Whenever I hear people talk smack about Gradius V, bleh.Cee wrote:No thanks i'd rather not have another bland looking 1 hr loop snore fest with unskippable cut scenes.Aleksei wrote:We can all agree to let Treasure handle the next Gradius game
I mean sure, the length is a problem (but in some ways a strength*). Other things far less so (20 second cutscene, big deal. the graphical style is gorgeous as well and the game is far from bland visually, even if it lacks the more fantastical elements of previous titles). Hearing someone call it a snorefest baffles me though. Game is intense as fuck, can't imagine anyone feeling that way unless they credit fed it.
The option control also gives the game a very unique playstyle. Mastering aiming and controlling your formations is as important as learning stages or dodging bullets.
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