like this franchise for, and the level design and bullet patterns in it felt a lot more generic and bland.

But my tastes have evolved a bit since then. I look forward to giving it another shot. Hell, might even like Maniac mode or ultra this time around.
stage 1 is kind of bland. stage 2 is learning how to properly milk the nana bushes. stage 3 is an all out assault against the largest bug in the universe, and a fun 1-up. stage 4 is probably the most beautiful, atmospheric level in any cave game. and learning how to maneuver through the dragonfles at the end of the level is extremely satisfying. stage 5 is where the game really hits it's stride. fun bullet curtains. the pitcher plants spewing zako and bullets. and the hell gauntlet after the midboss. mushi original is a really fun mode, but is crippled by the almost nonexistant, extremely unbalanced scoring ( spare lives are worth 10 mil each at the clear).

so play original just to learn the games layout. then move on to arrange. so much fun, and has that great futari black philosophy, where you can push yourself harder and score higher. point blanking the bosses to jack up your multiplier is a great touch as well.
I don't mind the lack of scoring, I've played plenty of arcade games that don't have any meaningful scoring but are still fun to 1cc through every now and then. It's more just that the stages I played (1-midway through 4) felt kinda weak. But like I said, I only played it for a bit and my tastes have changed, so I look forward to giving it another shot.
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Re: Mushihimesama on Steam

Post by BPzeBanshee »

Correcting this and a few other points since it's blatently wrong and the discussion seemed to be all about "debunking myths" anyway, then I'll piss off and say I'm keen for Boku no Rico's imminent release.
Illyrian wrote: Who here remembers World of Goo? I do. It was released DRM free and about 90% of it's users pirated it. The company went out of business because of this. Steam DRM is completely unintrusive and I have literally no idea why people seem to think that at any moment steam might suddenly cease to exist and all their games will be lost.
Not the company (ie. the devs), the publisher, and not because it was released DRM free. If anything the 2D Boy devs proved that DRM makes no difference to sales once they dug into the hard data, feel free to read through their totally "out of business" website or Google it like I did if you have any doubts.

Always-online requirements are generally considered "intrusive", I can't really see how you'd call it otherwise. You can only run offline mode a certain amount of times if at all (in my experience it's not been consistent with this, sometimes 3 attempted logins, sometimes not even once) before it refuses to launch. I couldn't care less about multiplayer-only games using this but for a predominantly single-player game to feature this is a bit bullshit especially seeing how easily circumvented it is.

Also, Steam API protection did not stop the rest of the recent STG releases getting released on pirate bay dot whatever-their-url-is-these-days on release day either, there are forum posts from other members pointing this out on various games. DRM does not stop pirates, at least not Steam's one anyway.
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Re: Mushihimesama on Steam

Post by brokenhalo »

Blinge wrote:Unfortunately this ignoramus's video from amusingly bad reviews thread.. https://www.youtube.com/watch?v=ujdABYRNfIA..

..Highlights the reaction of the casual gamer to having free-play on.
So that answers our question about credits in this port if it hasn't been answered already.
I'm not sure having free play enabled from the start is the best idea.
Well, we tried to educate him. He turned off comments on the video, claiming he was getting death threats. I imagine that he just got tired of being called out for his ineptitude and took the path of least resistance.
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Re: Mushihimesama on Steam

Post by Stevens »

You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good. You know, it's just what hunters do! You'll get used to it.
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Re: Mushihimesama on Steam

Post by PepsimanVsJoe »

Steam doesn't allow review submissions for unreleased games.

I guess I have to wait until Thursday to post mine.

It's an excellent game, and a great port.
I'm thinking the real star might be 1.5. Gonna have to grind that out some more.
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Blinge
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Re: Mushihimesama on Steam

Post by Blinge »

brokenhalo wrote: Well, we tried to educate him. He turned off comments on the video, claiming he was getting death threats. I imagine that he just got tired of being called out for his ineptitude and took the path of least resistance.
Haha. He really kicked the hornet's nest eh

Now now guize, who sent him the death threat?
I only saw one actual abusive comment before they went.
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Re: Mushihimesama on Steam

Post by cul »

It's always pretty dumb to gang up on some negative review, the only thing it can achieve is giving the picture of an immature community...
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Re: Mushihimesama on Steam

Post by Blackbird »

If I may make a mild request: please do not haze reviewers. I don't think it accomplishes anything constructive, and just creates a bad impression. Not specifically accusing anyone here, just wanted to make our feelings clear about this issue since the topic came up. Thank you.

We worked with MCV to conduct an interview with CAVE. The questions were really substantive and went pretty deep into the business side of shmup development. I think you'll find interesting:

MCV Interview

Reviews are starting to come in too.

Hardcore Gamer

Destructoid
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Re: Mushihimesama on Steam

Post by Satan »

How is eat your own face a death threat?
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Cata
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Re: Mushihimesama on Steam

Post by Cata »

Someone definitely needs to hit up Super Bunnyhop with a code. After seeing his review of Crimson Clover, I bet the guy would love Mushihimesama if he hasn't already played it and might help broaden the attention for its launch
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Re: Mushihimesama on Steam

Post by Cagar »

Blackbird wrote:If I may make a mild request: please do not haze reviewers. I don't think it accomplishes anything constructive, and just creates a bad impression. Not specifically accusing anyone here, just wanted to make our feelings clear about this issue since the topic came up. Thank you.

We worked with MCV to conduct an interview with CAVE. The questions were really substantive and went pretty deep into the business side of shmup development. I think you'll find interesting:

MCV Interview

Reviews are starting to come in too.

Hardcore Gamer

Destructoid
Nice nice nice nice. Thanks for the links.
Good interview and nice reviews. Very nice overall.
Nice scores, even!

I'm very scared about this release though. I hope it does well, if it seriously means that we could get entirely new titles! But in the eyes of casuals, is the 20$ price tag too high for a simplistic looking shoot em' up? Damn damn damn. Scary. But also nice.

Thankfully digital releases are cheap compared to physical.
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Re: Mushihimesama on Steam

Post by Shepardus »

Cagar wrote:But in the eyes of casuals, is the 20$ price tag too high for a simplistic looking shoot em' up? Damn damn damn. Scary. But also nice.

Thankfully digital releases are cheap compared to physical.
Apparently $20 is already a hard sell to some people who already know the quality of the game (granted, that may be because they've likely already bought the game), and it certainly won't be any easier to sell it to people who aren't already interested. It's not just the fact that it's a simplistic-looking shoot 'em up of intimidating difficulty, but also the fact that it's a rerelease/port of a game that's been around for over a decade, and many people seem to have the impression that an older game is somehow worth less.
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Re: Mushihimesama on Steam

Post by Squire Grooktook »

cul wrote:It's always pretty dumb to gang up on some negative review, the only thing it can achieve is giving the picture of an immature community...
When I last checked last night, there were only 2-3 people commenting, and they were all pretty polite trying to explain the shmups philosophy succinctly. I just shot him a link to Catstronauts article and tried to give a quickie explanation of the scoring/1cc mentality. Unless there was a stampede of nastiness immediately after I went to bed, I don't think anybody did anything questionable.

Honestly, the guy locking his comments because, what 3 people respectfully disagreed really doesn't give me the best impression of the guys maturity. What kind of reviewer (or anything professional) refuses to accept any constructive criticism or disagreement at all?

Also I have 3-4 times as many subscribers as that guy does, should have sent a review copy to me :3 I could have given you a nice "casual-hardcore" impression of the game lol.
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Re: Mushihimesama on Steam

Post by Muchi Muchi Spork »

Here are some raw uncompressed screen shots of the beta running in full screen mode on my PC

Arrange Mode smoothing disabled
http://i66.tinypic.com/2vil1d5.png

Arrange Mode smoothing enabled
http://i68.tinypic.com/4ig28g.png

I'll get some more.

----

I don't think smoothing does anything on my PC so I have it disabled for any further screen shots. My motherboard uses onboard Intel HD graphics and had a bug with the beta until a few days ago. Anyway here is Version 1.5 Ultra Max stage 1.

http://i67.tinypic.com/5cc1ur.png

Well tinypic is being a pain in the ass right now. But I'll get more.

Version 1.5 Ultra Max stage 1 boss
http://i63.tinypic.com/2uy1u75.png

Version 1.5 Ultra Max stage ends
http://i63.tinypic.com/8yi42x.png
http://i64.tinypic.com/4fkgy.png

Version 1.5 Ultra Max stage 2
http://i67.tinypic.com/2lgcp.png
http://i64.tinypic.com/2d9ec0n.png

Version 1.5 Ultra Max stage 2 boss
http://i67.tinypic.com/2ntg4sj.png
http://i67.tinypic.com/2ilhlxw.png

Version 1.5 Ultra Max stage 3
http://i63.tinypic.com/24vmg07.png
http://i64.tinypic.com/mn2rfo.png
http://i67.tinypic.com/fp59ts.png
http://i65.tinypic.com/j0xkc2.png

note: If you view the "raw file" it will be the uncompressed png displaying even though it is named as jpg. If you save the file and open it in a smart program like irfanview it will rename it to png.
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Re: Mushihimesama on Steam

Post by emphatic »

Muchi Muchi Spork wrote:Here are some raw uncompressed screen shots of the beta running in full screen mode on my PC
What are your thoughts on the port?
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Muchi Muchi Spork
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Re: Mushihimesama on Steam

Post by Muchi Muchi Spork »

It has been broken on my graphics hardware up until a couple of days ago and because of real life I have not had time to play it in any capacity in the past few days to talk about it in regard to accuracy or really anything. I have been pleasantly surprised with the end graphics and sound though.

Controls seem correct and responsive. From a gameplay perspective it's probably exactly the 360 port with the 1.5 upgrade running on Steam. So yeah it's amazing. I can't do a review though.
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Re: Mushihimesama on Steam

Post by drunkninja24 »

Muchi Muchi Spork wrote:Here are some raw uncompressed screen shots of the beta running in full screen mode on my PC

Arrange Mode smoothing disabled
http://i66.tinypic.com/2vil1d5.png

Arrange Mode smoothing enabled
http://i68.tinypic.com/4ig28g.png
One thing I've always wondered....why is the fuzz on the giant dead caterpillars back or whatever so detailed compared to the rest of the background? Is that the only piece available Cave had in a higher res than the original arcade? Always looks weird to me.
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Re: Mushihimesama on Steam

Post by rtw »

@Blackbird, will we be able to buy the game with DLC and OST as a 'package' on launch ?
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Re: Mushihimesama on Steam

Post by Shepardus »

Blackbird wrote somewhere on the Steam discussion boards that there'll be a launch week deal where you can get the game, DLC, and OST together for $18.75 (25% off the game and the DLC, and the OST for free if you get it with the other two).
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Re: Mushihimesama on Steam

Post by Mantrox »

Has anybody been able to monkey with the "fixed" resolution to run the game on an arcade screen?
Is it even possible at the moment?
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Re: Mushihimesama on Steam

Post by rtw »

Shepardus wrote:Blackbird wrote somewhere on the Steam discussion boards that there'll be a launch week deal where you can get the game, DLC, and OST together for $18.75 (25% off the game and the DLC, and the OST for free if you get it with the other two).
Thank you for the info :D
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Re: Mushihimesama on Steam

Post by limpan »

A question for the beta testers: Is 640x480 supported and working correct in full screen mode? Would love to play some 1.5 in my Egret 3.
Last edited by limpan on Wed Nov 04, 2015 2:02 pm, edited 1 time in total.
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Re: Mushihimesama on Steam

Post by Iori Branford »

What happens when trying to play in offline mode (traveling with a laptop, or there's a network issue)?

If it will run at all, is it the same as a 360 game? No score attack but still playable?
Some 360 games would disable DLC game modes, will that be the case here?
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