Raiden IV: Overkill shows up on Steam for release in Fall

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DKA_Darius
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by DKA_Darius »

The Coop wrote:
ZellSF wrote:It is already cracked anyway.
Damn, that was fast :lol:


And thanks for the BGM fix, DKA_Darius. What was the issue that caused the pause?[/quote

I guess their programmer forgot to make loops for BGM, and it is an old problem.
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emphatic
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by emphatic »

coturnixx wrote:This game screams for TATE, i find the screen really tiny compared to let´s say Crimzon Clover (using 1280x720 in my 1280x1024 setup).
I'm confused, does it not have TATE? If not, how is this possible:
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Aisha
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Aisha »

HamidoOs wrote:I'm very happy to have this on my Steam account. The comfort it gives me is just what I want; always one click away from one of my favorite shmups.

But what this game needs is better video options, including V-Sync. There is screen tearing in full screen and it is annoying.
Try forcing v-sync through your GPU settings if you can; it works for me, but I agree that it would be nice to have a native option for that.
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awry
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by awry »

emphatic wrote:I'm confused, does it not have TATE?
It supports all screen orientations.
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HamidoOs
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by HamidoOs »

Aisha wrote:
HamidoOs wrote:But what this game needs is better video options, including V-Sync. There is screen tearing in full screen and it is annoying.
Try forcing v-sync through your GPU settings if you can; it works for me, but I agree that it would be nice to have a native option for that.
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Weak Boson
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Weak Boson »

This game is a bit much!

First time I've got to play it after wanting in the 360 all those years ago. The only thing that annoys me is floundering around for power ups, otherwise it's pretty epic. I've been playing as the Fairy since it's speed is great and I wanted to see if it was viable, but maybe the normal ship is easier to use overall.

The problem with the music "skipping" when repeating is extremely stupid. I hope there's an official patch because it's just embarrassing.
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mdsfx
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by mdsfx »

ZellSF wrote: Expecting basic features is not the same as expecting perfection.

I'm fine with not getting a PC port of a game if it isn't an improvement in any way of the PS3 port. I'm fine with them losing the profits of the PC market if they can't pay a programmer for one hour of time to implement a basic feature. Honestly, I really really doubt their profit margins are that low. If we demand these features, it's more likely they'll implement them than give up on the PC market.

Or we can just continue lowering our standards all the time and get shittier and shittier quality software.
I totally agree. Its just my opinion that we should both purchase the game to support them AND keep open lines of communication regarding our issues.
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o.pwuaioc
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by o.pwuaioc »

My dreams have come true! :mrgreen:

I got rid of all my PS3/360 stuff a while ago. Figured that meant I'd lose out on Raiden IV. This is a very pleasant surprise!
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by HydrogLox »

BPzeBanshee wrote:Someone needs to tell MOSS to fix that bullshit ASAP.
I'm not so sure that MOSS was involved in this port at all. They most likely just handed over the PS3 development assets they received from Shanghai Riceman Technology Co. Ltd.
ZellSF wrote:I'm fine with them losing the profits of the PC market if they can't pay a programmer for one hour of time to implement a basic feature. Honestly, I really really doubt their profit margins are that low.
With these kind of sales number I'm surprised they decided to port Raiden IV OverKill at all. And the total revenue doesn't go into the implementation of the port (Steam takes 30-40% to start with). So there isn't much money going into the port - much less for testing. They can get more programming hours with (cheaper) less skilled programmers - with predictable results, especially if they skimp on testing.
ZellSF wrote:If we demand these features, it's more likely they'll implement them than give up on the PC market.
Implementation costs of features is always weighed up against how they affect the number of units sold - even "low cost" features are considered a waste of effort if they won't increase sales significantly; additional features only really become interesting once they are believed to increase sales significantly (depending on the situation probably > +50%) as long as the effort is "reasonable". For the time being the shmups genre is still near "commercially extinction" especially in a market that is streamlined for major movers.

A lot of the better shmups that we can currently find for PC were created by people who "didn't-do-it-for-the-money"; many of them poured the time-equivalent of several years of salary into their project(s) and will likely never recover that loss.
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awry
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by awry »

My scores keep erasing themselves. Anyone else experiencing this? I think it might be related to Steam Cloud, as I have played the game on two different computers.

All the more reason to wait for the inevitable GOG version.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by vector7 »

HydrogLox wrote: With these kind of sales number I'm surprised they decided to port Raiden IV OverKill at all.
The creator of steamspy already said that everything with less than 30k is unreliable data. Plus you don't work at H2, you don't know the real sales and the profit they made. And what they expect from raiden 4
awry wrote:My scores keep erasing themselves. Anyone else experiencing this? I think it might be related to Steam Cloud, as I have played the game on two different computers.
All the more reason to wait for the inevitable GOG version.
Here is someone with a same problem http://steamcommunity.com/app/323460/di ... 390055330/. And i wouldn't say that gog version is "inevitable". And if they'll release it i doubt it will magically have all bugs fixed.
Last edited by vector7 on Sat Sep 05, 2015 4:43 am, edited 3 times in total.
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The Coop
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by The Coop »

awry wrote:All the more reason to wait for the inevitable GOG version.
I wouldn't put much stock in the "inevitable GOG version." I say this because people are still waiting for the likes of Torchlight II to show up on GOG. It's still not there, despite a DRM-free version being offered on Humble Bundle. There are even other older games on Steam that have yet to show up on GOG, so I wouldn't bet much money on a GOG version of Raiden IV being a sure thing.
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awry
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by awry »

Guys quit being so pessimistic. It will definitely come to GOG. The following Raiden games are already on GOG: Raiden, Raiden Fighters, Raiden Fighters 2, Raiden Fighters Jet, and Raiden III. Raiden IV is surely going there. And because I suspect the saving issue is related to steam cloud save syncing, the saving issue would not be present in a GOG version.

I don't think the music looping and vsync issues would be fixed though, as the looping issue is apparently also on the PS3 version, and vsync can be forced through your graphics driver settings.
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The Coop
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by The Coop »

awry wrote:Guys quit being so pessimistic. It will definitely come to GOG. The following Raiden games are already on GOG: Raiden, Raiden Fighters, Raiden Fighters 2, Raiden Fighters Jet, and Raiden III. Raiden IV is surely going there. And because I suspect the saving issue is related to steam cloud save syncing, the saving issue would not be present in a GOG version.

I don't think the music looping and vsync issues would be fixed though, as the looping issue is apparently also on the PS3 version, and vsync can be forced through your graphics driver settings.
It's not pessimism, it's realism. As I said, there are plenty of Steam games that would be on GOG due to their age, and yet they aren't. There are also others that are either DRM-free to begin with, or that have a DRM-free version on other sites, but they aren't on GOG. Plus, Raiden Legacy isn't on Steam, yet Raiden III and Raiden IV are. So yeah, no guarantees.

As for the saves, are you choosing "Yes" for saving and updating everything when your game ends (except for saving the replay)?
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awry
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by awry »

Okay false alarm. Saving works perfectly and I'm just an idiot. I always pressed No when it prompted me about saving because I assumed it was asking to save a replay. Now I say yes yes no yes, and the scores will save.
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Jaimers
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Jaimers »

Let me get this straight, in order to do a run that is eligible for the leaderboards you have to start a run through world rankings.
Runs in world rankings enforce defaults on all modes (no credits, standard resources, normal difficulty)

So the Arcade Mode leaderboard forces defaults except the default difficulty setting is not the setting for the original arcade difficulty.
If you want to do an actual arcade run you have to set the difficulty to Original and are pretty much forced to play off-line.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by ZellSF »

HydrogLox wrote:
That's a long list of things that makes sense from the developers side, but nothing we should be cheering on. Other developers are managing to to this, it's not unreasonable to expect it here.
It supports all screen orientations.
Doesn't support vertical resolutions though (1080x1920). I've read that's slightly annoying for portrait monitor users, though I'm not sure of the specifics.
The problem with the music "skipping" when repeating is extremely stupid. I hope there's an official patch because it's just embarrassing.
If they didn't fix it for the PS4 version, I doubt they're going to now. There's really no signs of any sort of care being put into this port. Not yet anyway, but there has been ports launched in a worse state that's later been fixed up after feedback.


Regarding sync: with g-sync it runs perfectly smooth here. Well as far as you can call 60FPS perfectly smooth (it's locked to that). Sync is something that PC gamers really should learn to force through drivers, games are terrible at implementing options for them.

They should of course add the option, just saying it shouldn't be an issue. Much like antialiasing.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by CWM »

ZellSF wrote:
It supports all screen orientations.
Doesn't support vertical resolutions though (1080x1920). I've read that's slightly annoying for portrait monitor users, though I'm not sure of the specifics.
It's slightly annoying in that you need to put your vertical screen into landscape mode before starting the game. The game actually does support a bunch of 3:4 resolutions, but if you try to use one of them while in portrait mode, the screen goes mostly black with some random flickers of the game. Crimzon Clover behaves the same way for me, actually. Can't really think of a shmup on Steam that handles portrait mode well out of the box, to be honest. Maybe XIIZEAL?
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by ZellSF »

CWM wrote:
ZellSF wrote:
It supports all screen orientations.
Doesn't support vertical resolutions though (1080x1920). I've read that's slightly annoying for portrait monitor users, though I'm not sure of the specifics.
It's slightly annoying in that you need to put your vertical screen into landscape mode before starting the game. The game actually does support a bunch of 3:4 resolutions, but if you try to use one of them while in portrait mode, the screen goes mostly black with some random flickers of the game. Crimzon Clover behaves the same way for me, actually. Can't really think of a shmup on Steam that handles portrait mode well out of the box, to be honest. Maybe XIIZEAL?
Going to guess Ikaruga handles it well: it defaults setting its resolution to desktop resolution.

Which is another sensible way of dealing with it (the first being querying the OS what resolutions it supports).
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by awry »

ZellSF wrote:Sync is something that PC gamers really should learn to force through drivers, games are terrible at implementing options for them.
This. It seems like whenever I enable vsync through a game's settings, I get very noticeable input lag. Meanwhile forcing it through drivers is perfect every time. Can't comment on gsync though, vsync works fine for me and I don't want to buy a special monitor just for that.
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Weak Boson
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Weak Boson »

Is anyone else's game occasionally just stopping dead (for less than a second) and then resuming? Like in Futari Black Label, but more likely to get you killed. Maybe it's something to do with loading, but it doesn't happen every time.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Obscura »

Is there any way to get this game to recognize a stick or a pad on the player 1 side?

When I launch the game, it doesn't see anything but a keyboard, which controls player 1; when I go to the controls section in options and set my stick, it binds it to P2. There's no way to get it to P1 that I can see, and only the "controls" and "ship" menus can be navigated from P2 side.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by drunkninja24 »

Are you plugging in your stick after launching the game? That can sometimes cause issues

but I've not had any problems using my 360 stick with 1P myself, so if that's not it then I dunno
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Obiwanshinobi »

awry wrote:It seems like whenever I enable vsync through a game's settings, I get very noticeable input lag. Meanwhile forcing it through drivers is perfect every time.
I believe it depends on the v-sync method applied (by hardware, software and whatnot). The graphics card & TV combo I'm using right now is bonkers in that respect and taught me no computer game can be trusted to do it by the book.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Obscura »

Nope, I've got the stick plugged in before starting the game. It defaults P1 to keyboard no matter what I do, and there's no way to get it to change that as far as I can tell.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by HydrogLox »

Obscura wrote:It defaults P1 to keyboard no matter what I do, and there's no way to get it to change that as far as I can tell.
I've noticed that it defaults to keyboard if you start the game by pressing a key on the keyboard rather than a button on the controller - i.e. gamepad support is completely locked out if you start the game with the keyboard. You can however escape back to the opening CGI-clip and then regain use of the game controller.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Obscura »

Ah, that actually seems to solve it! Thank you!

(Now I just need to figure out which mode I want to focus on, since Overkill's enemy placements are entirely different, and X360 mode has different Sol placements than the arcade original. Currently leaning towards Arcade/Original/Light, since I'm bad.)

EDIT: Also, is it just me, or is Purple waaaaaaaay better than Blue in this game, to the point of obsoleting Blue entirely?
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Despatche »

no, the plasma laser has never been good, and the proton laser kai is just too weak. raiden iii and iv seem to use the blue laser WAY more than the earlier games do.

the original proton laser, however! you will definitely want to give the raiden a shot. the raiden already gets a damage boost on nearly everything, but the proton laser does nearly twice as much as the blue laser.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Obscura »

Strange; even with the standard ship, the fat purple bendy laser (not the "triple Raiden III" version of Purple, which seems awful) actually seems to kill the stage 2 and 3 bosses faster than blue does. On Stage 3 that makes some sense, since there's times you can't shoot him with blue (like when he's doing that spread pattern directly beneath him during his final form), but it even kills the Stage 2 boss last form in about the same amount of time, and there's no way you're missing that huge thing with blue.
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Re: Raiden IV: Overkill shows up on Steam for release in Fal

Post by Domino »

Just to confirm the Fighting Thunder Mk-II can deal more damage than the Fighting Thunder ME-02 Kai? Also I notice the Fighting Thunder Mk-II moves slower than the Fighting Thunder ME-02 Kai? I guess if playing with the Fighting Thunder Mk-II try to use the Plasma Laser? I notice with the Fighting Thunder Mk-II the Blue Laser does serious damage.

More on the port itself I found that the bullets more slower in Arcade Mode than in Overkill mode.
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