Tried to center it as much as possible, but I can't drag it above the top of the screen, so I have like 10% overscan on bottom, a couple pixels on top and 5% on either side.
Here are the results!




Sorry for giving you false hope there, it's a screenshot of the game running with the CRT Royale shader applied.BazookaBen wrote:What is that 270p image from? I was thinking maybe an L5 series PVM could do it, not sure though.
The programmer of the game uses scanlines for secret areas, and even applies a static noise interference. So technically the artist doesn't want you using scanlines until the game calls for it itself.Exidna wrote: I do think that the art is much nicer to look at with some scanlines though.
http://steamcommunity.com/app/332200/di ... 598149955/Tom Happ wrote:It's all 480 x 270, save for the CRT/scanline effects, which are 960 x 540. The graphics settings let you do 1x,2x,3x,4x, or 5x windowed. Fullscreen just stretches to whatever your desktop resolution is and letterboxes if the aspect ratio isn't 16:9.

Edit: Went back and checked the INDI stage 'head travel' effect again. It looks as though it's only going to 960 x 540 after all.BazookaBen wrote:So for those of you saying there are 1080p scenes and enemies, are you 100% sure about that?