JROK on a candy
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jessiewonka
- Posts: 108
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JROK on a candy
I've searched around and never come across pics or videos of someone with a candy using a JROK board. Obviously it'll work but I'd love to see how well in practice when playing Robotron and Defender.
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PC Engine Fan X!
- Posts: 9789
- Joined: Wed Jan 26, 2005 10:32 pm
Re: JROK on a candy
I've got a Matt Ross produced supergun setup that uses a Version 2.1 JROK pcb (with NTSC outputs for both composite video & S-Video) in conjunction with RGB output as well (so it's possible to run both a low-res 15kHz RGB monitor and a S-Video TV monitor at the same time if so desired). I do have a Taito Egret II candy cab and a spare Version 2.1 JROK pcb but haven't modded it so that it can output either composite video or S-Video via NTSC signal format in addition to the usual 15 kHz low-res display afforded of the Nanao MS9 chassis (as I really don't see the need to do so at the current moment).
PC Engine Fan X! ^_~
PC Engine Fan X! ^_~
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jessiewonka
- Posts: 108
- Joined: Sat Jan 04, 2014 2:23 am
- Location: Berkeley, CA
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Re: JROK on a candy
The JROK would work out of the box in your Egret II/MS9, correct?PC Engine Fan X! wrote:I've got a Matt Ross produced supergun setup that uses a Version 2.1 JROK pcb (with NTSC outputs for both composite video & S-Video) in conjunction with RGB output as well (so it's possible to run both a low-res 15kHz RGB monitor and a S-Video TV monitor at the same time if so desired). I do have a Taito Egret II candy cab and a spare Version 2.1 JROK pcb but haven't modded it so that it can output either composite video or S-Video via NTSC signal format in addition to the usual 15 kHz low-res display afforded of the Nanao MS9 chassis (as I really don't see the need to do so at the current moment).
PC Engine Fan X! ^_~
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jessiewonka
- Posts: 108
- Joined: Sat Jan 04, 2014 2:23 am
- Location: Berkeley, CA
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Re: JROK on a candy
And it plays delightfully. Tried round gates but ended up going back to square as it felt better.

