Source for great explosion sound effects?

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RHE
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Joined: Wed Jun 07, 2006 12:16 pm

Source for great explosion sound effects?

Post by RHE »

Is there a source for great explosion sound effects? Or is someone able to create nice sounding explosive sounds?

I'm especially interested in a good sound for dropping a bomb in a shmup.

All guys I ask for it, make very long and realistic explosion sounds haha, but I need it short and hitting.
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emphatic
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Re: Source for great explosion sound effects?

Post by emphatic »

Well, are you looking for realistic explosion, or arcade style? I've always favored the one-two punch of Twin Cobra, with a pitched pew sound followed by a white noise impact.

I've heard that CAVE used to use animal sounds that they pitched down.
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RHE
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Re: Source for great explosion sound effects?

Post by RHE »

emphatic wrote:Well, are you looking for realistic explosion, or arcade style? I've always favored the one-two punch of Twin Cobra, with a pitched pew sound followed by a white noise impact.
Modern Arcade style.
emphatic wrote:I've heard that CAVE used to use animal sounds that they pitched down.
LOL :shock:

Well maybe that's the only way to make them fitting and original. Jurrasic park movie did the same.
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nasty_wolverine
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Re: Source for great explosion sound effects?

Post by nasty_wolverine »

RHE wrote:
emphatic wrote:I've heard that CAVE used to use animal sounds that they pitched down.
LOL :shock:

Well maybe that's the only way to make them fitting and original. Jurrasic park movie did the same.
yeah, if you really hear the explosions, there are 3 components, (boss explosions only)
- pitched down time warped/elongated growl, with probably a phaser/flanger and/or compressor thrown in (most probably lions or something similar)
- low frequency sine wave for the rumble, with distortion and low pass filter
- and the generic "pop" repeating while the others go on

also in DFK, at the end of boss explosions there is a squeaky wheel noise, which IMHO is hilarious and pulls the entire thing together.

for generic enemy "pop" explosion, they used probably something similar to sfxr, then layered on a bunch of them, added fx on top.
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tiaoferreira
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Re: Source for great explosion sound effects?

Post by tiaoferreira »

Man, use the AUDACITY program, is a free sound editor, with it, you can transform a simple "pop" effect on a mega-blaster-hyper-explosion sound effect :)
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