Practice Mode/Convenience Hacks by trap15

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
Never_Scurred
Posts: 1800
Joined: Thu May 18, 2006 1:09 am
Location: St. Louis, MO

Re: Practice Mode/Convenience Hacks by trap15

Post by Never_Scurred »

Bless you, trap15.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
User avatar
emphatic
Posts: 7988
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by emphatic »

It would be awesome to have a dip setting for Garegga that removes the logo from the attract mode. On one of my cabinets, I have a very noticeable BATTLE GAREGGA screen burn, and apparently, this is one of the more common games to do that as the logo is visible 80% or more of the time during GAME OVER.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
wnka
Posts: 128
Joined: Fri Apr 25, 2008 3:58 am
Location: Seattle, WA

Re: Practice Mode/Convenience Hacks by trap15

Post by wnka »

Any update on a Battle Garegga fix?
User avatar
shmuppyLove
Posts: 3708
Joined: Thu Apr 07, 2011 1:44 pm
Location: Toronto

Re: Practice Mode/Convenience Hacks by trap15

Post by shmuppyLove »

emphatic wrote:It would be awesome to have a dip setting for Garegga that removes the logo from the attract mode. On one of my cabinets, I have a very noticeable BATTLE GAREGGA screen burn, and apparently, this is one of the more common games to do that as the logo is visible 80% or more of the time during GAME OVER.
You know, that makes me think of something more general --

Some games (like Guwange), will stop the attract mode when you credit up, and switch to a semi-static (or completely static) screen, waiting for you to press start. Another annoyance is that some games (Guwange I'm looking at you again), when set for Free Play, never go into attract mode and just sit at this "Press Start" screen forever.

I don't have a cab myself, but for those that do I bet this is a huge pain in the ass. It would be cool to see if there was a way to 'fix' this on some games.
User avatar
EllertMichael
Posts: 456
Joined: Sat Dec 11, 2010 6:17 am
Location: Boston

Re: Practice Mode/Convenience Hacks by trap15

Post by EllertMichael »

I'm dumb. Please help!
I'm trying to compile the Thunder Dragon hack to be sent off to hobbyroms.com to be burned for me and I just wanted to make sure I'm doing it correctly :oops:

(using OSX) Dropping the folder over the .app gives me '91070_68k.7.bak' and '91070_68k.8.bak'

Do I leave the original '91070_68k.7' and '91070_68k.8' in the folder? or do I delete the originals and rename the .bak files?

Do I leave all the other files ('91070.1through6', '91070.9&10') in the folder?

Is there someone else I'm missing?
Seeing as I can not get it to run in MAME and seeing as the .bak files are not "Unix Executable File" even after I rename them makes me believe there must be :?
Image
User avatar
trap15
Posts: 7835
Joined: Mon Aug 31, 2009 4:13 am
Location: 東京都杉並区
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by trap15 »

The .bak files are backups of the original ROM images that you had the program change.
Look on the page for the game for which files are the ROM images that you need burned.

You also have to remove the .bak files for it to work in MAME.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
User avatar
ptoing
Posts: 1118
Joined: Wed Jan 11, 2006 10:36 pm
Location: Gurmany
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by ptoing »

shmuppyLove wrote:Some games (like Guwange), will stop the attract mode when you credit up, and switch to a semi-static (or completely static) screen, waiting for you to press start. Another annoyance is that some games (Guwange I'm looking at you again), when set for Free Play, never go into attract mode and just sit at this "Press Start" screen forever.

I don't have a cab myself, but for those that do I bet this is a huge pain in the ass. It would be cool to see if there was a way to 'fix' this on some games.
Do people who own cabs just let them run all the time? If not, no problem with shit burning in, no?
User avatar
TheSoundofRed
Posts: 122
Joined: Sat Dec 11, 2010 9:20 pm
Location: New Hampshire, US

Re: Practice Mode/Convenience Hacks by trap15

Post by TheSoundofRed »

Adding my thanks and admiration toward the work you've put in on these convenience and practice mode versions.

I've been playing an awful lot of Mahou Daisakusen lately and all the while was thinking how great a trap15 arrange version would be. I'll keep my fingers crossed.
User avatar
rtw
Posts: 1949
Joined: Wed Jan 26, 2005 6:46 pm
Location: Norway
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by rtw »

necrobump :D

trap15, are you planning on issuing a PCB patch for Garegga Convenience ?
http://world-of-arcades.net
The future of ST-V rests upon our work and your work
User avatar
brentsg
Posts: 2303
Joined: Sun Jul 12, 2009 9:01 pm
Location: St. Louis, MO USA

Re: Practice Mode/Convenience Hacks by trap15

Post by brentsg »

rtw wrote:necrobump :D

trap15, are you planning on issuing a PCB patch for Garegga Convenience ?
I thought trap15 donated all of his works to the Canadian Mounties.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
User avatar
trap15
Posts: 7835
Joined: Mon Aug 31, 2009 4:13 am
Location: 東京都杉並区
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by trap15 »

I think I have that project backed up still. I might just release a patch with what I have working on PCB (mahous, start for abc, quick reset), but I'd like to get it working perfect.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
River
Posts: 22
Joined: Fri Aug 15, 2014 1:30 am

Re: Practice Mode/Convenience Hacks by trap15

Post by River »

Trap can you make a hack for DDP DOJ owners so we can burn an EEPROM that would let us start DOJ in the second loop on our PCBs? Would be swell of you >_>
User avatar
trap15
Posts: 7835
Joined: Mon Aug 31, 2009 4:13 am
Location: 東京都杉並区
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by trap15 »

Nope. Too much effort, too little caring about DOJ. Sorry.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
River
Posts: 22
Joined: Fri Aug 15, 2014 1:30 am

Re: Practice Mode/Convenience Hacks by trap15

Post by River »

trap15 wrote:Nope. Too much effort, too little caring about DOJ. Sorry.
:(

Ketsui Ura loop hack ?? >_>
User avatar
brianon
Posts: 61
Joined: Fri Mar 02, 2007 11:48 am
Location: Ireland

Re: Practice Mode/Convenience Hacks by trap15

Post by brianon »

Old thread I know but was there ever an update on the Garegga fix ? I never got to download when it was there.
User avatar
trap15
Posts: 7835
Joined: Mon Aug 31, 2009 4:13 am
Location: 東京都杉並区
Contact:

Re: Practice Mode/Convenience Hacks by trap15

Post by trap15 »

Nope, I still haven't gotten around to fixing it...
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
User avatar
ProjectAKo
Posts: 434
Joined: Mon Nov 24, 2014 8:13 pm

Re: Practice Mode/Convenience Hacks by trap15

Post by ProjectAKo »

damn that garegga edit rules
Post Reply