Neon wrote:
They're more or less all shit. 2nd worst shooter console next to Neo Geo.
Well, of course this is just your opinion, and as long as I respect it, I don't agree. Apart from the other answer you received, which is perfectly legitimate, I bought a lot of shooters in my SNES life and I found some excellent ones and many great ones - I don't have to list them of course because we all know what I'm talking about. They surely outnumber the shmups I had fun with on the MD, Nes, MS and so on. I think it's the second best shmup console after PCE and its spawn. Speaking of 8-16 bit of course. From 32 bit on it's all another matter. But, as far as it goes, even mine is a completely personal opinion and can differ from others.
Neon wrote:It seems there are some fanboyism issues going on here. Genesis/MD is capable of great things with its sound, check out Devil Crash or anything Technosoft really.
What can't differ is this one. I'm 30 years old, mate, and I've been exposed to this debate for like 13 years - on magazines, with friends, on teh intr@net - and it seems like it's got no end. You can tell me that there are some fantastic soundtracks on the MD (and I agree - I'm not a fanboy fyi, I don't really care if a console is from Sega or from Nintendo or from Commodore - my fave 16b console is SNES, my fave 128 is DC and I despise the N64), but what I was implying is that the sound chips on the MD are indeed worse than the ones of SNES. Some people managed to exploit them quite well, but the peaks of a MD can't really compete with the peaks of a SNES. The MD worked fairly bad with TVs too, as it tended to have "shrieky" musics; on the NOMAD or via headphones it was confortably better... one over all, the "QUACKQUACKQUACK" Ken shouted when performing an Hadouken. It's like the 100th time I start a discussion about this so let's better skip this one before it gets out of hand. But I've got a mandatory "I love MD" before leaving the hall.
Back to TS, I think they made a bad mistake messing up with the max laser. I've been noticing that of course the sprite is too big, expecially when the shooting pods are added. It's so big that the sprites on screen start flickering, the game slows down and the shoot FX is a bit too high, disturbing the BGM itself as it goes. When you shoot with other kinds of weapons the game is considerably smoother. Anyway, nearly the 99% of people think that TS is no match with TFIII, even though there are better shooters on other 16 bit systems than the TF saga. At the time TFIV came out, many said that it was the non plus ultra SHMUP on any console, maybe because the MD was disperately craving for something to fight the SNES that was eating all the cake, month after month. It's not a case that we're talking about a MD exclusive. By the way, my copy of Spriggan of course was laughing its arse off
