BioMetal might qualify, especially if you play the Japanese version without the silly dance music added, heh.Kollision wrote:The SNES has none, they're just too bright and Nintendo-fluffy.
Shmup Related Questions That Don't Deserve a Thread
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BulletMagnet
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Re: Shmup Related Questions That Don't Deserve a Thread
Re: Shmup Related Questions That Don't Deserve a Thread
well, maybe.. heheheBulletMagnet wrote:BioMetal might qualify, especially if you play the Japanese version without the silly dance music added, heh.Kollision wrote:The SNES has none, they're just too bright and Nintendo-fluffy.
even though it has always stricken me as a bright game, probably because I remember the first half of it more vividly
Re: Shmup Related Questions That Don't Deserve a Thread
Jamestown. Any good? Worth the fiver the PS4 port is on sale for now?
XBL & Switch: mjparker77 / PSN: BellyFullOfHell
Re: Shmup Related Questions That Don't Deserve a Thread
BIL wrote:Gynoug tends to get cited as the MD's darkest shooter [...] I would instead suggest Eliminate Down [...]
Don't forget about Crying/Bio-Hazard Battle, that should be anyone's pick for the most unsettling MD shooter. The soundtrack ranges from exigent tunes to truly horrifying cacophonies, it really puts the nerves on edge. I've not played a second shooter that is able to constantly irritate the player in such a twisted psychological way - one is always expecting some grotesque creature to strike. Incredible atmosphere!Kollision wrote:On the MD I'd cite Undeadline, and if that gorgeous 1st stage is excluded then Phelios as well.
Re: Shmup Related Questions That Don't Deserve a Thread
Crying definitely makes my shortlist, far ahead of Gynoug. Chiefly for the OST's emphasis on pulsing primal rhythm, sparsely shaded by a handful of creepily atonal leitmotifs. It's a sound encroaching, complex and distinctly without warmth - the perfect complement to the eco-horror theme. Sometimes it conjures a teeming hive, at others a lurking predator patiently, hungrily eying its prey.
LITERALLY CRYING:
It also has that rarefied pleasure, high-quality package-mounted Engrish.
Very close to not being Engrish at all, but just offbeat enough to create the effect - exquisite. Can't believe the overseas version went with "AVARON," wtf?
We sail to save Avalon...
It takes a really strong MD OST to positively harness the sound chip's clangier side like it does. Most middling to lesser ones can barely keep the badness at bay. Eliminate Down manages a similar trick with its filthy garage metal (so unlike Tecno Soft's pristine sound), and sparing stunts like 5-1's nightmarishly dissonant, lurching "carrion mulcher" BGM, and the squall accompanying 6-1's Mr. Lovecraftian Potato Head.
On SFC, Axelay deserves honourable mention simply for that last stage - one of the genre's great lone wolf into the lions' den sequences.
LITERALLY CRYING:
Spoiler


We sail to save Avalon...
It takes a really strong MD OST to positively harness the sound chip's clangier side like it does. Most middling to lesser ones can barely keep the badness at bay. Eliminate Down manages a similar trick with its filthy garage metal (so unlike Tecno Soft's pristine sound), and sparing stunts like 5-1's nightmarishly dissonant, lurching "carrion mulcher" BGM, and the squall accompanying 6-1's Mr. Lovecraftian Potato Head.
On SFC, Axelay deserves honourable mention simply for that last stage - one of the genre's great lone wolf into the lions' den sequences.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Shmup Related Questions That Don't Deserve a Thread
That's a possibility, but since the interface is in Japanese I can't tell how to set it up if it's there. The config dialog looks similar to MAMEplus from what I can tell, though.ciox wrote:GareMame might be able to do this.Shepardus wrote:Is there a way in MAMEplus to set up multiple autofire frequencies that you can assign to different buttons or toggle through, rather than just toggle between autofire and no autofire? If not, are there versions of MAME that support this? This would be useful for something like Battle Garegga.
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BareKnuckleRoo
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Re: Shmup Related Questions That Don't Deserve a Thread
Are you playing with keyboard or joystick/pad? If keyboard, you could easily set up multiple keys with various rates or a toggle script using AutoHotkey.
JoyToKey would also work for giving autofire to multiple keys, but I don't know if it supports multiple autofire rates via a toggle.
JoyToKey would also work for giving autofire to multiple keys, but I don't know if it supports multiple autofire rates via a toggle.
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Squire Grooktook
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Re: Shmup Related Questions That Don't Deserve a Thread
I'd also like to throw in the stage 5-1 theme, one of my favorite tracks for its sheer maliciousness.BIL wrote:It takes a really strong MD OST to positively harness the sound chip's clangier side like it does. Most middling to lesser ones can barely keep the badness at bay. Eliminate Down manages a similar trick with its filthy garage metal (so unlike Tecno Soft's pristine sound), and sparing stunts like 5-1's nightmarishly dissonant, lurching "carrion mulcher" BGM, and the squall accompanying 6-1's Mr. Lovecraftian Potato Head.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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pandoraXhunter
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Re: Shmup Related Questions That Don't Deserve a Thread
Is there any differences between Japanese version and International version of DoDonPachi?
Re: Shmup Related Questions That Don't Deserve a Thread
Besides the text, I don't think so.
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Re: Shmup Related Questions That Don't Deserve a Thread
how good is the PC port of raycrisis?
Re: Shmup Related Questions That Don't Deserve a Thread
yep, it's great.Marc wrote:Jamestown. Any good? Worth the fiver the PS4 port is on sale for now?
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copy-paster
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Re: Shmup Related Questions That Don't Deserve a Thread
most best-selling shmup game ever?
anyone knows?
anyone knows?
Re: Shmup Related Questions That Don't Deserve a Thread
Probably some Famicom arcade port, maybe one of Konami's?
Re: Shmup Related Questions That Don't Deserve a Thread
Do you mean best-selling game counting all releases or best-selling single release? For former, Xevious has been ported to a myriad of systems, so counting all the sales of those might easily give it the top spot.copy-paster wrote:most best-selling shmup game ever?
anyone knows?
For the latter...well, Xevious' Famicom release was a Really Big Thing, as I understand. FC Gradius was huge too.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
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copy-paster
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Re: Shmup Related Questions That Don't Deserve a Thread
I know that Xevious (all platforms) and FC Gradius (arcade version too?) are the huge gems at that time...
Any others? cause I've only know these two.
Any others? cause I've only know these two.
Re: Shmup Related Questions That Don't Deserve a Thread
Twinbee was the other mega-selling Famicom STG along with Gradius and Xevious.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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copy-paster
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Re: Shmup Related Questions That Don't Deserve a Thread
Never knew that the FC version became a best selling shmup because the power of cuteness.
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mamboFoxtrot
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Re: Shmup Related Questions That Don't Deserve a Thread
Is Cotton 2's Saturn mode harder, easier, or just different from the regular Arcade mode?
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BulletMagnet
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Re: Shmup Related Questions That Don't Deserve a Thread
I haven't honestly played enough of it to comment on the overall difficulty, but it's basically a "remix" mode with different enemy placements and background graphics IIRC.
Re: Shmup Related Questions That Don't Deserve a Thread
whats the best shmup on Genesis and Snes ?
Re: Shmup Related Questions That Don't Deserve a Thread
Having consulted my shelf and a team of forum experts consisting of blackman.txt, 4D Lizardman and RegalSin, I suggest trying all of the following: (personal favourites in bold)
Aero Blasters
Battle Mania Daiginjou
Crying
Darius II *
Elemental Master
Eliminate Down
Gley Lancer
Granada
Gynoug
Hellfire #
Koutetsu Teikoku
Kyuukyoku Tiger *#
Raiden Densetsu *
Same! Same! Same!
Senjou no Okami II (original mode is GOOD AS FUCK)
Slap Fight MD
Space Invaders 90
Super Fantasy Zone
Thunder Force III
Thunder Force IV
Twinkle Tale
Undead Line #
Axelay
Bio Metal
Cotton 100%
Darius Force
The Firemen @
Gradius III *
Kiki Kaikai: Nazo no Kuro Mantle
Kiki Kaikai: Tsukiyozoshi
Phalanx
Pop n' Twinbee
R-Type III
SDF Macross: Scrambled Valkyrie
Super Aleste (upper two difficulties only)#
*technically obsoleted arcade ports different enough to remain worth a look.
#BALLS-HARD ARCADE SATISFACTION
@ oh yeah, I went there bitches ;3 that's pure Granada seek/destroy right there!
Musha Aleste (MD) is cool as hell but I can't recommend it in shooting terms. Worth a go for towering neoclassical inferno of an OST and shaweet samurai mecha style but insanely overlong for what it is. Super Aleste Max Difficulty obliterates it. Area 88 (SFC)'s RPG trappings are interesting but again it's not something I'd suggest without caveats.
Aero Blasters
Battle Mania Daiginjou
Crying
Darius II *
Elemental Master
Eliminate Down
Gley Lancer
Granada
Gynoug
Hellfire #
Koutetsu Teikoku
Kyuukyoku Tiger *#
Raiden Densetsu *
Same! Same! Same!
Senjou no Okami II (original mode is GOOD AS FUCK)
Slap Fight MD
Space Invaders 90
Super Fantasy Zone
Thunder Force III
Thunder Force IV
Twinkle Tale
Undead Line #
Axelay
Bio Metal
Cotton 100%
Darius Force
The Firemen @
Gradius III *
Kiki Kaikai: Nazo no Kuro Mantle
Kiki Kaikai: Tsukiyozoshi
Phalanx
Pop n' Twinbee
R-Type III
SDF Macross: Scrambled Valkyrie
Super Aleste (upper two difficulties only)#
*technically obsoleted arcade ports different enough to remain worth a look.
#BALLS-HARD ARCADE SATISFACTION
@ oh yeah, I went there bitches ;3 that's pure Granada seek/destroy right there!
Musha Aleste (MD) is cool as hell but I can't recommend it in shooting terms. Worth a go for towering neoclassical inferno of an OST and shaweet samurai mecha style but insanely overlong for what it is. Super Aleste Max Difficulty obliterates it. Area 88 (SFC)'s RPG trappings are interesting but again it's not something I'd suggest without caveats.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Shmup Related Questions That Don't Deserve a Thread
I'd add the following games to BIL's excellent enumeration:
Phelios
Sol-Deace
Task Force Harrier EX
Vapor Trail
V-V
Whip Rush
Whip Rush in particular seems to get overshadowed by its flashier contemporaries even though it's a really solid console-exclusive title with a decided focus on aggression. The other games are all sturdy fellows without significant flaws bar V-V's partially obnoxious flickering (it's the only console adaption of the game, though). Forgotten Worlds is also a fine game, the PCE CD version is much better, however.
Kidou Soukou Dion
Parodius Da!
Super E.D.F.: Earth Defense Force
Uchuu no Kishi: Tekkaman Blade
Parodius Da! is a splendid port - I prefer it over the 32-bit conversions. Very little slowdowns, great audio-visual presentation and a masterfully crafted additional stage. Tekkaman Blade is the most enjoyable terrible shooter I've ever played, and it also contains the best atrocious fighting game on the system. The controls are so bad that even the AI-controlled enemies are unable to do anything worthwhile which enhances the severe sadism of slaughtering bumbling fools! If it weren't for some dull mid-bosses and a sleep-inducingly boring final boss it'd probably be the exemplary guilty pleasure. Adrenalising boss theme, too!
Phelios
Sol-Deace
Task Force Harrier EX
Vapor Trail
V-V
Whip Rush
Whip Rush in particular seems to get overshadowed by its flashier contemporaries even though it's a really solid console-exclusive title with a decided focus on aggression. The other games are all sturdy fellows without significant flaws bar V-V's partially obnoxious flickering (it's the only console adaption of the game, though). Forgotten Worlds is also a fine game, the PCE CD version is much better, however.
Kidou Soukou Dion
Parodius Da!
Super E.D.F.: Earth Defense Force
Uchuu no Kishi: Tekkaman Blade
Parodius Da! is a splendid port - I prefer it over the 32-bit conversions. Very little slowdowns, great audio-visual presentation and a masterfully crafted additional stage. Tekkaman Blade is the most enjoyable terrible shooter I've ever played, and it also contains the best atrocious fighting game on the system. The controls are so bad that even the AI-controlled enemies are unable to do anything worthwhile which enhances the severe sadism of slaughtering bumbling fools! If it weren't for some dull mid-bosses and a sleep-inducingly boring final boss it'd probably be the exemplary guilty pleasure. Adrenalising boss theme, too!
Re: Shmup Related Questions That Don't Deserve a Thread
I've been out of the shmup scene for a while, so...
What's the latest/recommended shmupmame? Last time I checked it was version 4.2, but I don't know what to get now.
What's the latest/recommended shmupmame? Last time I checked it was version 4.2, but I don't know what to get now.
Re: Shmup Related Questions That Don't Deserve a Thread
Latest is still 4.2. Just get the latest version of MAMEplus.
Re: Shmup Related Questions That Don't Deserve a Thread
Yeah, forget shmupmame, use latest mameplus always.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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EmperorIng
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Re: Shmup Related Questions That Don't Deserve a Thread
Is there a simple set of instructions to get the mameplus UI working (like how other MAMEs have that GUI, like MAMEUIFX32)?
I can't seem to get it to recognize the directory folder where I have all my roms.
I can't seem to get it to recognize the directory folder where I have all my roms.

DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: Shmup Related Questions That Don't Deserve a Thread
Can someone explain to me how rank works in Darius Gaiden? What increases/lowers it and what does it affect? I can't make much sense out of Randorama's guide other than that it's tied to your power level.
Also, why is the default autofire rate so damn slow? I don't like using autofire much but I feel like I have to if I don't want to be shooting at each boss for half an hour. Is the game well-balanced for 30Hz autofire or does it trivialize everything?
Also, why is the default autofire rate so damn slow? I don't like using autofire much but I feel like I have to if I don't want to be shooting at each boss for half an hour. Is the game well-balanced for 30Hz autofire or does it trivialize everything?
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copy-paster
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Re: Shmup Related Questions That Don't Deserve a Thread
The rank increases if your ship are fully powered up, dying few times will lower it.
And you should do the fire button-mashing, it makes the fire rate much faster than default autofire.
And you should do the fire button-mashing, it makes the fire rate much faster than default autofire.